VEGAS Pro 17 Update 1 (build 321) - General Discussion

Comments

zdogg wrote on 9/23/2019, 11:34 PM

"FWIW, another competing NLE is having a heck of a time getting this to work. "

Why I'm REALLY regretting my Radeon 7 purchase. It's amazingly fast at what it does right, but there is so much it either does wrong or simply cannot do at all because apparently Nvidia hired all the good driver programmers for GPU drivers. Neat Video couldn't get it working for a while, Vegas is still struggling with it, as you say, other NLE's are as well... Nvidia is king for a reason.

Hard to blame AMD for non support in Vegas Pro by Vegas developers. Vegas USED TO favor AMD over Nvidia. I don't know why that changed. I've been getting glitchy behavior with Nvidia as my GPU, (I can't say it is the fault of GPU however). Let's see what happens. I would love to have that Radeon 7, heckofa card.

 

fr0sty wrote on 9/23/2019, 11:54 PM

Not hard to blame AMD when it isn't just Vegas that lacks support. At least in Vegas, everything but decode works just fine, and in some cases still better than Nvidia. It isn't just Vegas in the NLE world that is struggling to get decode support working properly, either, so until I see otherwise, my finger still points at AMD.

Last changed by fr0sty on 9/23/2019, 11:57 PM, changed a total of 5 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Damian wrote on 9/24/2019, 1:46 AM

@Damian

Here, the extension works fine.

The slow motion effect has improved, but rendering to see the end result now takes an eternity.

 

Damian wrote on 9/24/2019, 1:49 AM

For me not, I always get this error mesage after applying the extension.

NickHope wrote on 9/24/2019, 2:23 AM

For me not, I always get this error mesage after applying the extension.

The "Adjust Length of Slow Motion Plugin" extension is working OK for me in VP17 build 321 (English version).

LongIslanderrr wrote on 9/24/2019, 2:25 AM

Memory issues haven’t been addressed ... The system is low on memory etc, identical project renders ok on VP16, bombs out on VP17 ...

https://www.vegascreativesoftware.info/us/forum/the-system-is-low-on-memory-4k-render-error-when-it-clearly-is-not--116565/

There was no mention of this in the bug fixes, so I wasn’t expecting much. This is some sort of memory/resource issue, as there is enough memory in my system, and anyway no problem in VP16.

Same for me.

i7 7700k

gtx 1080 16gb ram

VEGASPascal wrote on 9/24/2019, 2:58 AM

For me not, I always get this error mesage after applying the extension.

I will write you a personal message. :)

Former user wrote on 9/24/2019, 3:20 AM

Memory issues haven’t been addressed ... The system is low on memory etc, identical project renders ok on VP16, bombs out on VP17 ...

https://www.vegascreativesoftware.info/us/forum/the-system-is-low-on-memory-4k-render-error-when-it-clearly-is-not--116565/

There was no mention of this in the bug fixes, so I wasn’t expecting much. This is some sort of memory/resource issue, as there is enough memory in my system, and anyway no problem in VP16.

Same for me.

i7 7700k

gtx 1080 16gb ram

@LongIslanderrr Maybe see if the temporary fix for this in the above thread works for your system also, i.e. setting Dynamic Ram preview to zero.

LongIslanderrr wrote on 9/24/2019, 3:23 AM

Vegas 17 uses a ton of "committed ram" Here's an example of what happens when I import 60 gigs of random videos taken over the last 4 years into v16 vs v17. Additionally; neither program succeeds with the mass import. They both crash. but v16 comes closer. 😂

Former user wrote on 9/24/2019, 4:12 AM

@LongIslanderrr Theres definitely a memory/resource issue with VP17, VP16 is better, they need to fix this.

Did the temporary fix work?

frmax wrote on 9/24/2019, 4:29 AM

@Damian

After the update my VP17 returned to German language (in the next days I will change back to English); but slowmotion and adjusting length (in "Extras" -> "Erweiterungen") is ok, no error

Last changed by frmax on 9/24/2019, 4:31 AM, changed a total of 1 times.

I9900K, RTX 2080, 32GB RAM, 512Mb M2, 1TB SSD, VEGAS Pro 14-20 (Post), Magix ProX, HitfilmPro
AMD 5900, RTX 3090 TI, 64GB RAM, 1 TB M2 SSD, 4 TB HD, VP 21 Post, VP22

Monitor LG 32UN880; Camera Sony FDR-AX53; Photo Canon EOS, Samsung S22 Ultra

JoeAustin wrote on 9/24/2019, 7:15 AM

Also running a AMD card here. Love to hear from the Nvidia users regarding the updated NVENC support.

On another note, I noticed the claim of improved loading times on large projects. And I am working on a number of very large and complex projects. At first I thought it was my imagination, but no. 321 most definitely opens these projects much faster. Every second helps when working on multiple massive productions.

 

Len Kaufman wrote on 9/24/2019, 7:28 AM

Unexpected behaviour. Not all my 3rd Party Licences Settings were immediately recognised. Updating required a PC Reboot to reactivate my BORIS MOCHAPRO19 License.


@Grazie Same for many of my NewBlueFX plugins. And rebooting didn't solve the problem. Even worse, when trying to put in the serial numbers for them (I have them all duly recorded), the serial #s are not recognized. As I have relied on many of those plugins for a very long time, this is a pretty big setback. Glad I still have VP16 still installed.

Going to the NB site where my purchases should be available for re-download, etc., many of them are not there. Yes, I know some came with various Vegas upgrades. Can anyone tell me where those might be found? NB doesn't support (at least as far as serial #s go) those plugs that came with various Vegas upgrades.

vkmast wrote on 9/24/2019, 7:53 AM

@Len Kaufman see if https://www.newbluefx.com/download-dash/ helps. Check Legacy to see NLE/Host options.

fr0sty wrote on 9/24/2019, 8:25 AM

Also running a AMD card here. Love to hear from the Nvidia users regarding the updated NVENC support.

On another note, I noticed the claim of improved loading times on large projects. And I am working on a number of very large and complex projects. At first I thought it was my imagination, but no. 321 most definitely opens these projects much faster. Every second helps when working on multiple massive productions.

 

It isn't just that, it no longer freezes when zooming in/out, scrolling, or undoing... anything that makes Vegas have to redraw the thumbs on the timeline used to make VP17 stock release choke in complex projects that had hundreds of thumbs. It works as it should now.

Last changed by fr0sty on 9/24/2019, 8:26 AM, changed a total of 1 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

JCD wrote on 9/24/2019, 8:44 AM

Les options de menu pour ouvrir un fichier dans FXhome HitFilm ont été consolidées pour une présentation plus compréhensible. Dans VP 17 Edit version 321, aucun menu n'apparaît dans l'onglet "Outils"; Ceci est pourtant le cas dans VP16. Pourquoi? Est-ce un oubli? Les personnes possédant une licence de Hitfilm, ne vont pas, à mon avis, migrer vers Vegas Post. Un tel oubli me semble malsain, et pas très conforme dans l'esprit de partenariat.

Quelqu'un pourrait-il me répondre?

Merci

Tout est OK avec la version 13.1 d'Hitfilm

JCD😬

Teagan wrote on 9/24/2019, 8:48 AM

Was this patch supposed to fix HDR media not displaying in preview window/corrupted renders with HDR media, while on a dual graphics card system? (2x GTX 1080s in SLI)? The only way to fix this is to disable hardware acceleration all together, enable NDVEC decoding, and it shows fine - but I lose out on much power for encoding.

I'm still having the problem from these bug report pages:

https://www.vegascreativesoftware.info/us/forum/vp17-rendering-hlg-4k-uhd-file-w-hardware-acc-sli-corrupts-video--116803/

https://www.vegascreativesoftware.info/us/forum/vp17-hdr-video-won-t-show-in-preview-with-sli-unless-hw-acc-disabled--116659/

One more odd thing, NVidia Geforce Experience sees the preview window as a game and starts recording it as such, with shadowplay, even before this update.

Zaither-P wrote on 9/24/2019, 9:27 AM

Great update for me at least, fixing the issue with the Boris plugins seems to also have improved their overall stability in vegas.

Reyfox wrote on 9/24/2019, 1:07 PM

AMD card user here too. I have little issues with VP16 and my aging RX480.

Newbie😁

Vegas Pro 22 (VP18-21 also installed)

Win 11 Pro always updated

AMD Ryzen 9 5950X 16 cores / 32 threads

32GB DDR4 3200

Sapphire RX6700XT 12GB Driver: 25.3.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

diverG wrote on 9/24/2019, 2:55 PM

VP17 initial release 4K benchmark project played OK on the timeline. (Sys1 signature)
VP17 (321) timeline plays up to the 'fps' region & stops. Control now lost & closure via taskmanager required.
Reboot, open VP17 & reload project. Place cursor in the 'fps' region yields a red preview window.

Have little faith in new version.  How do I revert to the origonal release.

Edit: Restored sys image to get back to origonal version. Checked V16&17 were OK. Made notes on Prefs settings. Updated to 321 & back to problems. Noted that video had changed from nvidia to intel. Changed to nVidia and stability returns. Is this the new nornal when updating? Not met this before.

Last changed by diverG on 9/27/2019, 1:38 PM, changed a total of 2 times.

Sys 1 Gig Z-890-UD, i9 285K @ 3.7 Ghz 64gb ram, 250gb SSD system, Plus 2x2Tb m2,  GTX 4060 ti, BMIP4k video out. Vegas 19 & 122(194), Edius 8.3WG and DVResolve19 Studio. Win 11 Pro. Latest graphic drivers.

Sys 2 Laptop 'Clevo' i7 6700K @ 3.0ghz, 16gb ram, 250gb SSd + 2Tb hdd,   nvidia 940 M graphics. VP17, Plus Edius 8WG Win 10 Pro (22H2) Resolve18

 

Damian wrote on 9/24/2019, 3:44 PM

UI issue for Hamburger Menu, 4k Panel, items are not visible

oliverSpain wrote on 9/24/2019, 4:13 PM

Is the zoom restored in the trimmer window, on the build 321? Thanks

vkmast wrote on 9/24/2019, 4:26 PM

@oliverSpain see https://www.vegascreativesoftware.info/us/forum/update-for-vp17-any-further-information--117234/?page=1#ca730380 and the following comments. See also this one.

Greg-G wrote on 9/24/2019, 5:25 PM

Release: VEGAS Pro now supports NVENC-based lossless encoding templates on qualifying Nvidia hardware.

What Nvidia hardware is supported?