Vegas 17 dropping frames just opening color corrector with proxies.

david-ruby wrote on 7/3/2020, 1:30 PM

I purchased POST 365. Our work computers that run Adobe Premiere Pro everyday with no dropped frames running proxies, dropped frames with vegas 17 using proxies and only having the color corrector panel open.To not drop as many frames I had to use either auto draft or preview which resulted of course in bad looking viewing experience. Just playing the proxies without effects or text involved seemed fine. I had this problem with Vegas 15 as well. Can't for the life of me figure out what it is difference wise between Premiere and Vegas. Also the caching of New blue titler text doesn't seem to work in Vegas but does in Premiere. "Tosses hands in the air".

Confused. Graphics is a Nvidia gtx 1050 ti. System is I7 with 32 gb of ram running sd drives. Solid rig.

Comments

Musicvid wrote on 7/3/2020, 2:25 PM

Please provide this information first.

https://www.vegascreativesoftware.info/us/forum/important-information-required-to-help-you--110457/

Are you using GPU? I ask because the Nvidia 10xx only runs modest acceleration, and you may want to try without acceleration of video processing.

Premiere runs background processing, which carries its own system impact.

 

david-ruby wrote on 7/3/2020, 4:17 PM

Please provide this information first.

https://www.vegascreativesoftware.info/us/forum/important-information-required-to-help-you--110457/

Are you using GPU? I ask because the Nvidia 10xx only runs modest acceleration, and you may want to try without acceleration of video processing.

Premiere runs background processing, which carries its own system impact.

 

The camera is a Sony A7iii using xavc-s 4k footage at 23.976 (3840-2160) .I am using the defaults Vegas has setup. Gpu is enabled, hardware decoding is enabled and checked with Intel QSV.

My rig is Intel I7 3930 3.20 @ 3.60, 32gbs ram, Nvidia gtx 1050ti card, Win 10 latest build, Vegas Post latest build. All drivers up to date.

Running task manager to see if any bottlenecks shows similar results to Premiere on the cpu at 30-45% and but the GPU is stuck at 15% where on Premiere it is about equal to 35% to the cpu in premiere. Ram runs 13% in Vegas.

I did disable GPU acceleration and it hit 100% on the cpu. Not good. Seems like it is anything motion graphic wise. Using the new blue titler 6 in both Premiere and Vegas, gets different results.Caching NB titler in Premiere works fine but not in Vegas 17 for me. Drops frames. If I disable the text track everything plays smooth. Again I am using proxies on this timeline.

michael-harrison wrote on 7/3/2020, 4:35 PM

Comparing CPU & GPU use between Premier and Vegas is just going to drive you insane.

They're completely different programs from very different companies with very different budgets and customer pools.

If you want to ask the question, "how can I squeeze the best performance out of VP using x, y, and z media types, on a and b hardware, people here can help.

But trying to get the same performance in VP as in Premier, and you might as well be tilting at windmills.

System 1:

Windows 10
i9-10850K 10 Core
128.0G RAM
Nvidia RTX 3060 Studio driver [most likely latest]
Resolution        3840 x 2160 x 60 hertz
Video Memory 12G GDDR5

 

System 2:

Lenovo Yoga 720
Core i7-7700 2.8Ghz quad core, 8 logical
16G ram
Intel HD 630 gpu 1G vram
Nvidia GTX 1050 gpu 2G vram

 

david-ruby wrote on 7/3/2020, 5:01 PM

Comparing CPU & GPU use between Premier and Vegas is just going to drive you insane.

They're completely different programs from very different companies with very different budgets and customer pools.

If you want to ask the question, "how can I squeeze the best performance out of VP using x, y, and z media types, on a and b hardware, people here can help.

But trying to get the same performance in VP as in Premier, and you might as well be tilting at windmills.

Thank you for that Michael, but these are just instances from what we work on every day to what I am getting with Vegas. Trust me. I have been around Vegas since sonic foundry and beta tested Vegas from the start in Madison ,Wisconsin. As an R&D tester everything is important to know. My question is basically why can I not get Vegas to perform as good or better on the same machine. I understand the guts behind both programs.With that said, yes they are different as they should be. But what is stopping this from smooth playback. Setting my view to the lowest and have to chug through a bad screen is not what a client wants to see. So? How is everyone getting their performance levels running say 4K footage into a proxie one one time line. And with new blue titler 6 animated or not text on another to play without dropping frames. Do you have to render the time line to view without dropping frames?

Sorry guys and gals but I have always loved Vegas from the day it was an audio app ( DAW) and was proud to be a beta tester. So I would love to be able to use it in front of my clients without any dropped frames or rendering involved which it seems to be the case still now. Looking for the holy grail please. ; ) Sorry for soapbox. Just miss Vegas.

I have never heard tilting at windmills!! LOL That is awesome.

fr0sty wrote on 7/4/2020, 2:11 AM

make sure your preview monitor's quality setting is set to either preview or draft, otherwise it doesn't use the proxies.

michael-harrison wrote on 7/4/2020, 8:37 AM

In addition to what @fr0sty said, depending on your workflow, you may need to manually create proxies so that they're used at all times during editing. I find that's the case for me because I want good quality previews and fast editing and it's not a huge burden to remember to swap the proxies out before a final render.

Having said that, I'll swear that the actual latest Nvidia studio drivers (451.48) have allowed me to turn on the NVDEC decoder and get 4k playing at Best/Full quality with no stuttering. Keep in mind though, this is just a single source video on the timeline with no fx at all and project settings matching the source video.

Unfortunately VP just flat out does not make full use of the GPU. Hopefully someday it will and I also hope that won't take a complete pipeline rewrite.

My machine is

Lenovo Yoga 720 - Win 10 home, latest updates installed
Core i7-7700 2.8Ghz quad core, 8 logical
16G ram
Nvidia 1050

System 1:

Windows 10
i9-10850K 10 Core
128.0G RAM
Nvidia RTX 3060 Studio driver [most likely latest]
Resolution        3840 x 2160 x 60 hertz
Video Memory 12G GDDR5

 

System 2:

Lenovo Yoga 720
Core i7-7700 2.8Ghz quad core, 8 logical
16G ram
Intel HD 630 gpu 1G vram
Nvidia GTX 1050 gpu 2G vram