VEGAS PRO 14.0 MINIMAL PROCESSOR USAGE WHILE RENDERING (problem)

ColaV wrote on 2/20/2020, 6:46 AM

Hello everyone, today I encountered a problem with my rendering in Vegas pro 14.0 build.
It used to render my projects pretty fast and now it's slow like a snail. It used to use 80/100% of my cpu, but at this moment it's using like 20/30%???
My processor is I9 9900KS clocked at 5.1GHZ all cores
I am using samsung evo 970 SSD and 16x2 ram 3200Mhz
Any ideas?
 

Comments

j-v wrote on 2/20/2020, 7:11 AM

Any ideas?

Enough, but for trying to help you we need more info about your used sourcefiles, the exact build of Vegas Pro 15, the projectsettings and the used rendertemplate.
How to submit this Info you find here: https://www.vegascreativesoftware.info/us/forum/important-information-required-to-help-you--110457/

 

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 24H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
566.14 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2130
Laptop  :Asus ROG Str G712L, W11 home version 25H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 591.86 and Intel UHD Graphics 630 with driver 26.20.100.7985
Vegas software: VP 10 to 23 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

ColaV wrote on 2/20/2020, 7:20 AM

j-v wrote on 2/20/2020, 7:32 AM

Where did you get that build of Vegas Pro 14, because afiak the latest available build at Magix is build nr 270.

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 24H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
566.14 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2130
Laptop  :Asus ROG Str G712L, W11 home version 25H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 591.86 and Intel UHD Graphics 630 with driver 26.20.100.7985
Vegas software: VP 10 to 23 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

ColaV wrote on 2/20/2020, 7:41 AM

I am from future, haha. No I think it is like that because it's Steam Edition

j-v wrote on 2/20/2020, 8:12 AM

I don't see that slow CPU in my 14 build 270.
It renders with 84 % use on my laptop from signature the same kind of file with the same settings and rendertemplate as yours.
 

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 24H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
566.14 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2130
Laptop  :Asus ROG Str G712L, W11 home version 25H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 591.86 and Intel UHD Graphics 630 with driver 26.20.100.7985
Vegas software: VP 10 to 23 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

ColaV wrote on 2/20/2020, 8:17 AM

It takes 6-8 hours to render a 10 minute video with these settings.

ColaV wrote on 2/20/2020, 8:18 AM

And the usage of the cpu is like 20/30% only:(

 

fr0sty wrote on 2/20/2020, 8:49 AM

Are you using 10 bit/HDR video as your source? If not, turn of 32 bit floating point mode. That is why it is rendering so slow. You're making it crunch a bunch more numbers and not getting any real benefit from it if you are using an 8 bit source like most people are. Also, why the odd frame sizes? Why windows media? Magix AVC would produce better results that would be playable on a wider range of devices.

 

Last changed by fr0sty on 2/20/2020, 9:00 AM, changed a total of 3 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

ColaV wrote on 2/20/2020, 8:54 AM

Thanks for a tip Ill check it out Frosty, I am using these funny settings because I was doing a beat reactor project for a friend and his files formats were like this.

ColaV wrote on 2/20/2020, 8:58 AM

And to add to that I use windows media because this output format makes it very fast to upload it to youtube.

ColaV wrote on 2/20/2020, 9:09 AM

Okay so the situation is better after switching project settings from 32bit video levels to 8bit. Now to render a 15minute video it takes 1h40minutes, not 6-8hours. But it still feels funny and not right. While I am rendering my Vegas uses only 6% of CPU and every 10 seconds it jumps to 25% CPU usage and goes down to 6% again

ColaV wrote on 2/20/2020, 9:11 AM

fr0sty wrote on 2/20/2020, 9:17 AM

Now try that with Magix AVC. You should be able to set the bitrate to the same as what you were using with WMV so it takes the same amount of time to upload.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

ColaV wrote on 2/20/2020, 9:37 AM

Okay, give me a minute.

ColaV wrote on 2/20/2020, 9:38 AM

I don't have such a format as Magix (AVC)

fr0sty wrote on 2/20/2020, 9:39 AM

They still called it Main Concept AVC back in those days, use that one.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

ColaV wrote on 2/20/2020, 9:48 AM


There is no such thing as pixel format in mp4 and avc formats, do I change number of slices from 4 to 8?

Musicvid wrote on 2/20/2020, 4:01 PM

Pixel format is a Project setting, not a Render setting.