So i wonder.
If any of you have to chose another method/format, beside making a quicktime mov file with PNG, how you do it in vegas pro?
I have some lossless codecs installed who would be able to do that, like cineform, magicyuv, legarith, DNxHD etc. but vegas does not really care about that.
I am asking because for some reason, if i add an .mov file with transparency/alphachannel containing PNG as its internal pictureformat, i get big lagging and stuttering, that would be not so bad by itself, because in editing i just disable the track for the moment when not needed. But it also takes so much time in rendering when this alphachannel files are to be processed. As en example, a 5 minute clip to export takes about 3,5 minutes time to render (1080p) with some effects on it, and about a third of the time make up 20 seconds in this 5 minutes because these .mov alphachannel clips are in there.
And i have no explenation why that is. Thats why i am looking for a method/format which would make vegas accept the alphachennel export and import and play it smoothly.