(Article) HOW TO CREATE AUDIO FOR YOUR VIDEOS

set wrote on 12/15/2016, 4:49 PM

Go ahead; type the phrase “how important is audio in video” into Google and see what you get. Now, I don’t expect you to read through all 228 million results, but just reading the summary of the first few on the initial results page is enough to indicate that there are a lot of people out there saying that great audio is at least as important — if not more important than — great video to any video project. If that’s true, and so many people agree that it is true, then why do so many video professionals spend less time on the audio in their projects than the video? And why do so many non-linear editing applications provide such weak audio tools?

Well, the developers of VEGAS Pro asked these same questions. That’s why when VEGAS Pro was introduced almost 15 years ago it was an audio-only application. That’s right; your favorite video editor started life as a powerful audio multitrack recording, editing, and production tool. The development team made sure to get the audio right before introducing the video tools. And these audio tools have continued to evolve since then. That’s why VEGAS Pro is still second to none among non-linear video editing applications when it comes to audio.

In this article, I’d like to explore some of the topics involved with crafting the perfect audio for your video projects. I’ll use VEGAS Pro for this discussion, but most of what I’ll talk about works the same way in all versions of the software in the VEGAS line. Here I’d like to pull many audio-related features together so that you can get a good sense of what these tools are and when you might like to use them in your projects.

 

Read more here:

https://magazine.vegascreativesoftware.com/2016/12/07/audio-for-video/

Setiawan Kartawidjaja
Bandung, West Java, Indonesia (UTC+7 Time Area)

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* I don't work for VEGAS Creative Software Team. I'm just Voluntary Moderator in this forum.

Comments

vkmast wrote on 12/15/2016, 5:02 PM

set, thanks for the heads-up on the introduction and article by VEGAS team in VEGAS Magazine. Worth checking there every now and then.

set wrote on 12/15/2016, 5:11 PM

You're welcome. Need some post variations here...😄

Setiawan Kartawidjaja
Bandung, West Java, Indonesia (UTC+7 Time Area)

Personal FB | Personal IG | Personal YT Channel
Chungs Video FB | Chungs Video IG | Chungs Video YT Channel
Personal Portfolios YouTube Playlist
Pond5 page: My Stock Footage of Bandung city

 

System 5-2021:
Processor: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz   2.90 GHz
Video Card1: Intel UHD Graphics 630 (Driver 31.0.101.2127 (Feb 1 2024 Release date))
Video Card2: NVIDIA GeForce RTX 3060 Ti 8GB GDDR6 (Driver Version 551.23 Studio Driver (Jan 24 2024 Release Date))
RAM: 32.0 GB
OS: Windows 10 Pro Version 22H2 OS Build 19045.3693
Drive OS: SSD 240GB
Drive Working: NVMe 1TB
Drive Storage: 4TB+2TB

 

System 2-2018:
ASUS ROG Strix Hero II GL504GM Gaming Laptop
Processor: Intel(R) Core(TM) i7 8750H CPU @2.20GHz 2.21 GHz
Video Card 1: Intel(R) UHD Graphics 630 (Driver 31.0.101.2111)
Video Card 2: NVIDIA GeForce GTX 1060 6GB GDDR5 VRAM (Driver Version 537.58)
RAM: 16GB
OS: Win11 Home 64-bit Version 22H2 OS Build 22621.2428
Storage: M.2 NVMe PCIe 256GB SSD & 2.5" 5400rpm 1TB SSHD

 

* I don't work for VEGAS Creative Software Team. I'm just Voluntary Moderator in this forum.

Kinvermark wrote on 12/15/2016, 5:31 PM

On the theme of "create audio" I wonder what most editors use for their music and effects, and whether they work with them in Vegas or elsewhere first.

Personally, I have tended to use ACID to produce music for video and then export and bring into Vegas.  I would love to see an integration between Vegas and ACID so I could edit the ACID timeline and have those changes reflected in Vegas without a render/export.  I guess that would mean Vegas would need to be able to read & playback the ACID project file in real time.  Ultimately, one is trying to "score" to the Video, so being able to see your video and change your composition and an agile way would be a great benefit.  Same applies to sound effects, obviously.