Keeping Crop in "virtual camera" when using Multi-cam

RedRob-CandlelightProdctns wrote on 1/11/2020, 3:06 AM

Scenario:

  • 2-camera sports shoot
  • Wide-cam shot 4K
  • Setup in Vegas timeline, the wide track is duplicated (to track 3) and pushed 50% to give a "3rd camera perspective"

The Problem: when the three track's events are converted to takes on the multi-cam master-track, all FX (including pan/crop) are removed. Now camera 3 (pushed wide) looks identical to camera 1 (wide) since the pan/crop was removed.

My Temporary Workaround: To progress my work I just chose to use Excaliber's workflow instead for this one since it preserves all event FX.. but it'd be nice to know how to do this using the native Multi-cam workflow too.

The Question: Short of rendering the wide camera's media pushed and then dropping that into track 3, how else can this be done? Obviously track motion won't help out in this scenario either. *scratches head*

 

 

Vegas 21.300

My PC (for finishing):

Cyperpower PC Intel Core i7-7700K CPU @ 4.2GHz, 64GB mem @ 2133MHz RAM, AMD Radeon RX470 (4GB dedicated) with driver recommended by Vegas Updater (reports as 30.0.15021.11005 dated 4/28/22), and Intel HD Graphics 630 driver version 31.0.101.2112 dated 7/21/22 w/16GB shared memory. Windows 10 Pro 64bit version 10.0.19045 Build 19045.

My main editing laptop:

Dell G15 Special Edition 5521, Bios 1.12 9/13/22, Windows 11 22H2 (10.0.22621)

12th Gen Intel Core i7-12700H (14 cores, 20 logical processors), 32 GB DDR5 4800MHz RAM, Intel Iris Xe Graphics, NVIDIA GeForce RTX 3070 Ti Laptop GPU w/8GB GDDR6 RAM, Realtek Audio

 

 

Comments

Musicvid wrote on 1/11/2020, 4:27 AM

Apply your effects at the Media level, not to tracks or events

RedRob-CandlelightProdctns wrote on 1/11/2020, 8:39 AM

Talking about pan/crop here.. you know a way to do that on media (vs events)?

Vegas 21.300

My PC (for finishing):

Cyperpower PC Intel Core i7-7700K CPU @ 4.2GHz, 64GB mem @ 2133MHz RAM, AMD Radeon RX470 (4GB dedicated) with driver recommended by Vegas Updater (reports as 30.0.15021.11005 dated 4/28/22), and Intel HD Graphics 630 driver version 31.0.101.2112 dated 7/21/22 w/16GB shared memory. Windows 10 Pro 64bit version 10.0.19045 Build 19045.

My main editing laptop:

Dell G15 Special Edition 5521, Bios 1.12 9/13/22, Windows 11 22H2 (10.0.22621)

12th Gen Intel Core i7-12700H (14 cores, 20 logical processors), 32 GB DDR5 4800MHz RAM, Intel Iris Xe Graphics, NVIDIA GeForce RTX 3070 Ti Laptop GPU w/8GB GDDR6 RAM, Realtek Audio

 

 

Former user wrote on 1/11/2020, 9:14 AM

Pan/Crop can't be achieve at media level. Your options are to either pre-render or nest.

Musicvid wrote on 1/11/2020, 9:28 AM

Sorry for the hasty read. I always render my pre-multicam tracks to new ones so I'll have ready backups in case I flub the edit. So for my workflow, that is where I would apply Pan/Crop, essentially the same as @Former user's first suggestion.

RedRob-CandlelightProdctns wrote on 1/11/2020, 11:03 AM

Pan/Crop can't be achieve at media level. Your options are to either pre-render or nest.

Nest? Can you elaborate?

Vegas 21.300

My PC (for finishing):

Cyperpower PC Intel Core i7-7700K CPU @ 4.2GHz, 64GB mem @ 2133MHz RAM, AMD Radeon RX470 (4GB dedicated) with driver recommended by Vegas Updater (reports as 30.0.15021.11005 dated 4/28/22), and Intel HD Graphics 630 driver version 31.0.101.2112 dated 7/21/22 w/16GB shared memory. Windows 10 Pro 64bit version 10.0.19045 Build 19045.

My main editing laptop:

Dell G15 Special Edition 5521, Bios 1.12 9/13/22, Windows 11 22H2 (10.0.22621)

12th Gen Intel Core i7-12700H (14 cores, 20 logical processors), 32 GB DDR5 4800MHz RAM, Intel Iris Xe Graphics, NVIDIA GeForce RTX 3070 Ti Laptop GPU w/8GB GDDR6 RAM, Realtek Audio