Vegas Pro 21 is 32-bit video processing?

manny-g wrote on 4/9/2024, 12:26 PM

Is there a specific reason why Vegas Pro 21 is a 32-bit video processing software and not 64-bit? Considering this is the newest version out...

Last changed by manny-g

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Comments

Adis-a wrote on 4/9/2024, 12:47 PM

It is an 64 bit NLE, and 32 bit per color channel (128 bit total!) video processing software.

manny-g wrote on 4/9/2024, 12:55 PM

@Adis-a

Yes, it is a Non-linear editing software lol so go to this link https://www.vegascreativesoftware.com/us/features/#productMenu

Then go to Vegas Pro + Show more and you will see 32-bit video processing.

I don't think they are referring to the color channel...

Last changed by manny-g on 4/9/2024, 1:20 PM, changed a total of 3 times.

My Rig: Windows 7 Ultimate SP1 64bit 
SAMSUNG 870 EVO 4TB 2.5 Inch SATA III Internal SSD (MZ-77E4T0B/AM) , Black
ASUS P9X79 LGA 2011 Intel X79 SATA 6Gb/s USB 3.0 ATX Intel Motherboard
Corsair Vengeance Red 32GB (4x8GB) DDR3 1866 MHZ (PC3 15000) Desktop Memory 1.5V
Intel Core i7-3820 Quad-Core Processor 3.6 GHz 10 MB Cache LGA 2011 - BX80619I73820
XFX - AMD Radeon RX 580 GTS XXX Edition 8GB GDDR5 PCI Express 3.0 Graphics Card 
EVGA 850 Bq, 80+ Bronze 850W, Semi Modular, 5 Year Warranty, Includes Free Power On Self Tester, Power Supply 110-BQ-0850-V1
FebSmart 4 Ports Superspeed 5Gbps USB 3.0 PCI Express Expansion Card for Windows 11, 10, 8.x, 7, Vista, XP Desktop PCs, Built in Self-Powered Technology, No Need Additional Power Supply (FS-U4-Pro)
GFORCE 3 Pro 7200RPM 20TB External Hard Drive - Aluminum, Black, USB

MikeS wrote on 4/9/2024, 2:02 PM

>I don't think they are referring to the color channel...
It is 32 bits per channel. In the same way that 8-bit is 8 bits per channel

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vkmast wrote on 4/9/2024, 4:59 PM

All VEGAS versions released by MAGIX (from v.14 on) have been 64-bit only.

mark-y wrote on 4/9/2024, 5:07 PM

Vegas Pro is 64 bit Windows software.

The last version of Vegas Pro to support 32 bit OS Architecture was terminated on November 9, 2012.

As far as beginning to learn about color bit depth and Integer vs. Float Point Math, the internet is a bountiful resource.

32 bits per channel float processing supports up to 79.2 Octillion colors (that's 27 zeros). The most we mortals use is 8- or 10-bits, or about 1/4 if that bucket.

Study:

https://www.unravel.com.au/understanding-bit-color-depth

VEGASDerek wrote on 4/10/2024, 7:32 AM

@manny-g

I think you are quite confused here.

Howard-Vigorita wrote on 4/10/2024, 9:57 AM

He might be legitimately referring to the back end processing which does seem to max out with 32-bit floating point storage and processing. If project settings are any indication. As opposed to 64-bit integer or double-precision supported by 64-bit cpus. I assume the answer is that the performance penalty and increased memory requirements might not be worth the quality gain. Fwiw, I don't think any video NLE's do that. But a growing number of DAWs do and the improvement is self evident.

Steve_Rhoden wrote on 4/11/2024, 8:25 AM

@manny-g You are probably confused as to exactly what is 64bit / 32bit windows computing architecture and 8bit / 32bit Video Color Space...... Or asking why Vegas does not now have a 64bit Video Color Space (Video Level) which would be very, very odd. No NLE has this.