Okay need some advice on what to do...
My video project is 20+ minutes with many dissolves and other pan events/transitions and about halfway through rendering it stops and gives the "physical memory low". Based on reading the forums it appears my issue is a 32 bit vegas program on a 64 bit computer that won't recognize the full 4GB of Ram installed.
I think I have 2 choices:
1. break the project up into 4 parts and render them separately then import them into a new project and combine the 4 parts into 1. I am able to render smaller bits of the project so I believe this would work, but wanted opinions on this
2. purchase the new sony movie studio 12 which is a 64 bit program that will recognize all 4GB of memory (any thoughts on whether the 12 version will avoid the physical memory error?, also if I open the project timeline that was built using the 10 version, will the 12 open it and make it look exactly the same?)
Any additional thoughts/advice/opinions on my situation are appreciated.
Ken
My video project is 20+ minutes with many dissolves and other pan events/transitions and about halfway through rendering it stops and gives the "physical memory low". Based on reading the forums it appears my issue is a 32 bit vegas program on a 64 bit computer that won't recognize the full 4GB of Ram installed.
I think I have 2 choices:
1. break the project up into 4 parts and render them separately then import them into a new project and combine the 4 parts into 1. I am able to render smaller bits of the project so I believe this would work, but wanted opinions on this
2. purchase the new sony movie studio 12 which is a 64 bit program that will recognize all 4GB of memory (any thoughts on whether the 12 version will avoid the physical memory error?, also if I open the project timeline that was built using the 10 version, will the 12 open it and make it look exactly the same?)
Any additional thoughts/advice/opinions on my situation are appreciated.
Ken