Graide Color Curves

Satevis wrote on 6/1/2019, 10:21 AM

I'm very happy to announce the release of my new plugin Graide Color Curves.

Graide Color Curves is a video effect plugin for color correcting and color grading with color curves with a few special features:

  • It has a Y’RGB and a HSY’ mode. Corrections are not limited to the RGB color space but can influence color hue, saturation, and luma as well.
  • It has a powerful curve editor that supports zooming and panning, different curve shapes, copy/paste, undo/redo, and an option for displaying curves overlaid or separately.
  • It has native support for correcting with studio RGB levels.
  • It includes a color picker for placing curve nodes based on color values in the preview window.

More information and a free trial version is available at https://www.semw-software.com/colorcurves/.

Comments

Musicvid wrote on 6/1/2019, 10:33 AM

I have a feeling @fan-boy is going to be all over this one.

Marco. wrote on 6/1/2019, 10:34 AM

Wow, what a great color correction tool. Best curves tool I ever used!

Marco. wrote on 6/1/2019, 11:26 AM

Some of my favorites of this tool:

- In float point projects it does not clip levels beyond the 0-1 range as the Vegas Pro curves tool does.

- The curves view can be zoomed in and out and moved.

- You can enter values for precise adjustments.

- For forsensic analysis you can isolate single R'G'B' values.

- You can move the curve ends horizontally.

- You can copy and paste nodes.

- You can switch between Y'RGB and HSY'.

- In HSY' mode you can use the curve in different dependencies (H/S to Y', S/Y' to H, H/Y' to S).

- You can switch between R'G'B' values or percentage values.

- Using a pipette you can pick single color values or color ranges which then are represented in the curve.

- It has an optional Studio-RGB mode to adopt to studio swing levels.

- You can adjust the output FX gain.

And more to explore …

Grazie wrote on 6/1/2019, 11:54 AM

Oooo... Nice.

Steve_Rhoden wrote on 6/1/2019, 3:19 PM

Thanks again for an awesome Vegas plugin....... However an update for Color match is most needed, because after not using it for a while, it appears all white and faded whenever its applied. Only after re-installing it does it behaves properly.

RogerS wrote on 6/1/2019, 9:22 PM

Thanks! I was just thinking I needed a better color curves feature in Vegas!!!

Marco. wrote on 6/2/2019, 3:12 AM

@Steve_Rhoden, which version of Graide Color Match do you use?

fan-boy wrote on 6/3/2019, 12:41 PM

sexy curves ,... that's more like it . that's what i'm talking about . how come the big Dev studios can't make this ?

Kinvermark wrote on 6/3/2019, 1:38 PM

These are really great! Good job.

Shinra Bansho wrote on 6/5/2019, 1:36 AM

Thank you for the great tool. I am curious to know whether or not I can lock/unlock the points once I am satisfied with my own adjusted curves.

PC 1: ASUS ROG Strix B-760i Gaming Wifi, 64GB RAM (DDR5), i5 14600K, 2TB M2.SSD, ASUS RTX-4070 (12GB), Windows 11 Pro Version 24H2

PC 2: ASUS Prime H570-PLUS MB, 32GB RAM, i7-10700K, 1TB SSD (M.2), 8TB HD, NVidia RTX3080 10GB, Windows 11 Home 24H2

Gears: Panasonic GH4/GH5, Sony FDR-AX100/A7C/A74/FX30

Marco. wrote on 6/5/2019, 2:07 AM

What do you mean by "lock/unlock the points"? Do you mean the movement axis?

Satevis wrote on 6/5/2019, 2:43 AM

Thanks for all the great feedback!

@Shinra Bansho When you're satisfied with your entire grade and want to preserve it, you can save it as a preset. When you're done with just a single curve, you can hide that curve with the buttons in the bottom left corner. When "Overlay curves" is enabled, that curve will still be displayed as a reference but is protected from edits. Finally, there's the option Macro. mentioned: You can lock node movement to either the horizontal or vertical axis.

@Steve_Rhoden When you say "white and faded", do you mean the plugin window itself, the "ghosting" Windows applies to programs that take too long to reply to messages? Or is it more like the plugin window doesn't even load properly while the rest of Vegas continues to function?

Shinra Bansho wrote on 6/5/2019, 3:16 AM

@Satevis Thank you for the prompt reply. I now see that the hiding the curve would do. I'd be happy to proceed with a purchase.

@Marco. Apologies for my ignorance. I meant nodes by points.

PC 1: ASUS ROG Strix B-760i Gaming Wifi, 64GB RAM (DDR5), i5 14600K, 2TB M2.SSD, ASUS RTX-4070 (12GB), Windows 11 Pro Version 24H2

PC 2: ASUS Prime H570-PLUS MB, 32GB RAM, i7-10700K, 1TB SSD (M.2), 8TB HD, NVidia RTX3080 10GB, Windows 11 Home 24H2

Gears: Panasonic GH4/GH5, Sony FDR-AX100/A7C/A74/FX30

Satevis wrote on 6/5/2019, 3:46 AM

I'm glad to hear that!

It's certainly not incorrect to call them "points". Come to think of it, "(control) points" may even be the correct term when talking about curves (with "nodes" being elements of a graphs, rather). I think I'm going to change that wording for the next release. Thanks for pointing that out!

Shinra Bansho wrote on 6/5/2019, 4:07 AM

@Satevis Thank you for the kind words. I just bought the Graide Bundle.

PC 1: ASUS ROG Strix B-760i Gaming Wifi, 64GB RAM (DDR5), i5 14600K, 2TB M2.SSD, ASUS RTX-4070 (12GB), Windows 11 Pro Version 24H2

PC 2: ASUS Prime H570-PLUS MB, 32GB RAM, i7-10700K, 1TB SSD (M.2), 8TB HD, NVidia RTX3080 10GB, Windows 11 Home 24H2

Gears: Panasonic GH4/GH5, Sony FDR-AX100/A7C/A74/FX30

Satevis wrote on 6/5/2019, 4:29 AM

Thanks! I appreciate it a lot. If you've got any other issues or questions, just drop me a line.

Marco. wrote on 6/5/2019, 9:44 AM

There are lots of useful details like the zooming of the curves view automatically centers at the mouse-pointer position.

Wolfgang S. wrote on 6/6/2019, 2:30 AM

So the tool supports also a 32bit floating point workflow?

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

Marco. wrote on 6/6/2019, 2:47 AM

Yes, better than the native curves does.

Marco. wrote on 6/6/2019, 5:26 AM

@Satevis

Satevis, just to be sure – is this expected behaviour? I have a greyscale graphic and apply GCC using the Y' > Hue mode. I drag the middle part of the curve up, grey does not change.

I guess it's logical because this curve would rotate the defined color position in the hue circle. But as grey (from black to white) is exactly in the middle of this circle, rotating it would never turn it against any of the RGB colors.

Correct?

 

Satevis wrote on 6/6/2019, 7:56 AM
I guess it's logical because this curve would rotate the defined color position in the hue circle. But as grey (from black to white) is exactly in the middle of this circle, rotating it would never turn it against any of the RGB colors.

Pretty much. Any gray value has a saturation of zero and an undefined (or arbitrarily defined) hue. Changing the hue of any zero-saturation value has no effect on the RGB values (as you said, it basically rotates a point in the center of the vectorscope around itself). You would see an effect if you'd add a curve that increases the saturation of these values (moves the point away from the center), although increasing the saturation of a gray value is somewhat dodgy, because the resulting hue (vectorscope direction) is a bit random. You'd likely get brightly colored stripes.

I suppose that if the goal is to colorize a grayscale image, the RGB mode may be better suited, because you can specifically increase or decrease one RGB component. If you wanted to do that with HSY', you could increase the saturation (possibly in the form of a Y'->S curve) and add a hue curve (H->H) that maps all hues to the desired hue.

Former user wrote on 6/6/2019, 6:14 PM

@Satevis

This is one of the best color curves plugins I've ever seen for Vegas Pro. The reasons have already been cited by Marco. Is there any possibility in the future of creating   an option to add animated keyframes? In some situations this is a very useful feature.

Thank you very much for developing this plugin and congratulations for the work!

Satevis wrote on 6/8/2019, 2:27 AM

Thank you very much! I thought about animation, yes. There are mostly two issues with that: 1. I think the full Vegas animation timeline is only available for the default OFX GUI, so the plugin would likely have to bring an entire timeline UI of its own, and 2. it's not quite clear how you would interpolate between different curves (which may have a different number of control points, different interpolation modes, etc.). In the end, it might make most sense to interpolate between the final effect results (much like the effect strength does), at which point you may just as well just split the event, have different color curves on both halfs, and then do a cross-fade between the two parts.

So yes, I might add animation at some point in the future but haven't quite decided yet whether it's worth it.

AlesCZ wrote on 6/8/2019, 8:47 AM

Wow! I've been waiting for new color curves for several years. They're here and they're great! Thanks! :)