Please add Avid's DNxHR and DNxHD for import.

PilleniusMC wrote on 6/4/2020, 12:59 PM

I'm slowly getting really annoyed, that Vegas Pro still doesn't have DNxHR and DNxHD support, most on camera recorders output in ProRes and DNxHR today and Vegas Pro still not having support for it is a disgrace, I don't want to switch away from Vegas Pro, but always needing a second software just to get DNxHR converted to something usable is just not what should be the workflow.

Comments

Musicvid wrote on 6/4/2020, 1:02 PM

Avid's MXF codecs are proprietary, and are incredibly expensive to license. How much would you be willing to add to your Vegas purchase price for this convenience?

Meanwhile, Avid LE DNxHD and DNxHR Codecs are freely available and work well in Vegas.

PilleniusMC wrote on 6/4/2020, 1:14 PM

So I can, without adding Quicktime again, just import DNxHD/DNxHR in a mov container, is that what you are saying? And I'm not even talking about the Media Exchange Files, just the DNxHR in mov what things like the Atomos Ninja V outputs. And yes, I'd even be willing to pay for adding that, I don't care about that by now.

Musicvid wrote on 6/4/2020, 1:20 PM

If you have Vegas 17, go to Deprecated Features and enable legacy Quicktime support. It is not necessary to install Apple Quicktime, which is essentially a dead horse.

Download and install the Avid LE package. Your codecs should be accessible as .mov format.

PilleniusMC wrote on 6/4/2020, 1:22 PM

Wasn't there something about Quicktime being insecure, deprecated and "a risk to systems running it"?

john_dennis wrote on 6/4/2020, 1:28 PM

The biggest issue seems to be that Quicktime is a 32 bit app, is no longer supported or upgraded to 64 bit on Windows and with a certain number of files on the timeline performs poorly n Vegas.

Most people are less concerned about other risks.

PilleniusMC wrote on 6/4/2020, 1:33 PM

The biggest issue seems to be that Quicktime is a 32 bit app, is no longer supported or upgraded to 64 bit on Windows and with a certain number of files on the timeline performs poorly n Vegas.

Most people are less concerned about other risks.

Oh right, I actually forgot the 32 vs 64 bit thing

Musicvid wrote on 6/4/2020, 1:35 PM

Now that ProRes is supported in Vegas, it is an easier cross-platform handoff format imo.

PilleniusMC wrote on 6/4/2020, 1:56 PM

Just tested with ARRI Alexa LF test files (nice public ProRes 422 test files), if this works I can get a Ninja V without problems. That fixes my issues.

Musicvid wrote on 6/4/2020, 2:02 PM

The last time I used DNx was when I needed an alpha layer, and it works quite fine for that.

TheRhino wrote on 6/5/2020, 10:39 AM

I use AVID's FREE DNxHD & DNxHR codecs a lot to share intermediates with clients who use other NLEs on both Macs & PCs... A while back I too freaked-out when V16 (or V17) didn't automatically recognize QT files. THANKFULLY, @Musicvid & others had already shared "go to Deprecated Features and enable legacy Quicktime support" so I was up & running in minutes after searching these forums, which is a GREAT resource because many of the regulars on here are quick to help.

Note that DNxHD & DNxHR do not benefit from GPU assistance & do not fully utilize multi-core CPUs... However, they do benefit from faster CPU clock speeds... This is one of the many reasons I chose a 5.0 ghz 9900K vs. AMD… Older apps like Vegas & Photoshop and older codecs like AVID's benefit from faster core speed vs. more cores.

Workstation C with $600 USD of upgrades in April, 2021
--$360 11700K @ 5.0ghz
--$200 ASRock W480 Creator (onboard 10G net, TB3, etc.)
Borrowed from my 9900K until prices drop:
--32GB of G.Skill DDR4 3200 ($100 on Black Friday...)
Reused from same Tower Case that housed the Xeon:
--Used VEGA 56 GPU ($200 on eBay before mining craze...)
--Noctua Cooler, 750W PSU, OS SSD, LSI RAID Controller, SATAs, etc.

Performs VERY close to my overclocked 9900K (below), but at stock settings with no tweaking...

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000 (added another 32GB later...)
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (AMD VCE) in 13s when clocked at 4.9 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV & VCE renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID card with backups elsewhere

10G Network using used $30 Mellanox2 Adapters & Qnap QSW-M408-2C 10G Switch
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS with (6) 14TB WD RED
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A & B are the 2 remaining 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

$999 Walmart Evoo 17 Laptop with I7-9750H 6-core CPU, RTX 2060, (2) M.2 bays & (1) SSD bay...

Musicvid wrote on 6/5/2020, 11:58 AM

And, in Windows, they are still 32 bit, which is the real elephant in the room.

PilleniusMC wrote on 6/5/2020, 12:05 PM

For my current workflow it really looks like ProRes being the way forward now

Former user wrote on 6/5/2020, 12:36 PM

@Musicvid Just being curious, how does 32bit affect a codec?

PilleniusMC wrote on 6/5/2020, 12:51 PM

@Musicvid Just being curious, how does 32bit affect a codec?

Decoding is done by Quicktime, and it can't use our current 64bit systems well, that means it runs slow.

Musicvid wrote on 6/5/2020, 1:04 PM

Consider the fact that a 32 bit application can only access 4GB of memory at one time.

Slow yes, but memory buffer overflows are the biggest problem, and don't always clear themselves up without a restart. 32 bit works well enough with HD, but working with 4k using qt32 is Choke City on this box.

 

PilleniusMC wrote on 6/5/2020, 1:06 PM

Slow yes, but memory buffer overflows are the biggest problem, and don't always clear themselves up without a restart. 32 bit works well enough with HD, but working with 4k using qt32 is Choke City on this box.

I forgot the 4GB RAM limit.

Former user wrote on 6/5/2020, 1:09 PM

So not really the codec, but the fact that QT has to play it on a PC is the problem, do I understand correctly?

Musicvid wrote on 6/5/2020, 1:11 PM

Correct.

Reason: Apple does not want us to.

Musicvid wrote on 6/5/2020, 1:38 PM

For my current workflow it really looks like ProRes being the way forward now

I agree, given the choices in your Ninja viewer.

PilleniusMC wrote on 6/5/2020, 1:52 PM

For my current workflow it really looks like ProRes being the way forward now

I agree, given the choices in your Ninja viewer.

I just love though, that ProRes is now missing from the Vegas Pro page, but now has full support (except for RAW)

Former user wrote on 6/5/2020, 2:04 PM

Sometimes apple doesn't want apple people to either. I had a FCP system for a while and they would update QT and completely screw up FCP. Then you had to roll back to make it work. The whole apple video system was centered around QT.