That’s like saying you want to travel to a different country without leaving town. A watermark changes some or all frames of the video, so it has to be re-encoded. If it did not do that (i.e., if it just added some metadata), it would be quite easy to remove the watermark, which would defeat the usual point of having a watermark.
The only way this would be technically possible would be to do things that none of the current video formats support. Putting an overlay on a video is technically possible without re-encoding, all you'd have to do is provide the image and then put something in the file's metadata telling the player to overlay the included image on screen, but that would take making a new format and standard that all players would have to adhere to. As it is now, there aren't any formats that do this. So, we're stuck with having to edit it into the actual encoded frames, which = re-encoding.
@musicvid @fr0sty okey if i dont want to keep it same then can i do that in seconds,do you know that software
Sure. Vegas can do it and there are even batch render scripts and there is Vegasaur. Render speed very much depends on your encoder, hardware and source files.
@OldSmoke please explain how, i have latest hardware and softwares and the files are .mp4 just like normal 1080p 30fps.
Look for the batch render script in the script menu and learn how to use it. Also, there is no such things as “normal” mp4 files. Use Mediainfo and post the details here including your intended final render output.
Not at all. If a 10min video rendered in 3mim isn’t fast enough for you than better hardware is the only solution. A i9 CPU at 5HGz and two AMD Vega 64 cards, one for general timeline acceleration and one for VEC encoding, may do the trick; provided you want to use Vegas for the job.