A question for you colour grading experts.

Jack S wrote on 1/2/2023, 7:37 AM

I have a number of clips taken on a bright, sunny day. Unfortunately, because of this, some of them exhibit areas of bleaching. See below,

I've tried grading to the best of my ability, but I can't make it look more natural. Can anyone point me in the right direction please?

My system
Genshin Infinity Gaming PC
Motherboard Gigabyte H610M H: m-ATX w/, USB 3.2, 1 x M.2
Power Supply Corsair RM750X
Intel Core i7-13700K - 16-Core [8P @ 3.4GHz-5.4GHz / 8E @ 2.50GHz-4.20GHz]
30MB Cache + UHD Graphics, Ultimate OC Compatible
Case Fan 4 x CyberPowerPC Hyperloop 120mm ARGB & PWM Fan Kit
CPU Fan CyberPowerPC Master Liquid LITE 360 ARGB AIO Liquid Cooler, Ultimate OC Compatible
Memory 32GB (2 x 16GB) DDR5/5200MHz Corsair Vengeance RGB
MSI GeForce RTX 4060 Ti 8GB - Ray Tracing Technology, DX12, VR Ready, HDMI, DP
System drive 1TB WD Black SN770 M.2 NVMe PCIe SSD - 5150MB/s Read & 4900MB/s Write
Storage 2 x 2TB Seagate BarraCuda SATA-III 6.0Gb/s 7200RPM
Windows 11 Home (x64)
Monitors
Generic Monitor (PHL 222V8) connected to GeForce RTX 4060 Ti
Generic Monitor (SAMSUNG) connected to iGPU

Camcorder
SONY Handycam HDR-XR550VE

Comments

Musicvid wrote on 1/2/2023, 9:01 AM

If your clips are 8-bit, there is not much that can be done, unfortunately. I made this in Photoshop with a series of clipping and gamma masks, but it is impractical for moving pictures. 10 bit shooting holds up quite well in situations like this.

In Vegas, nothing will help better than a little S-Curve like the one shown.

john_dennis wrote on 1/2/2023, 9:25 AM

@Jack S

The Shade-Tree Color Grader responds:

"Sometimes, there are no bits to move around."

[Edit:]

This was the curve I was using to get the band to look reasonable and to overcome the illumination of a window wall open to the afternoon summer sun.

Jack S wrote on 1/2/2023, 10:42 AM

Thanks guys. Unfortunately, with my camera (in my signature), I don't think there's much I can do about these kind of conditions when I'm shooting. I'll have a play with the colour curve and see if I can get an acceptable result. It's not crucial, it's part of a project for me.

My system
Genshin Infinity Gaming PC
Motherboard Gigabyte H610M H: m-ATX w/, USB 3.2, 1 x M.2
Power Supply Corsair RM750X
Intel Core i7-13700K - 16-Core [8P @ 3.4GHz-5.4GHz / 8E @ 2.50GHz-4.20GHz]
30MB Cache + UHD Graphics, Ultimate OC Compatible
Case Fan 4 x CyberPowerPC Hyperloop 120mm ARGB & PWM Fan Kit
CPU Fan CyberPowerPC Master Liquid LITE 360 ARGB AIO Liquid Cooler, Ultimate OC Compatible
Memory 32GB (2 x 16GB) DDR5/5200MHz Corsair Vengeance RGB
MSI GeForce RTX 4060 Ti 8GB - Ray Tracing Technology, DX12, VR Ready, HDMI, DP
System drive 1TB WD Black SN770 M.2 NVMe PCIe SSD - 5150MB/s Read & 4900MB/s Write
Storage 2 x 2TB Seagate BarraCuda SATA-III 6.0Gb/s 7200RPM
Windows 11 Home (x64)
Monitors
Generic Monitor (PHL 222V8) connected to GeForce RTX 4060 Ti
Generic Monitor (SAMSUNG) connected to iGPU

Camcorder
SONY Handycam HDR-XR550VE

Howard-Vigorita wrote on 1/2/2023, 11:37 AM

Another approach is to ignore the burnt out areas and use the waveform scope to adjust lift and gain of the areas of importance. Then use the secondary color corrector fx to select the color of the burnt out area and mask it out. Chroma Key fx can be used instead if the burn-out is one pure color, like your sky which is white. Secondary Color may be better if you have a small range of colors like your bright-yellow area. Then you can put a different image on the tracks below it to shine through the masked out area. Works better if the render quality in project properties is set to Best. You may need to animate the underlying image if there's more than one burnt out area and the camera moved about while shooting the top image. I often do things like that with indoor shots exhibiting windows that let in bright outside light... I just step outside and shoot a still of the scenery with my cellphone for the underlying image. The harder way to do it is to construct a bezier free-form mask... I only do it that way if the color range that needs to be masked also appears in other areas of the shot I want to keep.

Dexcon wrote on 1/2/2023, 4:22 PM

For years I've used NewBlueFX's ColorFast 2 (CF2) plugin for issues like this. Before CF2, I used Vegas Pro's Color Corrector (Secondary) but found it fiddly in comparison to CF2 because Color Corrector (Secondary) requires the setting of a mask to define the area of the image to be color corrected. CF2 is so much easier. While it does have masking, that is only required if wanted. The Primary Correction controls in CF2 can be used if so desired for color correction of the whole image, then separate controls for the Secondary Correction of Highs, Mids and Shadows can be used. In the following image, I've done a bit of color correction on the whole image (increase sat and lower gamma), but the sky is blown out a bit. Reducing the Highlights level in Secondary reduces the 'glare' from the sky as well as from the stonework at the base of the structure on the left of the image (arrowed).

In some but not all cases, reducing the Highlights level in CF2 to address blown out sky can lower the glare of clouds enough to reveal bits of blue sky - but obviously not in the above example.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 20, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

fr0sty wrote on 1/2/2023, 4:41 PM

Once an area of the image has gone all white, or all of any color really, there's no getting any detail back from it. All you can do is change the color of that white or whatever color it is. Ditto for black.

Last changed by fr0sty on 1/2/2023, 4:41 PM, changed a total of 1 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

frmax wrote on 1/2/2023, 5:11 PM

For sky, if time is not a problem for you:

Export the overexposed parts to single images, create an "action" in Photoshop (replacing sky e.g.) and "automate" that procdure

I9900K, RTX 2080, 32GB RAM, 512Mb M2, 1TB SSD, VEGAS Pro 14-20 (Post), Magix ProX, HitfilmPro
AMD 5900, RTX 3090 TI, 64GB RAM, 1 TB M2 SSD, 4 TB HD, VP 21 Post, VP22

Monitor LG 32UN880; Camera Sony FDR-AX53; Photo Canon EOS, Samsung S22 Ultra

MH7 wrote on 1/2/2023, 8:31 PM

I know that this might seem kind of irrelevant, but, when filming, the common practice I have heard and try to do with either my video camera or iPhone is film with a low enough exposure (especially when filming indoors and you have a window’s curtains open with outside light coming in) that you can see well enough outside with it a little darker inside than you might want. Then, in Vegas Pro, you can adjust exposer and shadows (especially with a lower ISO/gain) and gain some of the detail back. The end result often looks well balanced and quite good.

(I would like to also mention that most cameras and phones these days, even without filming in HDR, have a pretty decent filming of brighter and darker areas or better contrast, as you may or may not call it)

Last changed by MH7 on 1/2/2023, 8:36 PM, changed a total of 1 times.

John 14:6 | Romans 10:9-10, 13, 10:17 | Ephesians 2:8-9
————————————————————————————————————

Aussie VEGAS Post 20 User as of 9th February 2023 — Build 411 (Upgraded from VEGAS Pro 18)

VEGAS Pro Help: VEGAS Pro FAQs and TROUBLESHOOTING GUIDES

My YouTube Channel: https://www.youtube.com/@TechWiredGeek

Video Cameras: Sony FDR-AX700 and iPhone 12 Pro Max (iOS 17)

============================================

My New Productivity Workstation/Gaming PC 2024

CPU: AMD R7 7800X3D

Motherboard: ASRock X670E Steel Legend (AM5)

RAM: Corsair Vengeance 32 GB (2 x 16 GB) DDR5-6000 CL30 Memory

Main SSD: Samsung 980 Pro 1 TB SSD
Storage SSD: Western Digital Black SN850X 2 TB SSD

GPU: Asus TUF GAMING OC Radeon RX 7800 XT (16 GB)

OS: Windows 11 (Build: 23H2)

Main Monitor: LG 27UD88-W 4K IPS

Secondary Monitor: LG 27UL850 4K HDR IPS

Musicvid wrote on 1/2/2023, 8:50 PM

Export the overexposed parts to single images, create an "action" in Photoshop (replacing sky e.g.) and "automate" that procdure

You are able to do that without creating intraframe flicker, especially around the mask edges?

frmax wrote on 1/3/2023, 1:32 PM

@Musicvid No, Grandmaster; only for very short sequences (seconds) the eye can be tricked with that; using a still image of the video, making some Photoshop tuning combined with Ken-Burns-effect is an other way to improve the failed part of a video (artificial).

Overall: If the source material is poor, then nothing better will come out of the end product.

I9900K, RTX 2080, 32GB RAM, 512Mb M2, 1TB SSD, VEGAS Pro 14-20 (Post), Magix ProX, HitfilmPro
AMD 5900, RTX 3090 TI, 64GB RAM, 1 TB M2 SSD, 4 TB HD, VP 21 Post, VP22

Monitor LG 32UN880; Camera Sony FDR-AX53; Photo Canon EOS, Samsung S22 Ultra

Musicvid wrote on 1/3/2023, 2:21 PM

;?) I tried something similar a while back, and the results were horrid -- kind of like a primitive rotoscope. But Photoshop actions can be quite exciting for some image sequence work, like this clipping demo.

https://www.vegascreativesoftware.info/us/forum/zebras-in-post--116165/#ca728987

Howard-Vigorita wrote on 1/4/2023, 1:20 AM

Just tried it my way and it almost works. If you don't look too closely.

Nothing but Vegas with the posted photo on top with a pair of Color Corrector (Secondary) fxs. And 2 clips off the hub underneath. The opposite of my usual approach. Who knew it would take an hour and a half to render?

Jack S wrote on 1/4/2023, 5:40 AM

@Howard-Vigorita Very clever. As it's a home movie, I'm not sure I want to spend that amount of time. Nontheless, it's a good exercise in what can be achieved.
How on earth did you achieve such complex masking?

My system
Genshin Infinity Gaming PC
Motherboard Gigabyte H610M H: m-ATX w/, USB 3.2, 1 x M.2
Power Supply Corsair RM750X
Intel Core i7-13700K - 16-Core [8P @ 3.4GHz-5.4GHz / 8E @ 2.50GHz-4.20GHz]
30MB Cache + UHD Graphics, Ultimate OC Compatible
Case Fan 4 x CyberPowerPC Hyperloop 120mm ARGB & PWM Fan Kit
CPU Fan CyberPowerPC Master Liquid LITE 360 ARGB AIO Liquid Cooler, Ultimate OC Compatible
Memory 32GB (2 x 16GB) DDR5/5200MHz Corsair Vengeance RGB
MSI GeForce RTX 4060 Ti 8GB - Ray Tracing Technology, DX12, VR Ready, HDMI, DP
System drive 1TB WD Black SN770 M.2 NVMe PCIe SSD - 5150MB/s Read & 4900MB/s Write
Storage 2 x 2TB Seagate BarraCuda SATA-III 6.0Gb/s 7200RPM
Windows 11 Home (x64)
Monitors
Generic Monitor (PHL 222V8) connected to GeForce RTX 4060 Ti
Generic Monitor (SAMSUNG) connected to iGPU

Camcorder
SONY Handycam HDR-XR550VE

Howard-Vigorita wrote on 1/4/2023, 12:48 PM

Not complex at all. It's a basic feature of the secondary color corrector. Just use the dropper on a frame to pick out colors, check the box to see just the mask, and tweak it a bit to get more or less. On video, it'll track and mask the colors, no automation needed. I usually use it to juice select colors but the alpha slider turns it into a fall-though mask. The sky mask could use some tweaking. Renders and plays better with video on top and stills underneath. Zipped it up if you want to play with it:

https://drive.google.com/file/d/1QMO2jL7bDY35QWC4SHe7nLi_mA_zfETS/view?usp=share_link

Wiew wrote on 1/4/2023, 1:17 PM

@Musicvid  @frmax  I used photo mirage a few times to replace a sky with a picture , it animates the picture ,and if it is a short clip you can get away with it. I also used it for other animations

Last changed by Wiew on 1/4/2023, 1:18 PM, changed a total of 1 times.

Camera's ; Panasonic S5XII, Panasonic HC-X1 / Panasonic FZ2000 / DJI mini 3 pro drone

Hardware ; AMD Ryzen 9 5900X / MSI Radeon RX 6750XT / 32GB Ram

Screen ; BenQ 27" 4K

My showreel

 

 

Musicvid wrote on 1/4/2023, 1:51 PM

Interesting. And what an obnoxious soundtrack.

Jack S wrote on 1/5/2023, 5:23 AM

@Howard-Vigorita Thanks Howard. I've downloaded it and will have a look.

My system
Genshin Infinity Gaming PC
Motherboard Gigabyte H610M H: m-ATX w/, USB 3.2, 1 x M.2
Power Supply Corsair RM750X
Intel Core i7-13700K - 16-Core [8P @ 3.4GHz-5.4GHz / 8E @ 2.50GHz-4.20GHz]
30MB Cache + UHD Graphics, Ultimate OC Compatible
Case Fan 4 x CyberPowerPC Hyperloop 120mm ARGB & PWM Fan Kit
CPU Fan CyberPowerPC Master Liquid LITE 360 ARGB AIO Liquid Cooler, Ultimate OC Compatible
Memory 32GB (2 x 16GB) DDR5/5200MHz Corsair Vengeance RGB
MSI GeForce RTX 4060 Ti 8GB - Ray Tracing Technology, DX12, VR Ready, HDMI, DP
System drive 1TB WD Black SN770 M.2 NVMe PCIe SSD - 5150MB/s Read & 4900MB/s Write
Storage 2 x 2TB Seagate BarraCuda SATA-III 6.0Gb/s 7200RPM
Windows 11 Home (x64)
Monitors
Generic Monitor (PHL 222V8) connected to GeForce RTX 4060 Ti
Generic Monitor (SAMSUNG) connected to iGPU

Camcorder
SONY Handycam HDR-XR550VE