I wish Vegas had the ability to animate objects on a path. I've just spent a couple of hours trying to do something which should be simple - get an object to enter bottom middle and leave top-middle right moving on a curve. I can get either the curve or constant movement speed but not both together. Setting my 3 keyframes to linear movement and keyframe interpolation of 100 is the closest I can get but the movement gradually speeds up in the middle. How is it done? Thanks.
Smooth keyframing movement on a curve at a constant speed?
Kit-As-Was
wrote on 12/31/2017, 2:54 PM