V14 Keeping Source Files On A Separate Drive From The Render Drive

karma17 wrote on 10/27/2017, 12:43 AM

Using V14, I was working on rendering out a 96 minute film today and inadvertently had my source files on the same drive I was rendering to. V14 said it would take about 90 minutes to render, so I took off and when I came back, the render didn't complete and had an unmanaged exception error. I transferred the source files to another drive and rendered to another drive and the whole thing rendered in 9o minutes no problem. So from my experience, I'd recommend keeping your source files on a different drive from the one you render to. I had this issue earlier and thought it was a bit of a fluke, but now this has happened a few times, this practice seems prevent crashes during render. Honestly, this is the only crash or freeze I've had with Vegas in years and for some reason, it seems to be with V14. I don't remember having this problem with earlier versions.

Comments

Musicvid wrote on 10/27/2017, 9:04 AM

Or, an alternative to your theory is to keep at least three times the space available on your render directory as your rendered file will need to occupy.

The rest doesn't matter a whit, afaiac.

OldSmoke wrote on 10/27/2017, 9:44 AM

Or, an alternative to your theory is to keep at least three times the space available on your render directory as your rendered file will need to occupy.

The rest doesn't matter a whit, afaiac.


I have seen differences in render times between rendering a 4K project back to same RAID0 SSD where the source files are and rendering to a different drive. Aside from render time, it's certainly good practice to render to a different drive regardless how much space you have on your source drive.

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Musicvid wrote on 10/27/2017, 1:23 PM

I'll get back to you when I'm doing that.

karma17 wrote on 10/27/2017, 2:14 PM

Yeah, I'm not sure what's happening under the hood. This is just my experience. Having a failed long render is like working all day on a souffle and coming home hungry and seeing it cratered.

Grazie wrote on 10/28/2017, 2:22 AM

Having a failed long render is like working all day on a souffle and coming home hungry and seeing it cratered.

Being hungry, I'd definitely want something more substantial than a souffle. Just saying . . . 😉