When I tried to render my video the program stops rendering but is still counting down the approximate time. When I try to cancel the render the whole program freezes and I'm forced to close it with the task manager. After some testing I figured out that the program always freezes at the point it has to make a transition from 1 clip to the next and fade in another clip which made use of a green-screen. The software doesn't crash when it has to render only the transition or the fade in but it crashes when it needs to do both at the same time. Fading in an element that isn't a green screen works fine. Does anyone know how I could fix this issue?
- Video showcasing the issue:
- Vegas Version 15.0 (Build 261)
- Windows 10 Home Version 1709
- Main clips made with Shadowplay (GeForce Experience 3.13.1.30), green-screen clip made with Source Filmmaker Version 0.9.8.15 (beta)
- GPU acceleration is OFF
- Project Properties:
- Render Settings:
- Chroma Keyer Settings:
- Processor: Intel® Core™ i7-6700HQ (4 cores)
- Graphics card: NVIDIA GeForce GTX 950M
- RAM: 1 x 8 GB
- Chipset: Intel HM170