Comments

Marco. wrote on 5/3/2019, 11:34 AM

Could you show us a screenshot of your video render settings?

Eagle Six wrote on 5/3/2019, 11:42 AM

You should be able to render to Magic YUV 4:2:0, YUV 4:2:2, YUV 4:4:4, and RGB and maybe others. Have you tried these?

System Specs......
Corsair Obsidian Series 450D ATX Mid Tower
Asus X99-A II LGA 2011-v3, Intel X99 SATA 6 Gb/s USB 3.1/3.0 ATX Intel Motherboard
Intel Core i7-6800K 15M Broadwell-E, 6 core 3.4 GHz LGA 2011-v3 (overclocked 20%)
64GB Corsair Vengeance LPX DDR4 3200
Corsair Hydro Series H110i GTX 280mm Extreme Performance Liquid CPU Cooler
MSI Radeon R9 390 DirectX 12 8GB Video Card
Corsair RMx Series RM750X 740W 80 Plus Gold power pack
Samsung 970 EVO NVMe M.2 boot drive
Corsair Neutron XT 2.5 480GB SATA III SSD - video work drive
Western Digitial 1TB 7200 RPM SATA - video work drive
Western Digital Black 6TB 7200 RPM SATA 6Bb/s 128MB Cache 3.5 data drive

Bluray Disc burner drive
2x 1080p monitors
Microsoft Window 10 Pro
DaVinci Resolve Studio 16 pb2
SVP13, MVP15, MVP16, SMSP13, MVMS15, MVMSP15, MVMSP16

ivan-f wrote on 5/3/2019, 11:55 AM

Yes i try all, but don't work in export. I don't understand. I export in AVI (not MOV)

I tried everything in MagicYUV export avi, without success, I do not understand

Musicvid wrote on 5/3/2019, 12:04 PM

Does it work if you export 8 bit?

ivan-f wrote on 5/3/2019, 12:40 PM

Yes it's work in 8 bit, why don't work in 10 bit, 12 bit and 14 bit ? It's strange

Musicvid wrote on 5/3/2019, 12:49 PM

No, it's just not natively supported.

If you are not working with 10 bit source, there is no point.

if you are working with 10 bit source, ffmpeg using the Happy Otter Script trial may give you 10 bit throughput with Magic YUV. Search.

ivan-f wrote on 5/3/2019, 12:53 PM

4.4.4.4 don't work in export. Not normal....

Marco. wrote on 5/3/2019, 12:59 PM

Both alpha as well as more than 8 bit won't be supported in this case in Vegas Pro. The formats which allow 10 bit (or even more) and alpha channel are very limited in Vegas Pro. The AVI types supporting 10 in Vegas Pro are uncompressed, Sony YUV, CineForm. That's it.

I doubt HOS would help here as it depends on DebugMode Frameserver for export (which I think will export uncompressed 8 bit AVI only).

ivan-f wrote on 5/3/2019, 1:06 PM

How to fix this problem? nothing ?

Marco. wrote on 5/3/2019, 1:41 PM

Either use MagicYUV RGB 8 bit or use a codec which 10 or 12 bit property will be maintained by Vegas Pro.

Musicvid wrote on 5/3/2019, 3:59 PM

It seems you are requiring output formats not needed by any known consumer input formats. What is your source? SDI RAW?

https://www.vegascreativesoftware.info/us/forum/faq-how-to-post-mediainfo-and-vegas-pro-file-properties--104561/

Musicvid wrote on 5/4/2019, 9:43 AM

This will get Alpha working for you.

https://www.vegascreativesoftware.info/us/forum/why-alpha-channel-on-uncompressed-only--83354/?page=2#ca708464

rraud wrote on 5/4/2019, 10:01 AM

The is post on the Magic YUV forum may help (Magic.. not to be confused w/ MAGIX) .

https://www.magicyuv.com/community/help-support-troubleshooting/fantastic-codec-a-couple-questions/#post-327

Musicvid wrote on 5/4/2019, 11:28 AM

A discussion and round of tests Laurence and I got into in 2011 led us to conclude that for intermediates, 8-bit 444 and 10 bit 422 are perceptually identical, although for slightly different reasons.

When employing a 10 bit intermediate, the added layer of dither must also be taken into consideration. It's important wrt noise and banding, and x264 was the clear winner in both areas back then.