Remove sound in an event

Maps-man wrote on 4/28/2013, 10:40 AM
I have looked for a solution in the Forum but can find nothing to help so perhaps someone will know a simple solution for me, please.
During an event in the timeline, if there is a simple one-off sound (for example - the slam of a car door) which you wish to remove or at least make quieter, is there an easy way to do it? In an older edit program from years ago I can remember being able to go into the audio timeline and simply fade it down before the sound then bring it back up again after. In Sony Movie Studio, however, it seems as if you can only move the entire event volume, not just a small part of it. The only thing I have managed to do is to split the event into three parts (before, during, and after) then drag the "during" part into a new audio timeline and reduce just that volume. It seems a clumsy way to proceed and could end up with many tracks. Any advice, please?

Comments

Chienworks wrote on 4/28/2013, 10:41 AM
Insert / envelope / volume envelope. This will give you a line which you can double-click on to add "nodes", as many as you wish. These can be dragged up or down to increase or decrease the volume.
vkmast wrote on 4/28/2013, 11:05 AM
A response in 1:31 minutes. Is this a record? :)
Maps-man wrote on 4/28/2013, 11:33 AM
Yes, thank you, it sure was fast - but what does it mean "envelope" ?? What is it and how do I make one?
Maps-man wrote on 4/28/2013, 11:38 AM
I have played with it and done it ;-)) Great. Thanks a lot.
TroyTheTech wrote on 4/30/2013, 9:29 AM
If I may chime in and suggest one more 'simple' way to do it:

You can also do a SPLIT right on the one-shot sound, then just drag the two sides over each other and you will get a Fade automatically. Right-click and make that fade a 'low-to-the-ground' (or flattened) "X" in the Fade styles and that's it.

Works better the more you have other sound events happening of course, as the fade in and out will be less noticeable. Chienworks' idea is great though, either way, glad you got it solved!