In Photoshop, select an area or gradient to be made transparent, and Export Transparent Image.
Not something you can do as much in Vegas, which can only work with existing alpha layers, and then not all the time. You can replace certain colors with transparency, as well.
You can create "some" transparency in generated images in Vegas with masking, opacity, and backgrounds. Mostly for graphic not artistic effects.
Have you tried track opacity yet? (Reset all tracks to source alpha first.)
I quickly assembled a quick and dirty test project, where the gradient represents a BW image you want to use as "alpha". The orange represents the thing you want to mask with it, the gray represent everything below it.
Of course, you can have more tracks as child tracks, as well you could have a BW video as mask, not just a still image. If you need a video as that "mask layer", that would be huge work in Photoshop or such.
So the quick and ditrty tutorial, I hope you get the idea:
You're right, I really don't know what to call working in three source layers as distinct from four, and as usual there's lots of overlapping terminology. I could be the mixed-up one here.
Thanks for helping the OP with your example, that's what matters.
This is the type of artistic effect I imagined the OP was going for, using Source Alpha channel in a grayscale from Photoshop. I wouldn't know how to begin to do this in Vegas, nor attempt to demonstrate the steps to get there.
That said, Vegas' native masking and compositing is great, no complaints.
Also, sorry for duplicate pings. I was having trouble uploading the image.
Depending on the source pictures I think it's doable in Vegas. At first look it would take 5 to 9 tracks. Less, if the background is one pic, or more if the sky and sunflower land are on different pictures.
I quickly assembled a quick and dirty test project, where the gradient represents a BW image you want to use as "alpha". The orange represents the thing you want to mask with it, the gray represent everything below it.
Of course, you can have more tracks as child tracks, as well you could have a BW video as mask, not just a still image. If you need a video as that "mask layer", that would be huge work in Photoshop or such.
So the quick and ditrty tutorial, I hope you get the idea:
I finally understand why it wasn't working. I was using the wrong button this entire time.
I was using the button I circled in red, where I should've used the button in blue. I didn't notice this because as you can see in my original post I've hidden the buttons (since I never dealt with compositing before).
PS. I personally think the other compositing options (stuff other than source alpha and multiply) are pretty useless, but in my study into this compositing feature I found out this child/parent system can be used to do "layered keyframes", which is very useful for what i'm doing.
Would you please post your result so I can see what you were after?
When your thread topic originally said, "Attempting to mask with mask image: Source Alpha not working" I presumed you either were, or wanted to work with a transparent image rather than a vignette shape.
Depending on the source pictures I think it's doable in Vegas. At first look it would take 5 to 9 tracks. Less, if the background is one pic, or more if the sky and sunflower land are on different pictures.
It was done in Vegas, as described, using a color image as the base and PSD with Alpha on top. Two tracks. The selection tools needed to do the top track are unavailable in Vegas, afaik, and yet the ability to edit and save the PSD inline is one of Vegas' most brilliant features. Took all of twenty minutes.