Very basic question: How do I replace the audio track of a .MOV?

Thwartley wrote on 12/21/2017, 7:07 PM

I open the .MOV file in Vegas Pro 15, then open the new audio track (a .WAV). The new audio track appears to the right of the original audio track. How do I replace the original audio with the new track? This seems basic, and I see references to the process here on the forums, but I don't know the basic mechanics of it.

Should I save the .MOV as another file type without sound, then reimport it and add the .WAV to the project?

I've searched "replace audio," "audio," "sound," etc., in the manual, in the help, and here on the forums. Can someone please help a newcomer to video editing? Thanks.

Comments

Former user wrote on 12/21/2017, 8:13 PM

You can either add a new audio track, put the WAV file on that track and mute the MOV audio track, or you can ungroup the MOV and delete its audio track and replace with WAV track.

Thwartley wrote on 12/21/2017, 8:31 PM

Thanks for responding, david-tu. I tried Insert>>New audio track, and that placed a new blank track below the video and audio tracks of the .MOV. How do I populate that track with the .WAV new audio track? Sorry this is so basic. I don't want to throw shade on the documentation, but it does seem to assume that readers already know the basic mechanics of the UI.

Former user wrote on 12/21/2017, 8:32 PM

How did you get the MOV file on the timeline? You do the same for audio files. Since you are starting very basic I would suggest you search the many tutorials on youtube. Watching other people use it will help you a lot.

Thwartley wrote on 12/21/2017, 8:36 PM

Alternatively, if you can tell me how to ungroup the .MOV, that'd be great. Thanks again!

Former user wrote on 12/21/2017, 8:38 PM

I don't mean to be a jerk, but go to the tutorials, you have way too much to learn before you start jumping in replacing audio and such.

Thwartley wrote on 12/21/2017, 8:39 PM

I got the .MOV on the timeline using Open File, then I did the same with the .WAV, but that places it in the timeline after the original audio track. I'll go look for youtube videos. That does sound like a good way to get familiar with the very basics of the UI.

Thwartley wrote on 12/21/2017, 8:40 PM

No, it's not jerky at all. I should've thought of that (youtube tutorials) myself! Cheers.

vkmast wrote on 12/21/2017, 8:40 PM

From online Help (F1):

If you're using the Vegas Pro Explorer to preview files, you can add media by performing either of the following actions:

Double-click a media file or Vegas Pro project to add it to your project. The file is added to the Project Media window, and an event is created at the cursor position.

Drag a media or project file from the Vegas Pro Explorer to the timeline. The file is added to the Project Media window, and an event is created where you drop the file.

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Group selected events : G

Ungroup selected events : U

JMacSTL wrote on 1/8/2018, 2:35 PM

If your audio file is the same length as the quicktime, and you don't plan on making any changes to the video file, it's better to use Quicktime PRO (inexpensive) to do this. This way, you don't end up re rendering the video file (which can degrade it), and you're basically 'laying back to' the quicktime with a new audio file. If your WAV is not the same length, then you can render just the audio file (Wav) to the correct length, and still do the layback using Quicktime PRO. I find this to be better since you don't have to re render the video portion. ALso quicker than rendering inside Vegas.

jmm in stl

Windows10 with Vegas 11 Pro (most recent build). Intel Core i7-3770 @ 3.40GHz 3.90 GHz, 32GB ram, separate audio and video disks. Also Vegas 17 Pro on same system. GPU: NVDIA GeForce RTX 2060 SUPER. Dynamic RAM preview=OFF.

NickHope wrote on 1/8/2018, 9:42 PM

If your audio file is the same length as the quicktime, and you don't plan on making any changes to the video file, it's better to use Quicktime PRO (inexpensive) to do this. This way, you don't end up re rendering the video file (which can degrade it), and you're basically 'laying back to' the quicktime with a new audio file. If your WAV is not the same length, then you can render just the audio file (Wav) to the correct length, and still do the layback using Quicktime PRO. I find this to be better since you don't have to re render the video portion. ALso quicker than rendering inside Vegas.

The free FFmpeg or an FFmpeg GUI like Xmedia Recode should also be able to do it losslessly.