I'm editing a video for my YouTube and I'm trying to put a subscribe PNG and when I put the image over my gameplay and it doesn't become transparent, and I don't know how to fix it
@Tyler-Broering You need to use a layered png that has the non-transparent content in an upper layer with the bottom background layer left empty. If the layers have been flattened, transparency is lost. If the png you want to use isn't made for transparency, you can edit it in Photoshop. Or try and bring it into Vegas as-is and use chroma key to disappear a backdrop color... but for consistent chroma key results suggest you do rendering at best resolution and viewing at best-full.
Following on from Howard-Vigorita's comment, the alpha channel (full opacity/transparency) will usually display on the png image as a grey and white chequerboard pattern like:
Ignoring the border, just the white panel and the word TEXT will display because the rest of the image has zero alpha content.
Mediainfo tells you everything you need to know without opening Vegas.
As Ira said, "It Ain't Necessarily So." Looks like if it's not a 32-bit depth, it's not a transparent png. But if it is 32-bit depth, it might still not have any transparency. Here's the media info on a not-transparent png I just found online next to the transparent version I just created from it. Both 32-bit depth. Curiously the one I made transparent, by Photoshoping out all the white pixels outside the graphic, came out slightly larger than the original which has more pixels.
Here's what the original looks like over a magenta track... this would need a mask plus chroma key to get right in Vegas as-is because of all the white inside the graphic.
In this case editing the png is easier but did require tracing out the graphic, inverting the selection, color-selecting white, then hitting the delete key. Ends up looking like this...
Gotta say it's kind of odd that someone went to all the trouble of manipulating the layers to make the original without deleting any pixels... and posting it online as a transparent png. Maybe they're just messing with us.
Yes, you can save a .png as 8 bit x 4 channels without having any actual transparent content. Like having a spare tank on your pickup and not using it.
"I'm beginning to see the light,"
but
"I don't get around much anymore."
Former user
wrote on 7/4/2020, 9:43 PM
I'm editing a video for my YouTube and I'm trying to put a subscribe PNG and when I put the image over my gameplay and it doesn't become transparent, and I don't know how to fix it
People who sell/host the transparent images want you to go to their site, so they stupidly often have a public facing non transparent png pretending to be a transparent png which google images finds and hosts which leads to confusion. Other sites have the public facing transparent image as a .jpg to avoid confusion as you know it's not really transparent.
Click on the link from google to hosting site , could be free,paid, or free with signup.... or it could be a mirror of the fake transparent png and you still have to find the real one
My favorite thing about this forum is it gets me to try crazy stuff I'd never dream up on my own. Thought I recalled that transparent gif's did not work on Vegas. So I tried a transparent butterfly gif I found online with Vegas16 on my laptop and it worked! Decided to push it and looked for an animated transparent butterfly gif. Found some that changed colors and some that flapped their wings. Those worked too. But I couldn't find one that did both. So I took a wing-flapper, dropped it into Vegas 16 and rendered it as an image sequence. Each image retained its transparency. Then applied a different hue transform to each image and turned the group of images back into an animated gif with the online Animated Gif Maker on the ezgif.com web site... my aged PhotoShop7 can't do that. Pulled it back into Vegas17, threw it into a pip and did a little 3d track motion. And voila...
Here's my version of the transparent animated gif if anyone wants to try it...