VEGAS Pro 15 release date

Comments

Norbert wrote on 8/8/2017, 12:06 PM

Norbert wrote on 8/8/2017

14.   Ability to hide Add Tags part of the project media window. Takes up space.

Did MAGIX remove that from VPro 14?

Thanks, I didn't know it was removable :)

glovercover wrote on 8/8/2017, 12:43 PM

 

Hi I just want to know what about multiwequence edit or nest sequence ? If it is OK,that vegas Pro is a wonderful edit software !!!

I think not this time. There are no prerequisites for this

The sooner the better !! And what about prequisites ?

sorry , " prerequisites "......

I did not see in the screenshot even a hint of a tab with sequences. (Vegas-magazine.com) I think it's impossible to do this on the old Vegas engine. But thе Sequences are very necessary for pro workflow

Video_flaneur wrote on 8/8/2017, 4:27 PM

I did not see in the screenshot even a hint of a tab with sequences. (Vegas-magazine.com) I think it's impossible to do this on the old Vegas engine. But thе Sequences are very necessary for pro workflow

Maybe I am missing something here but don't nested projects under Vegas have the same functionality as sequences in Premiere Pro? They are not given that name or have a special entry in the menu system or the useful tab label above them in the timeline, but I'm sure many of us use them powerfully to do what others do using sequences in PP. It is a while since I used PP and was never a power user, so maybe I never understood the full functionality of sequences, but I know at the time it seemed that nested projects in Vegas was the more powerful, flexible, and, at least for me, intuitive workflow option.

Laptop: Surface Pro 6: Windows 11 Pro Version 23H2, Intel(R) Core(TM) i7-8650U CPU @ 1.90GHz   2.11 GHzIntel(R) Core(TM) i7-8650U CPU @ 1.90GHz   2.11 GHz; 16GB RAM, 1TB internal SSD
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glovercover wrote on 8/8/2017, 6:15 PM

I did not see in the screenshot even a hint of a tab with sequences. (Vegas-magazine.com) I think it's impossible to do this on the old Vegas engine. But thе Sequences are very necessary for pro workflow

Maybe I am missing something here but don't nested projects under Vegas have the same functionality as sequences in Premiere Pro? They are not given that name or have a special entry in the menu system or the useful tab label above them in the timeline, but I'm sure many of us use them powerfully to do what others do using sequences in PP. It is a while since I used PP and was never a power user, so maybe I never understood the full functionality of sequences, but I know at the time it seemed that nested projects in Vegas was the more powerful, flexible, and, at least for me, intuitive workflow option.

Thanks for your reply.  We all know about the nested projects in Vegas. But this is not the same as the sequences. With nested projects, you need to constantly switch between the two running Vegas pro. This requires more resources and memory. In a professional environment, the use of sequences within one program is absolutely necessary. Nested projects are compromise solution.

Today every modern NLE should have:

1. Sequences within a single workspace. (nope)
2. A convenient system for sorting and organizing the material. (Quite good)
3. Powerful color correction tools, with LUT support, 32 bit image processing (nope)
4. A powerful image stabilizer (and not the one thats now in Vegas, absolutely useless) (nope)
5. Support of modern hardware (nope)
6. Lightning fast timeline and render cpu+gpu (Quite good for FHD, 4k good with proxy)
7. Support for modern consumer video formats and pro formats for TV and Movies (if there is someone else remembers about Vegas) (nope)
8. Template based features of MotionGraphics, LowerThirds, Id`s and Intros  (Essential Graphics Panel. Say hallo to PPro)  (nope)
9. Powerfull text tool with animation features. Good working with all languages and fonts. (nope)
10. A minimum of third-party plug-ins, they most often lead to unstable work and crashes. VEGAS Pro 14 Suite (nope)
11. Sound. And here Vegas still best. Love you SonicFoundry! :) (good)

12. Dark UI :))

UPDT:

13. And ofcourse good and fast motion blur

14. There is an excellent use for the empty event - the ajustment layer!

 

Video_flaneur wrote on 8/8/2017, 7:30 PM

Thank you for your wishlist gloverclover. I will go away and look more closely and await VP15 with interest.

Laptop: Surface Pro 6: Windows 11 Pro Version 23H2, Intel(R) Core(TM) i7-8650U CPU @ 1.90GHz   2.11 GHzIntel(R) Core(TM) i7-8650U CPU @ 1.90GHz   2.11 GHz; 16GB RAM, 1TB internal SSD
2 external monitors, 5TB external drive, wireless keyboard and mouse

(planning to upgrade to a more powerful graphics laptop when cashflows allow)

Vegas Pro 22 (Build 239); Vegasaur Toolkit 4.0.1; ProDad Mercall v.4; HitFilm Pro Version 2021.1; Acid Pro 11; Sound Forge Pro 18;

Gabriel_Isa wrote on 8/9/2017, 1:43 AM

I did not see in the screenshot even a hint of a tab with sequences. (Vegas-magazine.com) I think it's impossible to do this on the old Vegas engine. But thе Sequences are very necessary for pro workflow

Maybe I am missing something here but don't nested projects under Vegas have the same functionality as sequences in Premiere Pro? They are not given that name or have a special entry in the menu system or the useful tab label above them in the timeline, but I'm sure many of us use them powerfully to do what others do using sequences in PP. It is a while since I used PP and was never a power user, so maybe I never understood the full functionality of sequences, but I know at the time it seemed that nested projects in Vegas was the more powerful, flexible, and, at least for me, intuitive workflow option.

Thanks for your reply.  We all know about the nested projects in Vegas. But this is not the same as the sequences. With nested projects, you need to constantly switch between the two running Vegas pro. This requires more resources and memory. In a professional environment, the use of sequences within one program is absolutely necessary. Nested projects are compromise solution.

Today every modern NLE should have:

1. Sequences within a single workspace. (nope)
2. A convenient system for sorting and organizing the material. (Quite good)
3. Powerful color correction tools, with LUT support, 32 bit image processing (nope)
4. A powerful image stabilizer (and not the one thats now in Vegas, absolutely useless) (nope)
5. Support of modern hardware (nope)
6. Lightning fast timeline and render cpu+gpu (Quite good for FHD, 4k good with proxy)
7. Support for modern consumer video formats and pro formats for TV and Movies (if there is someone else remembers about Vegas) (nope)
8. Template based features of MotionGraphics, LowerThirds, Id`s and Intros  (Essential Graphics Panel. Say hallo to PPro)  (nope)
9. Powerfull text tool with animation features. Good working with all languages and fonts. (nope)
10. A minimum of third-party plug-ins, they most often lead to unstable work and crashes. VEGAS Pro 14 Suite (nope)
11. Sound. And here Vegas still best. Love you SonicFoundry! :) (good)

12. Dark UI :))

Great !

David Johns wrote on 8/9/2017, 5:14 AM

16.   Ability to nest and de-nest events

17.   Ability to see multiple timelines – projects within one Vegas Pro opened. At nesting it would help a lot.

Absolutely agree on these two particularly; being able to collapse multiple bits of video into a single entity and then apply FX to that and move it around would be very, very useful. FCP X and Avid can do it ;-) Likewise to bring in sequences and treat them as a single item without the nuisance of multiple instances of Vegas.

I'd also like some basic stuff like bigger windows to adjust the old built-in FX (like the legacy text window, which I still use for simple captions, or the colour curves window etc) all of which seem to be immoveably small.

For that matter, proper axis labelling and snapping within the colour curves thing would be useful.

Regards

David

glovercover wrote on 8/9/2017, 6:24 AM

16.   Ability to nest and de-nest events

17.   Ability to see multiple timelines – projects within one Vegas Pro opened. At nesting it would help a lot.

Absolutely agree on these two particularly; being able to collapse multiple bits of video into a single entity and then apply FX to that and move it around would be very, very useful. FCP X and Avid can do it ;-) Likewise to bring in sequences and treat them as a single item without the nuisance of multiple instances of Vegas.

I'd also like some basic stuff like bigger windows to adjust the old built-in FX (like the legacy text window, which I still use for simple captions, or the colour curves window etc) all of which seem to be immoveably small.

I see another good opportunity to work with the timeline. The ability to group tracks, the ability to move a group, add effects to it, and work with it as a Sequence. And yes, this is a compromise solution, but it is easy enough to implement it.

Norbert wrote on 8/9/2017, 7:02 AM

16.   Ability to nest and de-nest events

17.   Ability to see multiple timelines – projects within one Vegas Pro opened. At nesting it would help a lot.

Absolutely agree on these two particularly; being able to collapse multiple bits of video into a single entity and then apply FX to that and move it around would be very, very useful. FCP X and Avid can do it ;-) Likewise to bring in sequences and treat them as a single item without the nuisance of multiple instances of Vegas.

I'd also like some basic stuff like bigger windows to adjust the old built-in FX (like the legacy text window, which I still use for simple captions, or the colour curves window etc) all of which seem to be immoveably small.

For that matter, proper axis labelling and snapping within the colour curves thing would be useful.

Regards

David

Yes, this would be awesome, this way we could apply FXs more ways than ever, depending on the given project we had more options. Now we can apply FX to the whole project, to media files separately, to events, to subclips, to tracks differently(I love this feature since only Vegas Pro can do it, I haven't found this very useful feature in any other NLEs) and now we could apply fx to the nested sequences(nested eventgroup) too while being able to make changes within the nest during editing when needed. Maybe for some projects even "Adjustment" layers could be very useful like we can find them in Premiere. *.* But right now my biggest problem is not having outline fx option in creditroll textgeneration... :/

Anyway I found a way to apply LUTs using Magic Bullet Looks, so I can create a LUT in Photoshop and apply it in Vegas Pro.

Norbert wrote on 8/9/2017, 7:06 AM

16.   Ability to nest and de-nest events

17.   Ability to see multiple timelines – projects within one Vegas Pro opened. At nesting it would help a lot.

Absolutely agree on these two particularly; being able to collapse multiple bits of video into a single entity and then apply FX to that and move it around would be very, very useful. FCP X and Avid can do it ;-) Likewise to bring in sequences and treat them as a single item without the nuisance of multiple instances of Vegas.

I'd also like some basic stuff like bigger windows to adjust the old built-in FX (like the legacy text window, which I still use for simple captions, or the colour curves window etc) all of which seem to be immoveably small.

I see another good opportunity to work with the timeline. The ability to group tracks, the ability to move a group, add effects to it, and work with it as a Sequence. And yes, this is a compromise solution, but it is easy enough to implement it.

If we'll be able to group multiple video tracks more times than once - groups within groups - then we could have an option to apply FX to grouped tracks, too.

Marco. wrote on 8/9/2017, 8:23 AM

You already can (kind of) apply FX onto grouped tracks by using a master track and apply the FX onto that master track so the FX will affect all the child tracks.

glovercover wrote on 8/9/2017, 8:48 AM

You already can (kind of) apply FX onto grouped tracks by using a master track and apply the FX onto that master track so the FX will affect all the child tracks.

Of course, and thank you for reminding me, but in reality I will never use such a scenario.
 It will be difficult for people to explain such a scheme of work, too many unnecessary movements. But nevertheless, full work with Sequences is needed. It is already standard, it is clear, logical and convenient.

Enough already to dream, Otherwise disappointment will be too strong. :)

vkmast wrote on 8/9/2017, 9:01 AM

"The perfect is the enemy of the good."

glovercover wrote on 8/9/2017, 9:06 AM

"The perfect is the enemy of the good."

"There is no limit to perfection" - my way,and I hope Vegas team too! 😄

OndrejPopp wrote on 8/9/2017, 3:05 PM

"The perfect is the enemy of the good."

Funny, I saw that quote here as well, but I don't really agree with it. Maybe this one? "Stagnation is the enemy of perfection?" See here for the whole talk. And I must say at the end we have this "hard interrupt" while it is not clear to me who has really been interrupted. And so maybe also this one? "Politics is the enemy of progress?"

TheDingo wrote on 8/9/2017, 4:54 PM

With nested projects, you need to constantly switch between the two running Vegas pro. This requires more resources and memory. In a professional environment, the use of sequences within one program is absolutely necessary. Nested projects are compromise solution.

Many of my VEG templates are built with linked editable Adobe Fireworks PNG files for text layouts, lower-thirds, alpha-channel graphics, drop-shadows, masks, animations, etc...

When I use these VEG templates within another VEG project all I have to do is re-edit the linked PNG files to alter the content of the template without having to ever open the original VEG template file. This has proven to be very effective when I need to quickly generate a bunch of finished videos that share a common look or style.

 

NormanPCN wrote on 8/9/2017, 10:26 PM

 

Dropping a VEG onto the timeline is not like creating sequences as in other NLEs. It has baggage. It's also nowhere near as clean to use.

@NormanPCN Can you explain further with 'nowhere near as clean to use'?

 

1. Workflow. Going into a sequence, tweak, come back out. Not as clean/quick/transparent with Vegas nested projects compared to other implementations of "sequences".

2. Audio. baggage of the Vegas implementation.

OndrejPopp wrote on 8/12/2017, 5:26 AM

"The perfect is the enemy of the good."

 

Finally, I figured this out!. Took me a few days, but here it is : it is just the other way around : the good is the enemy of the perfect. I you ever saw the movie Amadeus and how (supposedly according to this movie) Sallieri became the enemy of the perfect, then you know what I mean and suddenly this quote starts to make much more sense. And so whoever invented this little quote, has twisted this around, and in addition "the good" can never be an enemy of anyone and so calling this identity "good" can be exaggerated as well, because, like in the movie Amadeus, how "good" was Sallieri in the end? Anyway that's what I figured out about this quote for now.

Former user wrote on 8/12/2017, 10:28 AM

I haven't seen an upgrade price yet. Has it been announced?

glovercover wrote on 8/12/2017, 10:33 AM

I haven't seen an upgrade price yet. Has it been announced?

No, but I think the price will be the same! But the developer clearly has to revising the pricing.

p.s. DaVinci Resolve - Free! and DaVinci Resolve Studio - US$299 Now!

bitman wrote on 8/12/2017, 2:10 PM

<<<Hardware accelerated Encoding/Decoding

VEGAS Pro 15 leverages modern hardware for accelerated encoding and decoding, including support for Intel Quick Sync Video (QSV) and other technologies.>>>

As we now are getting (finally) quick sync encoding in Vegas pro 15 (by the way Magix's own NLE Magix pro X had it a long time), is that new feature not a bit "dated"? Or too late to little? No offence, it is nice to have, at least if you have intel CPU from certain generation onward - and it has to have a graphic core inside (not all have it)...

But that is all changing with the new generation of high end Intel processors (Basin Falls chips) Skylake-X /caby lake-X like i5/i7/i9 "...-X series" as a reaction to AMD Ryzen multicore monsters. As far as I can tell those new Intel -X multicores (>4) although more or less based on kaby lake / skylake architecture do not have any graphical core unit anymore (I suppose to make room for the extra cores - some types will have no less than 18 cores, and more L2 cash memory). No graphic core unit also means - if I am not mistaken, no more quick sync video...

So the future seems bleak for Intel quick sync video, therefore my reasoning Vegas 15 quick sync support now is a bit to late and does not seem future proof given Intel is dropping it's graphic core from their new high end chips with high core count. And is high core count not the system to have/meant for contend creation/video encoding?

 

Last changed by bitman on 8/12/2017, 2:11 PM, changed a total of 1 times.

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Kinvermark wrote on 8/12/2017, 3:06 PM

Not enough detail released to make an assessment. If it is ONLY quicksync, then that would be a little disappointing, but lets' wait and see - not long now.

glovercover wrote on 8/12/2017, 3:58 PM

Not enough detail released to make an assessment. If it is ONLY quicksync, then that would be a little disappointing, but lets' wait and see - not long now.

Judging by the previous release, do not expect too much! Keep it a secret until the last moment is very strange! Adobe, BlackMagic always makes detailed announcements before release. This leads to sad thoughts ...

Kinvermark wrote on 8/12/2017, 4:07 PM

I agree, don't expect too much - it has only been a year after a major business restructuring. Nothing sad or strange, just requires a little patience. :)