I am getting a slight fluttering in my rendered videos. Here is an example.
This is only a short example, but the play that shows the defensive pass interference has the flutter in it as the pass goes over the head of the intended target.
I have a feeling that it is because of the difference in frame rate that GeForce Experience records the game clip in so I have included those clip properties as well.
Here are the render settings and template settings that I have set and don't know if that is correct to get a clear video without the flutter in the finished render. I have made sure that every clip in the project has resample disabled as well.
Can anyone help with settings that would clear the finished render of this annoying fluttering? It really looks bad in a full video that gets posted to YT.