Whatever it all means, it stinks. All of us the loyal SCS Vegas Pro customer base are kept uninformed, and plain and simply ignored as a pay-off for many years of loyalty.
I feel offended.
PS. OK, so it reads XAVC-L and it plays it back - but how do I know how many frames I'm actually seeing? Not to mention the quality - it's easy to play back a 4k file in a tiny window, but I can't view it full screen on external (Windows-Secondary) monitor....
PPS. And the price?!! Gosh, this thing is so primitive compared to Vegas Pro that it should be free - like many of those "Ultimate Director" (or whatever the name - didn't mean to offend any specific vendor) type of software that often accompany a $50 hardware like a DVD drive. Shame on you, SCS!
Catalyst Edit may be really good for basic 4K editing - maybe aimed for ENG or the like - but promoting ripple editing as a major feature - something that sub-$100 consumer NLEs have had for close to 10 years - seems to suggest that Catalyst Edit is quite primitive editing-wise compared to almost all other NLEs, professional or consumer.
I just cannot believe that Catalyst is a replacement for Vegas Pro. But VP14 - assuming that there will be a VP14 - will tell all. I really really, really hope that VP continues and evolves to meet the demands of 4K. I love editing in Vegas Pro. But if VP is abandoned by SCS, I can see that DaVinci Resolve is my most likely next choice for an NLE - and I'm very much looking forward to trying out Resolve 12 when its released in July - I'm already in an early learning curve with 11, but its editing and audio functions are currently rather limited.
Please SCS, build on Vegas Pro to make it pre-eminent for complex editing in the 4K era.
I echo what Piotr says about the lack of communication and support. I hate this SCS policy of keeping users in the dark, and neglecting to fix/add basic stuff. It's difficult to comprehend.
If Vegas Pro development has now been abandoned, the Catalyst suite is going to have to evolve pretty fast to have a chance of keeping users like me with Sony. Resolve 12 (from July) is looking (on paper) like an attractive exit strategy, especially if the free version has all the editing tools. And the new color correction features in the forthcoming release of Premiere Pro have certainly got my attention too.
If Vegas Pro development hasn't been abandoned, then please tell us and give us some reassurance. And please let us know what you have planned for Catalyst. A grading module? A media management module? More features in Edit?
Assuming there is more in the works, a policy of silence will only accelerate the exodus to other platforms.
Well, us Vegas users are being offered a $100 discount on "Catalyst Production Suite" according to the email I just received. As the only reason I'd have for buying it is to get around the issues Vegas has that seems a pretty steep price to pay for a bug fix.
There's another problem though. I checked out the official support forum that Nick mentioned and oh dear, users of Catalyst are having as many issues as Vegas users plus it's inherited one of the perpetual bugs that Vegas has had for years. All that's offered by SCS is a promise to fix it sometime soon, sigh.
Yes, I am in 4K land - an AX100 - but do I want to pay $US299.95 (based on being a VP purchaser) for an NLE which is so basic - I don't think so.
I can't help but feel that SCS is following NewBlueFX's example of repackaging and then charging a premium to get the "new" version of what you already have. But in Catalyst's case, its even less than VP in features Yuk!
Catalyst is definitely intended as the next step in video production - being built from the ground-up to utilize OpenCL as the main code-path for processing to leverage hardware GPU & CPU resources. Previously posted presentation videos basically showed that the main architectural difference between Vegas & the upcoming Catalyst software's is that Vegas always starts with a CPU-centric code-path with OpenCL accelerators being tacked on wherever they made sense to utilize vs a base OpenCL framework which allows the software to dynamically configure & utilize all available resources of both the GPU & CPU in a more parallel processing fashion. I certainly applaud this type of forward thinking development.
That being said, I certainly hope that the management of Sony Creative Software has a plan for eventually migrating Vegas Pro into Catalyst & not some stupid Apple tactic of dropping users off a cliff - especially since 1.0 software versions are hardly complete, bug-free, nor have feature parity.