New cause of Vegas hangs and stalls

Musicvid wrote on 12/17/2019, 8:26 PM

[Duplicate of Pro Video post]

It's the ancient print spooler, made worse by Windows Update (who would have thought?).

Last night, my project suddenly slowed down and stalled, maybe four times in a short period. Poked around Task Manager, and sure enough, the Spooler Subsystem app was hogging 25% CPU and almost 1 GB RAM. Turned it off, and didn't have another problem.

Internet is full of reports of Windows Update causing this, others blame it on old files hanging out in you Printer folders, that spooler is trying to send persistently.

Whatever the case (search!), this simple step made me a happy camper. It's cheap to try.

Also, deleting queued files in your printer folders may help prevent recurrences.

Comments

EricLNZ wrote on 12/17/2019, 8:37 PM

@Musicvid Thanks for that. Checking Task Manager shows it lurking there but doing nothing. I do little printing nowadays so my printer is only connected to my pc when being used. Maybe that keeps me out of trouble.

Musicvid wrote on 12/17/2019, 8:49 PM

It's easy to catch if it is causing Vegas to hang. Hoping to find how many people are having this problem.

Some internet reports say it can hijack up to 50% of CPU.

j-v wrote on 12/18/2019, 6:18 AM

With me deleting that task worked in an opened Vegas 17 instance strange behaviour. Playing of the timeline was normal and became a black preview screen.

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
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