Hi Vegas Forum,
First post here, although I frequently lurk and have learned a lot from this board. Thanks for all of the information and experience that has been shared.
System specs: Vegas Pro 17 (build 387), Windows 10 Pro, x64, NVIDIA GeForce GTX 1060 6GB.
I’ve got a somewhat basic couple of questions about rendering to intermediates with alpha channels:
In one current project, I’ve got a simple PNG image-sequence on a track, and each of the PNG files contains an alpha-channel (naturally). There are graphics in the center of the frame, with the outside clipped to transparency. Very short, about 32 seconds.
Usually when I’m setting up these types of image sequences, I’ll drop a Vegas Solid Color media generator beneath the animation (which is muted before rendering), to be able to monitor the results with a color (cyan) other than a black background. At this stage, the alpha-channels in the image sequence enable track transparency, and it’s possible to see any track layer beneath.
Often when I’m rendering to an intermediate, I’m using the Magix Intermediate 422, usually 1080p, 30 fps. Since this intermediate type renders to MOV media (I presume, different from Apple Quicktime MOV, which is obsolete on Windows, but, as we know, works with alpha-channels), one would expect them to have alpha channels available in the rendered files, however…
Alpha-Channels:
When I render the 422 intermediate file though, load it onto a track, right-click on the video event and open its Properties dialog, on the Media tab, there is a drop-down selector for Alpha channel, and regardless of which is selected there – Straight (unmatted), Premultiplied, etc. – the areas of the video event that should be transparent using the alpha-channel, remain black.
Qs:
Is it in fact possible to use the Magix 422 intermediate format, to create video that includes the alpha-channels of the original pre-rendered media?
Are there possibly some rendering settings that could be tweaked to ensure that the video is actually getting rendered with the alpha-channel?
It would be extremely useful to be able to achieve this without having to install the old obsolete Quicktime codecs, which was the way I used to do this on Windows 7. Without some native method within Vegas Pro though, I’m unlikely to use QT.
Thanks in advance for any advice,
O