Vegas Pro 19 Freezes for 5 seconds evey time I click outside and back

Vallen wrote on 1/13/2022, 5:14 AM

Heya,
Every time I click outside of Vegas Pro and come back to it (or alt+tab) it freezes for a good 5 seconds every time. 5 seconds isn't a lot but I am constantly needing to go to and from Vegas Pro with other projects and this is bugging the heck out of me - let alone the total sum of time I end up waiting by the end of it all. Any ideas how to fix or what info I may need to provide? My specs are below. Thank you.

-Vallen

Last changed by Vallen

Vegas Pro 19 Build 458
Operating System
  Platform: Windows 10.0 (64-bit)
  Version: 10.00.19043
  Language: English
  System locale: English
  User locale: English
Processor
  Class: AMD Ryzen 7 3700X 8-Core Processor
  Identifier: AuthenticAMD
  Number of processors: 16
GPU
  NVIDIA GeForce 2070 Super
Memory
  Physical memory: 32,686.6 MB
  Paging memory available: 47,178.0 MB

Comments

Dexcon wrote on 1/13/2022, 5:29 AM

How long is your project on the timeline? And does the project include a lot of FX particularly from 3rd party FX?

I've had that delay problem occur with a long 4K project (circa 3 hours) with Vegas Pro 18 on a much older Intel computer.

It might be the media that you are using that is causing the problem, so it would be great if you could upload a MediaInfo report on the main media that you are using - https://www.vegascreativesoftware.info/us/forum/faq-how-to-post-mediainfo-and-vegas-pro-file-properties--104561/

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 20, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

Former user wrote on 1/13/2022, 5:36 AM

@Vallen Also can you include your Graphics card (GPU), you can go to your icon at the top, click it - My Profile, & fill in your Signature with your Vegas version, Windows version & system specs, CPU, GPU, RAM etc. this will then show at the bottom of the comments & will help people help you 👍

See mine & Dexcon's Signature 👍
 

RogerS wrote on 1/13/2022, 6:06 AM

One idea- is "close media files when not the active application" checked in preferences? If so, try unchecking it?

Vallen wrote on 1/13/2022, 8:16 AM

How long is your project on the timeline? And does the project include a lot of FX particularly from 3rd party FX?

I've had that delay problem occur with a long 4K project (circa 3 hours) with Vegas Pro 18 on a much older Intel computer.

It might be the media that you are using that is causing the problem, so it would be great if you could upload a MediaInfo report on the main media that you are using - https://www.vegascreativesoftware.info/us/forum/faq-how-to-post-mediainfo-and-vegas-pro-file-properties--104561/

About 30 minutes but it can vary up to an hour and a half.
No 3rd party stuff. It has a lot of fade transitions for the most part with a few zooms and a ton of cuts n splices.
I tried with my GPU acceleration on and off and neither changed anything.
I haven't experienced this issue before this week and nothing has changed with my formats, software, or otherwise (not even any updates).
As for Media Info, I took 2 of the main files I'm using (I'm using multiple video and audio files) and have them here:

One idea- is "close media files when not the active application" checked in preferences? If so, try unchecking it?

I did try this and no change. Thank you.

Media1: https://www.toptal.com/developers/hastebin/evizoravip.yaml
Media2: https://www.toptal.com/developers/hastebin/ufubatupok.yaml

Last changed by Vallen on 1/13/2022, 8:31 AM, changed a total of 3 times.

Vegas Pro 19 Build 458
Operating System
  Platform: Windows 10.0 (64-bit)
  Version: 10.00.19043
  Language: English
  System locale: English
  User locale: English
Processor
  Class: AMD Ryzen 7 3700X 8-Core Processor
  Identifier: AuthenticAMD
  Number of processors: 16
GPU
  NVIDIA GeForce 2070 Super
Memory
  Physical memory: 32,686.6 MB
  Paging memory available: 47,178.0 MB

Musicvid wrote on 1/13/2022, 8:39 AM

One idea- is "close media files when not the active application" checked in preferences? If so, try unchecking it?

I believe you will find that is the correct answer and solution.

@Vallen

Former user wrote on 1/13/2022, 8:43 AM

@Vallen Hi, i'm sure someone will decipher the Media info, why have you changed it to a 'link'? it was ok as it was pasted in the comment, some people won't want to click on a link.

but interesting that it says Width : 1 920 pixels Height : 1 016 pixels Aspect ratio 1.890?

If i set a project to that format i get this

If i stretch the media to fill & render at those settings it looks like it's rendering that size

but the render file is a roughly 16:9, just a bit squashed?

Yelandkeil wrote on 1/13/2022, 8:50 AM

 

You won't believe if I say it's normal. Reasons are:

1, your source material has variable high framerate which means your PC must invest huge resource merely for recompressing the edited frames.

2, along with numerous cuttings goes this invest quickly to its limit, e.g. RAM-limitation; the PC keeps busy with cache release or reload especially by interruptions, say you go away and click back to VEGAS.

3, VEGAS has improved its dynamic RAMmanagement heavely if you have more RAM (64GB or so), but you don't.

4, also the last, you use one drive for your system and media, that's very bad.

ASUS TUF Gaming B550plus BIOS3202: 
- Thermaltake TOUGHPOWER GF1 850W 
- ADATA XPG GAMMIX S11PRO; 512GB/sys, 2TB/data 
- G.SKILL F4-3200C16Q-64GFX 
- AMD Ryzen9 5950x + LiquidFreezer II-240 
- XFX Speedster-MERC319-RX6900XT <-AdrenalinEdition 24.12.1
Samsung 2xLU28R55 HDR10 (300CD/m², 1499Nits/peak) ->2xDPort
ROCCAT Kave 5.1Headset/Mic ->Analog (AAFOptimusPack 6.0.9403.1)
LG DSP7 Surround 5.1Soundbar ->TOSLINK

Lumix DC-GH6/H-FS12060E: HLG4k60p, AWBw, shutter=100, ISO=auto (250 - 6400)
DJI Mini4 Pro: HLG4k60p, AWB, shutter=auto, ISO=auto, EV-2.0
HERO5: ProtuneFlat2.7k60pLinear, WB=4800K, Shutter=auto, ISO=800

Win11Pro: 24H2-26100.4349; Direct3D API: 12.2
VEGASPro22 + XMediaRecode/Handbrake + DVDArchi7 
AcidPro10 + SoundForgePro14.0.065 + SpectraLayersPro7 
K-LitecodecPack17.8.0 (MPC Video Renderer for HDR10-Videoplayback on PC) 

Vallen wrote on 1/13/2022, 8:55 AM

One idea- is "close media files when not the active application" checked in preferences? If so, try unchecking it?

I believe you will find that is the correct answer and solution.

@Vallen

I did try that and to no avail.

Vegas Pro 19 Build 458
Operating System
  Platform: Windows 10.0 (64-bit)
  Version: 10.00.19043
  Language: English
  System locale: English
  User locale: English
Processor
  Class: AMD Ryzen 7 3700X 8-Core Processor
  Identifier: AuthenticAMD
  Number of processors: 16
GPU
  NVIDIA GeForce 2070 Super
Memory
  Physical memory: 32,686.6 MB
  Paging memory available: 47,178.0 MB

Vallen wrote on 1/13/2022, 8:57 AM

@Vallen Hi, i'm sure someone will decipher the Media info, why have you changed it to a 'link'? it was ok as it was pasted in the comment, some people won't want to click on a link.

but interesting that it says Width : 1 920 pixels Height : 1 016 pixels Aspect ratio 1.890?

If i set a project to that format i get this

It's 1920 x 1080 but I as it's windowed mode it's 1920x 1016 to cut the task bar off. Not sure how you got that.
As for the link, every forum I've ever posted in got upset for doing that so I put it in Hastebin after seeing that I couldn't have it be collapsible. -shrug-

Vegas Pro 19 Build 458
Operating System
  Platform: Windows 10.0 (64-bit)
  Version: 10.00.19043
  Language: English
  System locale: English
  User locale: English
Processor
  Class: AMD Ryzen 7 3700X 8-Core Processor
  Identifier: AuthenticAMD
  Number of processors: 16
GPU
  NVIDIA GeForce 2070 Super
Memory
  Physical memory: 32,686.6 MB
  Paging memory available: 47,178.0 MB

Vallen wrote on 1/13/2022, 8:59 AM

 

You won't believe if I say it's normal. Reasons are:

1, your source material has variable high framerate which means your PC must invest huge resource merely for recompressing the edited frames.

2, along with numerous cuttings goes this invest quickly to its limit, e.g. RAM-limitation; the PC keeps busy with cache release or reload especially by interruptions, say you go away and click back to VEGAS.

3, VEGAS has improved its dynamic RAMmanagement heavely if you have more RAM (64GB or so), but you don't.

4, also the last, you use one drive for your system and media, that's very bad.

Can you expand on #4? I'm new to Vegas and am curious about this.

Vegas Pro 19 Build 458
Operating System
  Platform: Windows 10.0 (64-bit)
  Version: 10.00.19043
  Language: English
  System locale: English
  User locale: English
Processor
  Class: AMD Ryzen 7 3700X 8-Core Processor
  Identifier: AuthenticAMD
  Number of processors: 16
GPU
  NVIDIA GeForce 2070 Super
Memory
  Physical memory: 32,686.6 MB
  Paging memory available: 47,178.0 MB

Yelandkeil wrote on 1/13/2022, 9:10 AM

Use 2 hard drives, one for system, the other for media/data files.

ASUS TUF Gaming B550plus BIOS3202: 
- Thermaltake TOUGHPOWER GF1 850W 
- ADATA XPG GAMMIX S11PRO; 512GB/sys, 2TB/data 
- G.SKILL F4-3200C16Q-64GFX 
- AMD Ryzen9 5950x + LiquidFreezer II-240 
- XFX Speedster-MERC319-RX6900XT <-AdrenalinEdition 24.12.1
Samsung 2xLU28R55 HDR10 (300CD/m², 1499Nits/peak) ->2xDPort
ROCCAT Kave 5.1Headset/Mic ->Analog (AAFOptimusPack 6.0.9403.1)
LG DSP7 Surround 5.1Soundbar ->TOSLINK

Lumix DC-GH6/H-FS12060E: HLG4k60p, AWBw, shutter=100, ISO=auto (250 - 6400)
DJI Mini4 Pro: HLG4k60p, AWB, shutter=auto, ISO=auto, EV-2.0
HERO5: ProtuneFlat2.7k60pLinear, WB=4800K, Shutter=auto, ISO=800

Win11Pro: 24H2-26100.4349; Direct3D API: 12.2
VEGASPro22 + XMediaRecode/Handbrake + DVDArchi7 
AcidPro10 + SoundForgePro14.0.065 + SpectraLayersPro7 
K-LitecodecPack17.8.0 (MPC Video Renderer for HDR10-Videoplayback on PC) 

Former user wrote on 1/13/2022, 9:46 AM

 

4, also the last, you use one drive for your system and media, that's very bad.

Can you expand on #4? I'm new to Vegas and am curious about this.

@Vallen Thanks i was just curious 👍

As for #4, i do the same with 2 drives, 1 drive for programs etc.. the other for media etc.. I'm presuming it keeps the PC system uncluttered, keeps space on that drive for the system to work & reduces bottle necking, when you're working, editing, rendering etc there's info being transferred back & forth from the CPU, Ram & the drive/s, if it all has to pass through the same connection there's bottlenecking or whatever the right term would be, I'm prob talking crap but it's better to have info flowing out of one drive then into another using separate connections to the motherboard. 🤷‍♂️🙃

Dexcon wrote on 1/14/2022, 5:10 AM

Re #4, I've long gone 1 step further: C drive (SSD) for the OS, D drive for media and E drive for the rendering destination, D & E being spinning disks. All drives are internal in a desktop.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 20, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

Vallen wrote on 1/14/2022, 10:09 AM

I found the issue. I had been re-using the same file instead of a templae to work from and it had all the previous file project media still listed so it was trying to have preloaded about 50-100 other sound files and video files every time I'd click into that window. I now am using a clean template that only has the required media I need for a new start on a project. -head slap-

Vegas Pro 19 Build 458
Operating System
  Platform: Windows 10.0 (64-bit)
  Version: 10.00.19043
  Language: English
  System locale: English
  User locale: English
Processor
  Class: AMD Ryzen 7 3700X 8-Core Processor
  Identifier: AuthenticAMD
  Number of processors: 16
GPU
  NVIDIA GeForce 2070 Super
Memory
  Physical memory: 32,686.6 MB
  Paging memory available: 47,178.0 MB

walter-i. wrote on 1/14/2022, 2:04 PM

@Vallen
Nevertheless, take the suggestions made here to heart - they cover a large part of the problems dealt with here in the forum - and they were therefore not made for fun.
Otherwise, it is not impossible that you will soon report here again.

Then - I would go through point by point in any case in your place before.