Hi,
I just upgraded from Movie Studio Platinum 14 to 16 in the hopes of getting some better performance and bug fixes.
I use ShadowPlay to record some of my games and I split the audio tracks from my mic and ingame audio.
These neatly show up as two seperate tracks above eachother in the editor. In MSP 14 I had the problem that the program would freeze while importing clips with multiple audio tracks. So to fix it I had to toggle some settings at the cost of performance.
Now with MSP 16 these audio tracks, although seperated on the timeline, will become mostly silent mixed with intervals of audio stutters, small audio segments from other parts of the clip and sounds from my mic. As if both audio tracks are combined into one again and MSP 16 struggles to choose which one to play. Trying to lower the volumes of the tracks also has no effect on the outcome. It seems random what sounds it chooses to play, even changing what gets played after repeating certain segments.
Please help, thanks!