fast VP15 rendering at last....

doobre wrote on 2/22/2019, 11:05 PM

I was never impressed with the speed at which VP rendered. I was using win7 for many years and whenever I did a 'render-as' I would know to left it to do its stuff for a few hours, or overnight. I have an i7-2600@3.4Ghz HP workstation with Nvidia Quadro K600 video card. Nothing "mind blowing" by today's standard, but enough for the job. I expected VP15 with the GPU access to help rendering would by worth the extra $$. Disappointing, cos it actually slows down the rendering process.

So, recently I updated from Win7 to Win10 and after finishing my first project on Win10, VP15 would not render AT ALL, I mean at all. The counter would go on counting up and the progress bar never moved, even after 6 hours. I tried different output templates, DVD, AVI uncompressed, m2v.. no change, even after 16hrs of waiting.

But after a lot of 'googlin' and making settings changes mentioned by many youtuber's and posts, I can finally say that I am more than impressed with the speed at which VP15 will render, I no longer have the worry about not making a deadline. Previously it would take upto 4 hours for a 1hr 20mins into DVD. Now less than 45mins..

If you are interested enough I can upload a screenshot of all the VP15 settings pages and the project settings and media settings... but the main change was to disable the Nvidia card in the "GPU acceleration of video processing" in the preferences, "untick" a few items in the preview device tab of preferences, keep Smart Adaptive (GPU only) deinterlace method.. (yep I am in PAL country)

Thanks for reading and I hope this will inspire you to not give up on your expectation of fast rendering, and be aware that despite marketing b-s an old(er) version can still impress. cheers CD

Comments

walter-i. wrote on 2/23/2019, 1:45 PM

I still have the same processor and also Wn7 and wait (too long) to update to Win10. I would be very interested in your settings in detail!
Walter

doobre wrote on 2/23/2019, 6:47 PM

I still have the same processor and also Wn7 and wait (too long) to update to Win10. I would be very interested in your settings in detail!
Walter

I sent you a private message

fr0sty wrote on 2/23/2019, 7:11 PM

Disabling your GPU support should not slow things down, it means your GPU is either slower than the rest of your system considerably, or there's something going on with your GPU support that is preventing it from rendering properly.

You shouldn't need to worry about adaptive deinterlacing unless you are starting with interlaced footage. PAL has nothing to do with it, you can have interlaced footage in both PAL and NTSC. Interlacing simply means the video is encoded with even rows of pixels in one frame, odd in the next, leaving the other rows blank. Your brain interlaces the images together to form a full image at half the bandwidth, at the expense of some artifacts in the image. You never want to work with interlaced footage if you can avoid it.

If you really want to get more render speed, get a newer GPU. The Nvidia GTX 10 series GPUs work well with Vegas 16, and AMD cards also work good with Vegas as well. Pretty much any modern GPU you get will do better than the one you have. If you are rendering for internet use to the mp4 format, you can use "NVENC" in the AVC encoding menu that will make your encodes fly by in a matter of minutes. This will use your GPU to render both the video from the timeline as well as encoding it to the h.264 format. That 45 minute encode will take 15. That said, NVENC only works with mp4 files, you can't encode mpeg 2 DVDs with it. You can, however use a newer gpu's timeline acceleration to speed up any encode.

fr0sty wrote on 2/23/2019, 7:13 PM

Your project settings also can have a huge impact on render times. Make sure you have your project set to the same resolution as your desired output format. Make sure you are in 8 bit pixel format vs. 32, 32 slows the system way down and unless you are editing HDR video, you don't need it. If your video is progressive scan (not interlaced), you want to make sure your project settings match that. Also turn off resampling, that too can slow things down and cause image artifacts in some cases.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

EricLNZ wrote on 2/23/2019, 8:12 PM
Your brain interlaces the images together to form a full image at half the bandwidth, at the expense of some artifacts in the image.

That's news to me. I didn't realise my brain was so wonderful! Surely it's software/hardware that deinterlaces creating the missing fields thereby presenting our eyes and brain with a full image.

fr0sty wrote on 2/23/2019, 8:25 PM

on today's digital screens, yes, but when the technique was created, it was a combination of our brains not being able to process the scanning fast enough mixed in with whatever glow was left on the screen from the CRT's previous scan that created the full frame. Even then, it created artifacts, like crawling lines on the edges of small text. Going from having a row of pixels to a slightly faded row of pixels is a lot less jarring than from a row of pixels to pure black, which is why de-interlacers are required for digital screens.

Last changed by fr0sty on 2/23/2019, 8:28 PM, changed a total of 2 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Former user wrote on 2/23/2019, 9:30 PM

Disabling your GPU support should not slow things down, it means your GPU is either slower than the rest of your system considerably, or there's something going on with your GPU support that is preventing it from rendering properly.

Yeah, when I load a bad plugin, it causes my GPU to no longer process video, but vegas doesn't knows that, so with every frame, it tries to use gpu, fails, uses cpu instead & then everything is repeated for next frame. This leads to lower cpu useage due to increased latency & longer encode times. Turning off the gpu will speed up the encode, but in my example, that didn't fix the original gpu fault, which is ofcourse the best option

Musicvid wrote on 2/24/2019, 6:41 PM

Here's someone investigating and finding solutions for his own problems, without saying he has solutions for everyone's problems. Maybe a look in the mirror serves better than treating the world as one's canvas.

+1

Andrew B wrote on 2/28/2019, 8:54 PM

Speaking of faster render times, has anyone noticed slow renders when using Vegas Titles and Text? Typically, shorter (less than 5 minutes) videos with some text will render extremely quickly (especially to mp4 using NVENC with my GTX1080).

By quickly, I mean 2-4 times faster than real-time.

But a couple projects that are longer (~30 minutes) and use lots of text are incredibly slow to render. I am talking about 3 hours to render a 30 minute video.

All source material is 1080/30p and I am rendering to 1080/30p (ok, actually 1080/29.97p).

Almost like there is a memory leak that gets worse with longer render times.

Any ideas?

Andrew

BruceUSA wrote on 3/2/2019, 6:42 PM

Speaking of faster render times, has anyone noticed slow renders when using Vegas Titles and Text? Typically, shorter (less than 5 minutes) videos with some text will render extremely quickly (especially to mp4 using NVENC with my GTX1080).

By quickly, I mean 2-4 times faster than real-time.

But a couple projects that are longer (~30 minutes) and use lots of text are incredibly slow to render. I am talking about 3 hours to render a 30 minute video.

All source material is 1080/30p and I am rendering to 1080/30p (ok, actually 1080/29.97p).

Almost like there is a memory leak that gets worse with longer render times.

Any ideas?

Andrew

Nada. Not here, I am getting 161 frame in 1080P footage here. In 4K I am getting 52 frames.

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Chief24 wrote on 3/2/2019, 7:11 PM

Thanks for sharing BruceUSA!

I'm loving my 1950x as well (not overclocked - I seem to be having issues, the board MSI Gaming Pro Carbon AC and processor aren't!). But, I am waiting for AMD to get their act together and release some more Radeon VII cards! That way I can retire my current GTX 1080 to an X99 platform that will become my new laptop replacement (very old HP Pavillion).

I enjoy when you show them how well Your system performs with Vegas Pro. Me, enjoying the performance from mine on Vegas Pro 15 and Movie Studio Platinum Suite 15 as well. Plus, helps having NVME drives for OS, Source footage, and SSD for other music/sfx/vfx assets, and a good 'ol Western Digital 2TB RED for renders. Of course like has been posted many times in these forums, transcoding 4K GoPro and OBS files is a big help as well - typically to DNxHR LB or SQ. Now, to save up and not only get the Radeon VII, but also that delicious Canon EOS R!

Also watched that video you posted on Vimeo from the above screen shots. Oh Yeah ThreadRipper!

Last changed by Chief24 on 3/2/2019, 7:12 PM, changed a total of 1 times.

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doobre wrote on 12/8/2020, 8:35 PM

Hi there

I have finally splashed out and added a new video card that is expected to work 'hand in hand' with the i5 (as per the bottleneck calculator site), its a GTX 1050Ti, in order to get better render times and faster workflow.. !

I have set win10 to work with Vegas pro 15 in 'windows settings>system>display>graphics settings>graphics performance preference page' to boost performance.

Rendering/exporting

When exporting in mpg2 for DVD output i see in the task manager that the GPU is taking 37% and the CPU is taking 52%. so it is working...

But to export in mp4 I see in task manager GPU is taking 73% and the CPU is taking 6-8% most of the time but frequently jumping to 100% for a split second, then back to 6-8%.. so again it is sort of working but not as I expect. I was expecting the new card to scream on mp4.

Workflow

Previously with the old card, when doing a multicam edit with four lines of .mts AVC (1921x1080 25Mpbs) video the PC will grind along, but not happily, with the CPU reaching 90-100% all the time. no GPU

With the GTX1050Ti installed the situation hasn't changed. The GUP doesn't seem to be helping with the preview process.

take note>>>

1. this card doesn't show up in the options for the 'Encoder Mode' on the "render as" dialog box of the 'customize template' for an AVC mp4 export. I have only "NV Encoder" or "Mainconcept AVC" as options.. why is that?

2. there is no option for "allow GPU rendering" in the vegas preferences 'internal' tab (click+shift) entries. why? again

3. I have "allow legacy GPU rendering" enabled in the general settings tab.

4. The card does show up in the video tab "GPU acceleration of video processing" and is selected.

5. Dynamic RAM preview max is set to "0".

6. "Optimize GPU display performance" in the preview Device tab is enabled.

So why are render times and workflow not sped up..???

Can anyone here help..?!!

cheers in advance for the advice.. CD

 

RogerS wrote on 12/8/2020, 9:24 PM

Nv Encoder is Nvidia, so try that to speed renders. Uncheck legacy rendering for now.

Honestly, I would put all settings back to default and test again using the NVENC encoder. Only start to modify when you have problems.

lenard wrote on 12/8/2020, 9:58 PM

 

When exporting in mpg2 for DVD output i see in the task manager that the GPU is taking 37% and the CPU is taking 52%. so it is working...

But to export in mp4 I see in task manager GPU is taking 73% and the CPU is taking 6-8% most of the time but frequently jumping to 100% for a split second, then back to 6-8%.. so again it is sort of working but not as I expect. I was expecting the new card to scream on mp4.

For you, that single GPU figure is reasonably meaningless, go into the gpu section and look the separate GPU graphs, that 73% is not a cumulative figure, it's a measure of one of the most active GPU engine.73% 3D would be highly unusual for Vegas with a more powerful card but for a 1050ti could be true, but also it may be the decode engine with 4x 1080P concurrent streams needed to be read.

If you were using Nvenc for encoding, that switching between 6 and 100% cpu might be partially understandable due to latency between where vegas is rendering a frame and the nvenc encoder is encoding a frame, you can see a stop start action, but yours is very extreme. As far as Vegas is concerned your GPU is modern and not legacy so turn that off. There might be other stuff you've changed from default also causing slow down

EDIT: Actually VP15 didnt' have Nvidia GPU decode , only intel QSV decode

 

 

doobre wrote on 12/11/2020, 12:08 AM

Okay, I did a bit more poking around inside VP15, I reset the settings back to default.

for MPG2 render it would not complete a render, it would hang up VP15 and just sit there clock ticking.. but no progress...

Before defaulting everything > rendering in mpg2 made very little time diff in rendering when using the "GPU acceleration of video processing" compared to just the CPU on its own... but bear in mind there is still no option for "allow GPU rendering" in the vegas preferences [internal tab (click+shift)] entries..!! so I shall leave the GPU out of that process.

Rendering in mp4 AVC 1080p 50fps there is very little time diff in rendering when using the "GPU acceleration of video processing" compared to just the CPU on its own... [again bear in mind there is still no option for "allow GPU rendering" in the vegas preferences [internal tab (click+shift)] entries..!!]

 

So far it looks like I have wasted my money on this new video card, perhaps fr0sty from earlier in this thread can make an appearance and suggest how I can "make (my) encodes fly by in a matter of minutes"..!!

cheers to you all.. CD

 

RogerS wrote on 12/11/2020, 12:52 AM

The GPU does different things. It accelerates Fx and preview on the timeline, has an encoder which renders, and has a decoder which accelerates video playback. I did a test with AVC media in VP 15 and while so4compound decoder is active for this file, it doesn't seem to use the decoding portion of my GPU. So that might have come with more recent versions of Vegas.

This is where GPU preview acceleration lives in preferences- it helps with timeline/GPU enabled Fx if you use any. If you don't, it isn't going to make much difference with renders.

For rendering, to make the GPU do encoding you need to choose a GPU-accelerated template.

Here's what GPU encoding looks like- you'll see activity there.


Mpeg-2 does not have a GPU accelerated output and unless you are making DVDs I would avoid this archaic format.

I don't know what you are referring to in internal preferences- there is nothing when I search for GPU and nothing relevant under render. In general you don't need to make changes there.

doobre wrote on 1/1/2021, 1:38 AM

Thanks very much RogerS for your reply..

The settings in the 'internal' tab of the preferences to which I referred were something that I had seen in old youtube clips and probably now these settings are the ones that you mentioned. which are in a different page now....

Anyway.. long story short... Lured by the promise of GPU acceleration of my new gtx1050 by version18 of VP, I splashed out and updated to VP18... Not much change in performance there either.. I still need mpg2 for DVD delivery so no changes there. Except that perhaps the GPU is helping the desktop with playback, so I enable GPU for the editing process. And disable GPU when I require rendering, as it will crash VP18 shortly into the render to mpg2 ever since I reset all settings to default. (wasn't a problem before the reset)

At the same time I need AVCHD for a 1080p render of the same timeline for USB delivery, so I enable the GPU processing for that render, which is perhaps a little faster than before.

Where is fr0sty..?

So all in all... I have spent a lot and gained a little.. Lesson > Better to not bother with upgrading, just get a new machine with better 'bells n whistles' while at the same time going for the best NLE that it handles... Davinci Resolve looks nice, and very intuitive, perhaps in a couple of years....

cheers to you all and a better 2021 to you and yours.....

RogerS wrote on 1/1/2021, 3:16 AM

@doobre You should try a benchmark test and do a side by side comparison of CPU and GPU. You can download project files and see the results here. My own results are now in there.

I also have the GTX 1050. Your problem is that you are using old and non-accelerated render formats. Lose AVCHD and DVD and embrace 1080p h.264/AVC, or the more highly compressed h.265/HEVC, and you'll see the difference a GPU can make. However if your file formats and needs are still circa 2008, then a GPU isn't going to do much for you (unless you use accelerated Fx like NeatVideo, for example).

Resolve is fine but requires better hardware than Vegas does. I've only got the free version of 16 but don't see a way to export for DVD or AVCHD. You should test carefully to see if it meets your needs. It doesn't seem like you are using much of the potential of Vegas, let alone Resolve.

doobre wrote on 1/1/2021, 3:43 AM

Thanks RogerS I totally agree with your comments.. unfortunately these formats are the requirements that I have... circa 2008 is still alive and kicking in the land of funerals and weddings in small town NZ.. nothing fancy here...

I was hopefully looking to smooth processes along with better performance, quicker renders, and good multicam audio sync as the priority, along with any other gains which the outlay may bring.

The crappy audio sync in VP18 is the biggest disappointment since every job I do is 3 or 4 or 5 cams plus 2 external audio recorders. Resolve on my old PC can sync them, and if I use a proxy it will play the multicam edit about as smoothly as vegas does. Then I would need to re-encode to mpg2 cos as you noticed Resolve ain't got that stuff. But that's a lot more work.. simple is best.

So until the client is dragged into the 2020's and learns a how to play a file from a USB in a PC made in this millennium or their DVD player is consigned to the tip, I will be keeping it simple and dreaming of "one day what if......."

cheers for your assistance and comments

all the best for 2021

CD

RogerS wrote on 1/1/2021, 3:53 AM

Have you tried putting a .mp4 file on the DVD in addition to AVCHD? This format also existed in 2008 (Canon 5dMKII shot in it) and should work on just about every computer. It works with NVENC GPU renders.

I understand you want speed- a new computer with faster CPU will help Vegas do everything faster. I moved from a 2012 machine with VP 12 to VP 15 (and now 18) so I could handle 4K without proxy files. A side benefit is that multicam with my old 1080p files, CPU rendering, and everything else is faster.

Since VP 12 I used Vegas with PluralEyes to handle syncing. I can do it by hand but this saves time for my documentary-style projects (1 or 2 cams plus 1-3 external audio devices). If you wait for the periodic sales it's not too bad, especially if you value your time savings. It would be nice for Vegas to do a better job internally, but even when I used FinalCut (which does syncing), I still used PluralEyes as it's more robust, can compensate for clock drift, and more.

All the best to you as well in 2021.

doobre wrote on 1/1/2021, 4:23 AM

Hi there

A plain .mp4 file on a disc (which I assume is what you are suggesting) is not going to do it for them..

The customers seem to like the menu structure etc. of an authored DVD, jumping to their favourite spot or something like that.. and don't even think of Blu-ray disc OMG!!

cheers CD

TheRhino wrote on 1/2/2021, 1:23 PM

@doobre I still have a lot of clients requesting playable Blu-rays & DVDs, so I typically render-out MPG2 along with the 4K HEVC & a high quality 4K intermediate for archival / future editing... I've learned to give them what they want, just charge extra to cover my labor... For instance, even commercial clients request adding a playable DVD to the mix so they can show a training video, etc. on an old break room TV/DVD combo player...

Once my final VEG is done, I open (4) instances of Vegas & do all of the renders at once from the timeline. The 4K intermediate takes the longest since it does not benefit from GPU assist like MP4, so I have time to author my playable discs while it is still rendering in the background...

Until 2020 I started every project in V15 because of its great stability on all of my systems. V16 & early V17 gave me some issues, but V18 has been great. My affordable 9900K / VEGA 64 is a good combo for V18 which does not presently benefit from the extra CPU cores of the AMD 3950X or 5950X CPUs or even the newer GPUs, like a Nvidia 3060 Ti I just tested... I get nearly 1:1 render speed for most 4K projects & decent preview screen FPS, so that's all I need to keep working efficiently...

Workstation C with $600 USD of upgrades in April, 2021
--$360 11700K @ 5.0ghz
--$200 ASRock W480 Creator (onboard 10G net, TB3, etc.)
Borrowed from my 9900K until prices drop:
--32GB of G.Skill DDR4 3200 ($100 on Black Friday...)
Reused from same Tower Case that housed the Xeon:
--Used VEGA 56 GPU ($200 on eBay before mining craze...)
--Noctua Cooler, 750W PSU, OS SSD, LSI RAID Controller, SATAs, etc.

Performs VERY close to my overclocked 9900K (below), but at stock settings with no tweaking...

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000 (added another 32GB later...)
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (AMD VCE) in 13s when clocked at 4.9 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV & VCE renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID card with backups elsewhere

10G Network using used $30 Mellanox2 Adapters & Qnap QSW-M408-2C 10G Switch
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS with (6) 14TB WD RED
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A & B are the 2 remaining 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

$999 Walmart Evoo 17 Laptop with I7-9750H 6-core CPU, RTX 2060, (2) M.2 bays & (1) SSD bay...

doobre wrote on 1/2/2021, 5:08 PM

Hi there The Rhino, good to know I am not alone... VP and DVDA are a good combination for what I need...

however looking ahead, can you share the make up of our hardware..?

cheers CD

RogerS wrote on 1/2/2021, 5:21 PM

You said you were giving people USBs. Why not add a mp4 option to that?