Magix Vegas 17 Pro Build 387 AVCHD rendering error

Comments

fr0sty wrote on 2/12/2020, 5:48 PM

Is your source media 1080i or 1080p? The mediainfo report you posted says 1080p. You always want to keep your source frame rate and type (interlaced or progressive) the same.

To render to .avc as you wish, you need to select one of the blu-ray templates, either from the magix AVC or Sony AVC codecs.

 

 

Once again, I don't want .avc, I don't want mp4, I don't want bluray templates.

Once again, the settings on templates has nothing to do with the error i am receiving on the original post.

Why are you rendering to AVCHD anyway... considering it is an obsolete format, and the mediainfo report you provide states that (assuming that is your source media) your media is progressive scan... why are you throwing away half the pixels in the image trying to render to an interlaced format?

Last changed by fr0sty on 2/12/2020, 5:48 PM, changed a total of 1 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

vkmast wrote on 2/12/2020, 5:49 PM

See this post if you want to download build 321 and see if your issue is specific to the later updates (as in the "related issue?" link).

john_dennis wrote on 2/12/2020, 11:05 PM

@TripKore

"Does anyone know what addon file it needs to download and install for it work?"

Vegas Pro 17 has to install the Dolby Digital AC3 codec the first time you render anything that includes AC3 audio, like AVCHD. Since not as many people use AC3 any more, Magix has chosen to install it on demand to save on licensing fees.

Try again.

When installed, it can be found in these locations.

3POINT wrote on 2/13/2020, 12:33 AM

I cannot remember that I had to download a ac3 license when I used it the first time, but the pop-up message john_dennis shows is probably the same message tripkore received and the solution to this issue.

TripKore wrote on 2/13/2020, 12:52 AM

@TripKore

"Does anyone know what addon file it needs to download and install for it work?"

Vegas Pro 17 has to install the Dolby Digital AC3 codec the first time you render anything that includes AC3 audio, like AVCHD. Since not as many people use AC3 any more, Magix has chosen to install it on demand to save on licensing fees.

Try again.

When installed, it can be found in these locations.

Yes, They are already installed. All codecs needed should be installed as i have had previous versions installed already. =/

AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32-Thread, 4.4 GHz
GIGABYTE X399 AORUS Xtreme

G.SKILL Flare X Series 16GB (4 x 8GB) 288-Pin DDR4 SDRAM DDR4 3200 (PC4 25600)
MSI Gaming GeForce GTX 1080 8GB GDDR5X SLI DirectX 12 VR Ready
Samsung 970 EVO Plus SSD 250GB - M.2 NVMe Interface Internal Solid State Drive
CORSAIR HXi Series HX1000i 1000W 80 PLUS PLATINUM Haswell Ready Full Modular
NZXT RL-KRX62-02 Kraken X62 280mm All-in-one Water/Liquid CPU Cooling with Software Controlled RGB Lighting

EricLNZ wrote on 2/13/2020, 1:06 AM


Yes, They are already installed. All codecs needed should be installed as i have had previous versions installed already. =/

Yes but are you sure they are installed for VP17?

vkmast wrote on 2/13/2020, 1:16 AM

From the FAQ section 10: "The following codecs require online additional activation the first time they are used in each version. Therefore if you connect your PC to the internet especially to activate VEGAS, it is recommended to also make short renders in these formats before disconnecting, if you anticipate using them:"

TripKore wrote on 2/13/2020, 1:27 AM


Yes, They are already installed. All codecs needed should be installed as i have had previous versions installed already. =/

Yes but are you sure they are installed for VP17?

They are in the VP17 folder. I assume they are.

AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32-Thread, 4.4 GHz
GIGABYTE X399 AORUS Xtreme

G.SKILL Flare X Series 16GB (4 x 8GB) 288-Pin DDR4 SDRAM DDR4 3200 (PC4 25600)
MSI Gaming GeForce GTX 1080 8GB GDDR5X SLI DirectX 12 VR Ready
Samsung 970 EVO Plus SSD 250GB - M.2 NVMe Interface Internal Solid State Drive
CORSAIR HXi Series HX1000i 1000W 80 PLUS PLATINUM Haswell Ready Full Modular
NZXT RL-KRX62-02 Kraken X62 280mm All-in-one Water/Liquid CPU Cooling with Software Controlled RGB Lighting

TripKore wrote on 2/13/2020, 1:28 AM

From the FAQ section 10: "The following codecs require online additional activation the first time they are used in each version. Therefore if you connect your PC to the internet especially to activate VEGAS, it is recommended to also make short renders in these formats before disconnecting, if you anticipate using them:"

Vegas is activated, PC is connected to the internet.

AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32-Thread, 4.4 GHz
GIGABYTE X399 AORUS Xtreme

G.SKILL Flare X Series 16GB (4 x 8GB) 288-Pin DDR4 SDRAM DDR4 3200 (PC4 25600)
MSI Gaming GeForce GTX 1080 8GB GDDR5X SLI DirectX 12 VR Ready
Samsung 970 EVO Plus SSD 250GB - M.2 NVMe Interface Internal Solid State Drive
CORSAIR HXi Series HX1000i 1000W 80 PLUS PLATINUM Haswell Ready Full Modular
NZXT RL-KRX62-02 Kraken X62 280mm All-in-one Water/Liquid CPU Cooling with Software Controlled RGB Lighting

Shinra Bansho wrote on 2/13/2020, 2:17 AM

@TripKore, I just did try exactly what you intended a few minutes ago, i.e. render an AVCHD 60p using Sony AVC's template based off of an MP4 file created by Panasonic WX-970M. It did successfully "phone-home" for activation (as opposed to the error you suffered which I do not know why). VP17 then proceeded with the render as expected. I checked my folders to find out what's been updated by this action, and the only file seemingly updated was "ac3studioencoder.dll". See attached for the date stamp.

Are you somehow using your VP17 in a different UI language than the originally intended language? If so, try changing back the "ULangID" to the original code. If this sounds foreign to you, apologies, and please simply ignore this part.

PC 1: ASUS ROG Strix B-760i Gaming Wifi, 64GB RAM (DDR5), i5 14600K, 2TB M2.SSD, ASUS RTX-4070 (12GB), Windows 11 Pro Version 24H2

PC 2: ASUS Prime H570-PLUS MB, 32GB RAM, i7-10700K, 1TB SSD (M.2), 8TB HD, NVidia RTX3080 10GB, Windows 11 Home 24H2

Gears: Panasonic GH4/GH5, Sony FDR-AX100/A7C/A74/FX30

TripKore wrote on 2/13/2020, 2:21 AM

@TripKore, I just did try exactly what you intended a few minutes ago, i.e. render an AVCHD 60p using Sony AVC's template based off of an MP4 file created by Panasonic WX-970M. It did successfully "phone-home" for activation (as opposed to the error you suffered which I do not know why). VP17 then proceeded with the render as expected. I checked my folders to find out what's been updated by this action, and the only file seemingly updated was "ac3studioencoder.dll". See attached for the date stamp.

Are you somehow using your VP17 in a different UI language than the originally intended language? If so, try changing back the "ULangID" to the original code. If this sounds foreign to you, apologies, and please simply ignore this part.

I do not have that file, I have the ac3studioplug.dll file. Perhaps this is the issue. Can you upload that somewhere please? I am using English language.

AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32-Thread, 4.4 GHz
GIGABYTE X399 AORUS Xtreme

G.SKILL Flare X Series 16GB (4 x 8GB) 288-Pin DDR4 SDRAM DDR4 3200 (PC4 25600)
MSI Gaming GeForce GTX 1080 8GB GDDR5X SLI DirectX 12 VR Ready
Samsung 970 EVO Plus SSD 250GB - M.2 NVMe Interface Internal Solid State Drive
CORSAIR HXi Series HX1000i 1000W 80 PLUS PLATINUM Haswell Ready Full Modular
NZXT RL-KRX62-02 Kraken X62 280mm All-in-one Water/Liquid CPU Cooling with Software Controlled RGB Lighting

Shinra Bansho wrote on 2/13/2020, 2:39 AM

@TripKore, I'll PM you.

PC 1: ASUS ROG Strix B-760i Gaming Wifi, 64GB RAM (DDR5), i5 14600K, 2TB M2.SSD, ASUS RTX-4070 (12GB), Windows 11 Pro Version 24H2

PC 2: ASUS Prime H570-PLUS MB, 32GB RAM, i7-10700K, 1TB SSD (M.2), 8TB HD, NVidia RTX3080 10GB, Windows 11 Home 24H2

Gears: Panasonic GH4/GH5, Sony FDR-AX100/A7C/A74/FX30

vkmast wrote on 2/13/2020, 2:46 AM

Would this help "Codec activation failed"? Or did you try to "Run as admin"?

TripKore wrote on 2/13/2020, 10:17 AM

It still doesn't work adding the file manually. I rolled back to version 354. Still same issue. I rolled back even further to version 284 and the avchd templates now work without a popup for an addon. Maybe I'll have better luck on a newer version when it gets released.

 

Thanks for everyones help in this matter.

AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32-Thread, 4.4 GHz
GIGABYTE X399 AORUS Xtreme

G.SKILL Flare X Series 16GB (4 x 8GB) 288-Pin DDR4 SDRAM DDR4 3200 (PC4 25600)
MSI Gaming GeForce GTX 1080 8GB GDDR5X SLI DirectX 12 VR Ready
Samsung 970 EVO Plus SSD 250GB - M.2 NVMe Interface Internal Solid State Drive
CORSAIR HXi Series HX1000i 1000W 80 PLUS PLATINUM Haswell Ready Full Modular
NZXT RL-KRX62-02 Kraken X62 280mm All-in-one Water/Liquid CPU Cooling with Software Controlled RGB Lighting

vkmast wrote on 2/13/2020, 10:58 AM

It seems to be similar to this thread that builds 353 and 387 are affected. Not sure about build 321 (Update 1).