I use Vegas Pro primarily for editing weddings which I shoot on multiple cameras. I edit in a normal timeline (not multi-cam) and use plural eyes for syncing all cameras. The way I edit is typically, I have my locked down wide shot on the bottom with a tight shot right above. Then I have 2-3 other cameras above those (manned).
When I edit, I basically only cut what I need, meaning that I will not cut a track below a scene I am using. So if Track 1 is being used, tracks 2-5 are not cut to create empty tracks below track 1. After I do my CC playback slows down and usually I will still get 15fps or so on best full on a 1080p timeline. On one project however, my playback went down to less than 1fps!!! Rendering was a nightmare as it was just as slow. When you are rendering a 2 hour movie and it renders at 1 frame per second, you are talking about roughly 2 days of rendering!!! Even worse, this project, it would fail every time part way through at unpredictable spots...
I tried different systems, different versions of vegas (14, 15, 16), Sony/Magix AVC (heck, I even tried exporting mpeg2 DVD), Also tried rendering using AMD and nVidia rendering acceleration and nothing made a difference. I experimented with the first few seconds a bit. I tried using the built in color correction tools (previously using fbmn WB and magic bullet looks). This helped get me to about 3fps. I then noticed something. When the bottom track was active (all tracks above were cut) playback shot up to 23.976 fps... I initially thought, maybe it is just the camera, but this was actually 4k footage and some of the other tracks were 1080p... I then thought, let me cut all tracks below the active tracks and this did the trick. My playback is now always full speed at best full and rendering times are close to real time, however...
It seems that during playback and encoding, VP is processing all of the video tracks. So if I am using 4 cameras, but at a particular scene, I cut track 1 and track 2 is active, it will still process tracks 3 & 4 and slow down my computer to a crawl. Is there a setting or something where only the track that is actually showing footage is being processed? I like to color after I cut, so this would add another step in my editing where I have to trim all tracks that are not played after coloring. It is this last step that I would like to avoid because it is just adding another hour or so of work.
Thank you and I appreciate all feedback