Rendering only gain 3fps faster

alifftudm95 wrote on 6/17/2021, 8:37 AM

When I'm editing a complex project, I will turn of GPU Acceleration & allocated half from available RAM in my computer for dynamic ram preview.

 

Upon rendering, I realize VEGAS only use my CPU for rendering, Turns out the GPU Acceleration was off. I genuinely tot that the GPU Acceleration was only affecting the playback, but turns out for exporting as well.

My video is a mixture of 4K & HD, but most of the media in timeline is 4K. And my project setting is 4K as well.

With CPU only, it render around 0.20fps, not even solid 1 frame.

With GPU Acceleration enabled, it gain 3fps. Better than before but I'm expecting much more faster rendering like at least 20fps.

 

Well, my timeline is pretty complex, got a comp child, almost entire length of the track contain 3d source alpha keyframing.

 

How can I boost my render speed as well playback rate?

Last changed by alifftudm95

Editor and Colorist (Kinda) from Malaysia

MYPOST Member

Laptop

MacBook Pro M4 Max

16 Core CPU and 40 Core GPU

64GB Memory

2TB Internal SSD Storage

Anti-Glare 4K HDR Screen

 

PC DEKSTOP

CPU: Ryzen 9 5900x

GPU: RTX3090 24GB

RAM: 64GB 3200MHZ

MOBO: X570-E

Storage:

C DRIVE NVME M.2 1TB SSD GEN 4

D DRIVE NVME M.2 2TB SSD GEN 4

E DRIVE SATA SSD 2TB

F DRIVE SATA SSD 2TB

G DRIVE HDD 1TB

Monitor: Asus ProArt PA279CV 4K HDR (Bought on 30 August 2023)

Monitor: BenQ PD2700U 4K HDR (RIP on 30 August 2023)

 

 

 

Comments

Musicvid wrote on 6/17/2021, 11:05 AM

GPU Acceleration of Video Processing affects only certain preview situations.

It has nothing to do with GPU rendering.

Howard-Vigorita wrote on 6/17/2021, 12:12 PM

The impact of gpu preview acceleration on gpu renders is minimal because Vegas updates the preview at a lower priority than the render and will skip more preview frames during the render as it deems fit. The Vegas preview frame skipping also increases when doing background screen capture. I find that I get slightly faster renders, however, if I plug my monitor into my motherboard hdmi which is driven by an onboard igpu. I also noticed that when my monitor is plugged into my primary pcie video that I get slightly smoother plays and faster renders if the preview is set to one of the dimensions that turn its numerical indicator white. Such as 960x540 in HD or UHD projects. Generally an even fraction of the frame size with any of the preview-auto settings. Not a big difference. Maybe 2 to 5 seconds on each of the benchmarks.

alifftudm95 wrote on 6/17/2021, 2:35 PM

GPU Acceleration of Video Processing affects only certain preview situations.

It has nothing to do with GPU rendering.

But why during rendering it so much slower with GPU acceleration off?

Editor and Colorist (Kinda) from Malaysia

MYPOST Member

Laptop

MacBook Pro M4 Max

16 Core CPU and 40 Core GPU

64GB Memory

2TB Internal SSD Storage

Anti-Glare 4K HDR Screen

 

PC DEKSTOP

CPU: Ryzen 9 5900x

GPU: RTX3090 24GB

RAM: 64GB 3200MHZ

MOBO: X570-E

Storage:

C DRIVE NVME M.2 1TB SSD GEN 4

D DRIVE NVME M.2 2TB SSD GEN 4

E DRIVE SATA SSD 2TB

F DRIVE SATA SSD 2TB

G DRIVE HDD 1TB

Monitor: Asus ProArt PA279CV 4K HDR (Bought on 30 August 2023)

Monitor: BenQ PD2700U 4K HDR (RIP on 30 August 2023)

 

 

 

Marco. wrote on 6/17/2021, 3:48 PM

It doesn't affect preview only, e.g. it also accelerates processing of many of the FX. So if in your project you use many GPU supported FX, that could also accelerate part of the rendering (because the FX processing would not have been buffered before, except of some seconds from the RAM maybe).

adis-a3097 wrote on 6/17/2021, 4:00 PM

GPU Acceleration of Video Processing affects only certain preview situations.

It has nothing to do with GPU rendering.

But why during rendering it so much slower with GPU acceleration off?

GPU acc. of video FXs is one thing, GPU encoding/decoding of video files is another.

Turn it off and CPU has to do it all. 😏

Yelandkeil wrote on 6/17/2021, 9:18 PM

1, 
Your desktop is typically configed for gaming not NLE computing. 

In game all motionpics are ready with their assembling. You only need a powerful GPU to discharge/decode whereby the CPU helps. 
On timeline all motionpics are waiting for design that goes subsequent to your plan. The CPU works for that; the GPU helps by source decoding and/or some OFX-plugin assembling. 

2, 
The render process is not the discharge in gaming.

It's a process of the timeline assembling. Thus, the GPU still can only help in need. 
Because that 6-core Ryzen5-3600x struggles with its own task in limitation, it can give your GPU not much commanding. 

3, 
My CPU is powerful, but my GPU only so much about 50% as your RTX2060. Thus, it's very busy with all the heavy commanding from my CPU. 
I'm proud my concept works, is worth the invest. Sure, a smart Graka doesn't harm.  

4, 
Don't take much attension to those tachometers. Your can see the huge differences between the Windows' indicator and that one from AMD. (PS: and that one by VEGASpro.)
Diagram by Vegas Sampleproject rendering --

Last changed by Yelandkeil on 6/17/2021, 9:21 PM, changed a total of 2 times.

ASUS TUF Gaming B550plus BIOS3202: 
- Thermaltake TOUGHPOWER GF1 850W 
- ADATA XPG GAMMIX S11PRO; 512GB/sys, 2TB/data 
- G.SKILL F4-3200C16Q-64GFX 
- AMD Ryzen9 5950x + LiquidFreezer II-240 
- XFX Speedster-MERC319-RX6900XT <-AdrenalinEdition 24.12.1
Samsung 2xLU28R55 HDR10 (300CD/m², 1499Nits/peak) ->2xDPort
ROCCAT Kave 5.1Headset/Mic ->Analog (AAFOptimusPack 6.0.9403.1)
LG DSP7 Surround 5.1Soundbar ->TOSLINK

Lumix DC-GH6: HLG4k60p, AWB, shutter=125, ISO=auto (250 - 6400)
DJI Mini 4 Pro: HLG4k60p, AWB, shutter=auto, ISO=auto
HERO5: ProtuneFlat2.7k60pLinear, WB=4800K, Shutter=auto, ISO=800

Win11Pro: 24H2-26100.4652; Direct3D API=12.2
VEGASPro22 + XMediaRecode/Handbrake + DVDArchi7 
AcidPro10 + SoundForgePro14.0.065 + SpectraLayersPro7 
K-LitecodecPack19.0.5 (MPC Video Renderer for HDR10 Playback on PC) 

Yelandkeil wrote on 6/17/2021, 10:16 PM

The dynamic RAMpreview is used for FX or transition, (say, 4-6sec. long) when the computing process can't supply real-time playback under certain preview resolution e.g. Half in 4K project (in this case Half=1920x1080).

Its also helpful if the hardware decoding lacks. In short, it's only needed when computing can't go real-time and you want it be.

I have 64GB installed but set my dynamicRAM "only" at 4GB. It can give me ca. 6sec real-time preview under its Quater-res. (=960x540. I edit in HDR10 environment and the button for HDR display window is activated.)

Thus, turn off the GPU-acceleration should not be considered in any situation, even if there's crash by rendering or other cases (in my opinion, they are all computer configs problems).

 

 

Last changed by Yelandkeil on 6/17/2021, 10:24 PM, changed a total of 1 times.

ASUS TUF Gaming B550plus BIOS3202: 
- Thermaltake TOUGHPOWER GF1 850W 
- ADATA XPG GAMMIX S11PRO; 512GB/sys, 2TB/data 
- G.SKILL F4-3200C16Q-64GFX 
- AMD Ryzen9 5950x + LiquidFreezer II-240 
- XFX Speedster-MERC319-RX6900XT <-AdrenalinEdition 24.12.1
Samsung 2xLU28R55 HDR10 (300CD/m², 1499Nits/peak) ->2xDPort
ROCCAT Kave 5.1Headset/Mic ->Analog (AAFOptimusPack 6.0.9403.1)
LG DSP7 Surround 5.1Soundbar ->TOSLINK

Lumix DC-GH6: HLG4k60p, AWB, shutter=125, ISO=auto (250 - 6400)
DJI Mini 4 Pro: HLG4k60p, AWB, shutter=auto, ISO=auto
HERO5: ProtuneFlat2.7k60pLinear, WB=4800K, Shutter=auto, ISO=800

Win11Pro: 24H2-26100.4652; Direct3D API=12.2
VEGASPro22 + XMediaRecode/Handbrake + DVDArchi7 
AcidPro10 + SoundForgePro14.0.065 + SpectraLayersPro7 
K-LitecodecPack19.0.5 (MPC Video Renderer for HDR10 Playback on PC) 

RogerS wrote on 6/18/2021, 6:31 AM

You are likely CPU bottlenecked with these effects and settings, and the GPU is waiting for frames to render.

alifftudm95 wrote on 6/18/2021, 6:38 AM

@Yelandkeil I still don't get it,

if GPU Acceleration has nothing to do when exporting a clip, why when it was off, it significantly slow down the render speed like 3x slower? Plus from my taskbar the GPU do nothing.

When I turn on my GPU acceleration (That is used for decode clip in timeline, FX processing etc), then only it render much more faster. why?

GPU Acceleration of Video Processing ON

GPU Acceleration of Video Processing OFF

 

Both test I pick 1080p 25FPS NVENC template & customize to 24fps to fit the media.

Footage is Sony clip slog2 color correct with grading panel & got LAB adjust OFX

Project settings is normal 8 bit full range

Editor and Colorist (Kinda) from Malaysia

MYPOST Member

Laptop

MacBook Pro M4 Max

16 Core CPU and 40 Core GPU

64GB Memory

2TB Internal SSD Storage

Anti-Glare 4K HDR Screen

 

PC DEKSTOP

CPU: Ryzen 9 5900x

GPU: RTX3090 24GB

RAM: 64GB 3200MHZ

MOBO: X570-E

Storage:

C DRIVE NVME M.2 1TB SSD GEN 4

D DRIVE NVME M.2 2TB SSD GEN 4

E DRIVE SATA SSD 2TB

F DRIVE SATA SSD 2TB

G DRIVE HDD 1TB

Monitor: Asus ProArt PA279CV 4K HDR (Bought on 30 August 2023)

Monitor: BenQ PD2700U 4K HDR (RIP on 30 August 2023)

 

 

 

alifftudm95 wrote on 6/18/2021, 6:40 AM

You are likely CPU bottlenecked with these effects and settings, and the GPU is waiting for frames to render.

What do you suggest then? upgrade my CPU? Is Ryzen 7 with 8 core sufficient enuf?

Editor and Colorist (Kinda) from Malaysia

MYPOST Member

Laptop

MacBook Pro M4 Max

16 Core CPU and 40 Core GPU

64GB Memory

2TB Internal SSD Storage

Anti-Glare 4K HDR Screen

 

PC DEKSTOP

CPU: Ryzen 9 5900x

GPU: RTX3090 24GB

RAM: 64GB 3200MHZ

MOBO: X570-E

Storage:

C DRIVE NVME M.2 1TB SSD GEN 4

D DRIVE NVME M.2 2TB SSD GEN 4

E DRIVE SATA SSD 2TB

F DRIVE SATA SSD 2TB

G DRIVE HDD 1TB

Monitor: Asus ProArt PA279CV 4K HDR (Bought on 30 August 2023)

Monitor: BenQ PD2700U 4K HDR (RIP on 30 August 2023)

 

 

 

JN- wrote on 6/18/2021, 6:43 AM

@alifftudm95 Well, you are gaining a 1,500% increase as it is, it’s down to the projects media and fx to some extent, as well as your HW.

Try a test project and see how it goes, ideally where using CPU only already gives greater than fractional render numbers. Then add in Gpu.

---------------------------------------------

VFR2CFR, Variable frame rate to Constant frame rate link to zip here.

Copies Video Converts Audio to AAC, link to zip here.

Convert 2 Lossless, link to ZIP here.

Convert Odd 2 Even (frame size), link to ZIP here

Benchmarking Continued thread + link to zip here

Codec Render Quality tables zip

---------------------------------------------

PC ... Corsair case, own build ...

CPU .. i9 9900K, iGpu UHD 630

Memory .. 32GB DDR4

Graphics card .. MSI RTX 2080 ti

Graphics driver .. latest studio

PSU .. Corsair 850i

Mboard .. Asus Z390 Code

 

Laptop… XMG

i9-11900k, iGpu n/a

Memory 64GB DDR4

Graphics card … Laptop RTX 3080

Yelandkeil wrote on 6/18/2021, 7:07 AM

@alifftudm95 just discussed this in another post.

your confusion rooted in the render template. if you use that one with NVENC, it's true that your GPU does the encoding job. Whether it's quicker or slower, that is another thing.

If you take the template without NVENC (hardware encode), the render process (all computing) will be taken by CPU alone, but the GPU helps by "hardware acceleration" when your FX-plugins on timeline support that (special computing).

2,

it is not the question which cpu with how many cores should be sufficient enough, it's how much will you invest: the ryzen5950x ca. 800euro, the Ryzen Threadripper 2990WX ca. 1400euro, haha never mind.😁

ASUS TUF Gaming B550plus BIOS3202: 
- Thermaltake TOUGHPOWER GF1 850W 
- ADATA XPG GAMMIX S11PRO; 512GB/sys, 2TB/data 
- G.SKILL F4-3200C16Q-64GFX 
- AMD Ryzen9 5950x + LiquidFreezer II-240 
- XFX Speedster-MERC319-RX6900XT <-AdrenalinEdition 24.12.1
Samsung 2xLU28R55 HDR10 (300CD/m², 1499Nits/peak) ->2xDPort
ROCCAT Kave 5.1Headset/Mic ->Analog (AAFOptimusPack 6.0.9403.1)
LG DSP7 Surround 5.1Soundbar ->TOSLINK

Lumix DC-GH6: HLG4k60p, AWB, shutter=125, ISO=auto (250 - 6400)
DJI Mini 4 Pro: HLG4k60p, AWB, shutter=auto, ISO=auto
HERO5: ProtuneFlat2.7k60pLinear, WB=4800K, Shutter=auto, ISO=800

Win11Pro: 24H2-26100.4652; Direct3D API=12.2
VEGASPro22 + XMediaRecode/Handbrake + DVDArchi7 
AcidPro10 + SoundForgePro14.0.065 + SpectraLayersPro7 
K-LitecodecPack19.0.5 (MPC Video Renderer for HDR10 Playback on PC) 

RogerS wrote on 6/18/2021, 7:51 AM

You are likely CPU bottlenecked with these effects and settings, and the GPU is waiting for frames to render.

What do you suggest then? upgrade my CPU? Is Ryzen 7 with 8 core sufficient enuf?


Just wait a few more minutes for the render to complete?
Wait for Vegas to be better optimized in the next version?

TechGage and the benchmarking continued threads has render benchmarks to see how different CPUs and GPUs compare.

studio-4 wrote on 6/18/2021, 4:18 PM

@alifftudm95

From your own numbers, that represents 15-fold increase in performance. Not what you were expecting, but that seems a significant improvement.

asus laptop system specifications:
Asus 17.3" Republic of Gamers Strix G17 model: 77H0ROG1.
Ryzen 9 5900HX 3.3GHz (4.6GHz boost), eight-core CPU.
Nvidia GeForce RTX 3060 (6GB GDDR6).
32GB Crucial 3200MHz DDR4 (x2 16GB 120-pin SO-DIMMs).
512GB M.2 NMVe PCIe SSD (available second M.2 slot).

OS: installed on 7/1/2021:
Windows 10 Home 64-bit; OS version 20H2; build 19042.1052.
Windows Feature Experience Pack 120.2212.2020.0.

asus laptop installed applications:
Vegas Movie Studio 17 Platinum; version 17.0 (build 221); purchased via download 29 May 2021.
Microsoft Edge (default browser; no plug-ins).

asus laptop OpenFX add-ons:
BorisFX Continuum 2021.5 (subscription).
NewBlue Elements 3 Overlay.

HP desktop system specifications:
HP Z440 Intel Xeon E5-1650 v3 3.5GHz (4GHz-boost), quad-core CPU.
32GB DDR4 ECC RAM.
1TB SATA SSD.
AMD Radeon RX470 4GB
AMD Radeon R7200.

OS:
Windows 10 Pro 64-bit; OS version 20H2; build 19042.985.
Windows Feature Experience Pack 120.2212.2020.0.

HP desktop installed applications:
Vegas Movie Studio 17 Platinum; version 17.0 (build 221); purchased via download 29 May 2021.
Blackmagic Design Media Express 2.3 for Windows 10.
WinDV 1.2.3.
Microsoft Edge (default browser; no plug-ins).

HP desktop OpenFX add-ons:
FXhome Ignite Advanced VFX pack.
BorisFX' Stylize Unit 2020.5.
NewBlue Elements 3 Overlay.

cameras/VTRs:



Sony NEX-FS100 Super35 1080p24/50/60 digital-cine camera.
Sony NEX-FS700 Super35 1080p24/50/60/240/960 high-speed digital-cine camera.
Sony NEX-5R APS-C 1080p60 cameras (x3).
Sony DSR450WSL 2/3" 480p24 16:9 DVCAM camera.
Sony VX1000 1/3" 480i60 4:3 miniDV camera.
Sony DSR11 DVCAM VTR.

personal websites:

YouTube channel: modularfilms

photography/iighting website: http://lightbasics.com/

Musicvid wrote on 6/19/2021, 5:30 AM

So if in your project you use many GPU supported FX, that could also accelerate part of the rendering

Yes, "could" being the operative word here. In my limited experience, the real world advantage amounts to "not much."

Yelandkeil wrote on 6/19/2021, 7:51 AM

@alifftudm95, would you consider doing me a favor?

There's a Stress Test offered by Musicvid here and I'd like to see hwo big is the difference between your desktop and mine.

Thanks in advance.

ASUS TUF Gaming B550plus BIOS3202: 
- Thermaltake TOUGHPOWER GF1 850W 
- ADATA XPG GAMMIX S11PRO; 512GB/sys, 2TB/data 
- G.SKILL F4-3200C16Q-64GFX 
- AMD Ryzen9 5950x + LiquidFreezer II-240 
- XFX Speedster-MERC319-RX6900XT <-AdrenalinEdition 24.12.1
Samsung 2xLU28R55 HDR10 (300CD/m², 1499Nits/peak) ->2xDPort
ROCCAT Kave 5.1Headset/Mic ->Analog (AAFOptimusPack 6.0.9403.1)
LG DSP7 Surround 5.1Soundbar ->TOSLINK

Lumix DC-GH6: HLG4k60p, AWB, shutter=125, ISO=auto (250 - 6400)
DJI Mini 4 Pro: HLG4k60p, AWB, shutter=auto, ISO=auto
HERO5: ProtuneFlat2.7k60pLinear, WB=4800K, Shutter=auto, ISO=800

Win11Pro: 24H2-26100.4652; Direct3D API=12.2
VEGASPro22 + XMediaRecode/Handbrake + DVDArchi7 
AcidPro10 + SoundForgePro14.0.065 + SpectraLayersPro7 
K-LitecodecPack19.0.5 (MPC Video Renderer for HDR10 Playback on PC) 

alifftudm95 wrote on 6/19/2021, 8:34 AM

@alifftudm95, would you consider doing me a favor?

There's a Stress Test offered by Musicvid here and I'd like to see hwo big is the difference between your desktop and mine.

Thanks in advance.

Sure!

Editor and Colorist (Kinda) from Malaysia

MYPOST Member

Laptop

MacBook Pro M4 Max

16 Core CPU and 40 Core GPU

64GB Memory

2TB Internal SSD Storage

Anti-Glare 4K HDR Screen

 

PC DEKSTOP

CPU: Ryzen 9 5900x

GPU: RTX3090 24GB

RAM: 64GB 3200MHZ

MOBO: X570-E

Storage:

C DRIVE NVME M.2 1TB SSD GEN 4

D DRIVE NVME M.2 2TB SSD GEN 4

E DRIVE SATA SSD 2TB

F DRIVE SATA SSD 2TB

G DRIVE HDD 1TB

Monitor: Asus ProArt PA279CV 4K HDR (Bought on 30 August 2023)

Monitor: BenQ PD2700U 4K HDR (RIP on 30 August 2023)