I'm trying to wrap my head around video levels, like many before me, and I'm somewhat confused on what the expected behavior from Vegas is. I know from reading and much googling that Vegas doesn't handle levels conversions the way other editors do, and also IIRC what you feed vegas is what it shows you.
So with that in mind, if I feed it 16 - 235 range video (say a commercial blu ray, or some YV12 footage from my capture card that inexplicably is not full-range) it's going to render out 16 - 235 video, and technically it hasn't touched it ?
So if my intended target playback device is a full range computer screen, I pretty much need to be slapping that Studio - > PC RGB preset onto my video, yes?
It's left me initially puzzled and with a secondary question in this case. If Vegas isn't touching it, why do I get different visual results depending on what I render to? i.e I typically export footage into a lossless AVI, be it Lagarith or UT Codec, or whatever. I always output them into the YV12 colorspace also. When I do this with Vegas (as opposed to say, Virtualdub, or another application that may be parsing an Avisynth script) what I end up with is a video that looks washed out with 16 - 235 range levels.
However if I export from Vegas in Magix ProRes, or Sony AVC, the file looks as one would expect it to look with PC levels applied. Although importing that back into vegas still tells me it has a 16 - 235 range.
Is there a metadata issue here? Some flag that encoders like x264 / ffmpeg (libx264) don't set properly? Its the only thing I can think of in this scenario. When I play back an MKV or MP4 I've muxed straight off a commercial Blu Ray w/out touching the source files, I get the expected PC range. When I export to a lossless AVI from Vegas I lose that, and no matter how I flag that AVI when I feed it through x264 or ffmpeg, nothing seems to stick as far as levels conversion. But if I export to ProRes or SonyAVC (and probably several other internal presets) instead of going the AVI route, it plays back fine.
Diving deeper into this tangent still, playback/rendering issue? I use MPC-HC setup with MadVR, although in the past I just used EVR(custom) and when turning color correction on it does appear to do a levels conversion. I mean I guess its possible but I would expect all playback sources to be broken if it were a wider problem with MadVR itself?
On the one hand, this bugs me from an intellectual point of view. I -don't- understand what is going on and can't figure it out, but I just have to know what is happening to produce X results under Y conditions. Because if I can pull a commercial 16 - 235 video off a disc and get proper PC levels when played back on a PC, then I should be able to produce such a file myself after editing it.
On the other hand I feel like "meh"?? My primary target is PC screens, not Televisions running in the limited TV range. So stuff like youtube or local PC playback. Should I just slap the StudioRGB - > PC RGB filter on all my work and call it a day? I only worry about the video being horribly dark or something weird for people with certain setups.