"Flickering" in rendered video

DM-Guitar55 wrote on 4/20/2020, 12:40 PM

Vegas Movie Studio 16 Platinum.

I have a project with 7 video tracks. It's one of those musical collaboration videos with multiple people in different sections of the screen. When I render it, there are a few spots on a couple clips that exhibit a quick flicker. I've checked motion tracking to see if something might show up momentarily, but it's all good. If I only render once of those sections the flash does not occur. It seems to be an error in rendering.

My system is a Dell XPS 8700, Intel Core i7-4770 3.4 GHz, 16GB RAM, Nvidia GeForce GTX 660. two SSDs, Windows 10

I kill all other processes before rendering. The CPU stays mostly pegged at 100% with Vegas using about 93%

Memory usage is about 17%. GPU usage is between 17% and 25%.

Any suggestions are welcome.

 

Comments

j-v wrote on 4/20/2020, 12:48 PM

Welcom!

 If I only render once of those sections the flash does not occur. It seems to be an error in rendering.

This I don't get. Normaly I render my project once and when it is good no problems further.
Where are you seeing that "flickering" precisly?

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 24H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
566.14 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2130
Laptop  :Asus ROG Str G712L, W11 home version 23H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 576.02 and Intel UHD Graphics 630 with driver 31.0.101.2130
Vegas software: VP 10 to 22 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

DM-Guitar55 wrote on 4/20/2020, 1:13 PM

Thanks for responding. There are 7 video clips showing on different parts of the screen. Two of them exhibit flickering at a few different times. As a test, I set a loop around one of those spots and just rendered about a 6 second section. It had no flicker. Does that make sense?

j-v wrote on 4/20/2020, 1:46 PM

Clear now, it means no reason for that flickering in your project or settings.
Maybe your laptop is overheating because it has too long needed max capacity for the total rendering.

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 24H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
566.14 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2130
Laptop  :Asus ROG Str G712L, W11 home version 23H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 576.02 and Intel UHD Graphics 630 with driver 31.0.101.2130
Vegas software: VP 10 to 22 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

DM-Guitar55 wrote on 4/20/2020, 6:28 PM

It's a desktop system. I also changed my desktop background to black and disconnected the network during rendering. CPU stays at about 97% but I still get flickering. Wondering if I should see more that 25% of GPU usage?

j-v wrote on 4/21/2020, 4:17 AM

Wondering if I should see more that 25% of GPU usage?

No not with your used GPU, it uses only a little CUDA rendering ( with me that was always faulty, maybe also a reason?).
For real good help of your GPU you have to upgrade your Nvidia GPU at least to the specs of this program, but I have pretty good renderhelp with the 1660 Ti on my desktop using the latest Studio drivers 442.92

 

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 24H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
566.14 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2130
Laptop  :Asus ROG Str G712L, W11 home version 23H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 576.02 and Intel UHD Graphics 630 with driver 31.0.101.2130
Vegas software: VP 10 to 22 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

Musicvid wrote on 4/21/2020, 11:53 AM

Are your videos different frame rates?

Have you tried rendering with GPU turned off?

DM-Guitar55 wrote on 4/21/2020, 4:06 PM

Turns out that one of the clips was half the frame rate of the others. Probably taken with the phone's selfie camera. BUT turning off the GPU resolved the problem, Thanks for the suggestion! It just took a lot longer to render. I guess my 7-year-old GPU is worthless then, right?
 

This leads me to another question. I'm considering buying a new Dell mobile Workstation with an Nvidia P620 GPU (the only choice). Will this give me better performance with Movie Studio? (I assume the 10th gen proc will)

Musicvid wrote on 4/21/2020, 4:24 PM

There are people better informed on hardware than me, but my 8th gen. Intel screams in comparison to my old box. I stopped doing hardware renders the first week I owned it, because of unacceptably mediocre renders.

R-Gengerke wrote on 11/5/2020, 10:56 PM

Flickering is a new problem for me; I have not experienced it before, and my desktop is running Win10 Pro 64-bit (release 1909) using a 3.4Ghz core i7 chip and 32GB of RAM. The drivers are all current. I did not have any issues prior to this, with the most recent extensive project taking place 10 months ago. At that time — like today — the only effects applied were color correction via NewBlue, and some light retouching using a NewBlue skin enhancing filter. The NewBlue products came with the Vegas 16 purchase (not added later).

Can anyone advise regarding this? Thanks!

EricLNZ wrote on 11/6/2020, 2:40 AM

First suggestion - try rendering with CPU only.

Vito-Amorelli wrote on 10/7/2023, 10:43 AM

I am having the same issue but this has never happened before..and I have done music videos' with MS 16 Platinum. However, to understand the issue I need to explain a little. I find MS to be a little complicated so there are certain effects I create in a different software. However, since MP4s are not a recognized file I save the clips in Windows Media files then import into MS16...is the format an issue ?