Hello there!
We are YouTubers that makes gaming video's for my YouTube channel. We place gameplay videos ranging from minute long videos up to videos that can last several hours to even a day long! An example can be found here:
We are currently working on a project that will be almost a week long (you read that right, one video file of a week long) and as ridiculous as it sounds, we found some interesting bugs along the way.
If you create a video in Vegas Pro that lasts for longer than 24 hours (using several long movie files) and you play the video back in the program, at the 24 hours mark, the image will show correctly, but the sound will loop back to the first 24 hours that are in the project. However, if you put your cursor past the 24 hours mark and start playing the project, it will work correctly.
In terms of rendering video's, if you start rendering after 24 hours (so you render starts from a point past 24 hours in the project), the sound will be the sound from the first 24 hours of the project. However, if you start the render all the way from the start and let it render out past 24 hours, it will be just right.
I hope this can be fixed in a new release or update from Vegas 17, since it was just released.
- Koplopermau
Hardware configuration used: i9 9900k, 32GB RAM, MSI GTX1070 TI (8GB vRAM), separate HDD's for reading and rendering video files. Vegas itself is on a separate SSD.