Video editing monitor RESPONSE TIME milliseconds speed?

wwjd wrote on 12/20/2019, 7:37 PM

Kind of a generic equipment question, but I am curious how other Vegas Pro users respond.

What kind of RESPONSE rate is best for viewing video in Vegas while editing to get the feel (sight) of how things look? I'm not even sure how to word this....

I've got a medium range Samsung monitor with "Response Time" settings of Standard, Faster and Fastest. I've never used Standard since from factory it came setup as FASTER, which I think is listed as 5ms. Fastest claims 1ms (for gaming) but things get GHOSTY using that setting.

Is there an stndardised, optimal MS speed setting for general video editing and preview playback?

What do you guys think about all this? I mean the frame rate of the film is what it is, and won't change, just wonder if there is a norm to aim for.

I found this UFO test and will me messing around. Not sure if it is the right thing or not.

https://www.testufo.com/mprt#background=000000&foreground=ffffff&size=12&thickness=2&pursuit=0&ppf=12

 

 

Comments

fr0sty wrote on 12/20/2019, 8:00 PM

I wouldn't think, with 60fps being 16ms per frame, that it should have much effect if you're dealing with response times in the 5ms range.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Musicvid wrote on 12/20/2019, 10:28 PM

Faster=Lower quality. Slower=Higher Quality.

fr0sty wrote on 12/20/2019, 10:55 PM

faster response time means the image is going through less processing in the TV, which can either improve or hurt quality, depending on what that processing is doing (de-interlacing, frame upscaling, noise reduction, etc). In either case, if it isn't more than 16ms worth of lag, you won't notice it editing 60fps video. If it were more, your audio might be a frame ahead of the video.

Response time is most important for games, where the time between you pressing a button and seeing a reaction on screen is key to the immersive aspect of gameplay, and some games, like fighting games, can require down to the frame timing of your button presses to pull off certain moves and combos.

Last changed by fr0sty on 12/20/2019, 10:59 PM, changed a total of 2 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

wwjd wrote on 12/21/2019, 8:37 AM

so, its not like "you need 12ms for 24fps video viewing" or something? I'm probably being too anal Just want to squeak the best out of my gear. I notice the ghosting (slow physical return of the LCDs I assume) when using in fastest, do that doesn't look good. Maybe I'll try STANDARD and see how it looks.

Just found another interesting read on this

https://www.blurbusters.com/gtg-versus-mprt-frequently-asked-questions-about-display-pixel-response/