SOS Help, VEGAS preview color is inconformity and inaccurate

rock-c wrote on 5/8/2020, 6:09 AM

My picture materials in VEGAS Pro preview window display in 0 - 255 (same as Potplayer and Youtube)

but my video materials display in 16 - 235 (more grey than Potplayer and Youtube) in VEGAS Pro preview window.

 

If I apply SeMW's "PC" or VEGAS Levels' "studio RGB to computer RGB" to preview window or trackFX,

It will make picture (-16) - 275 (more contrast than Potplayer and Youtube) in preview window, video 0-255 (same as Potplayer and Youtube) in preview window.

How can I make them all display in 0-255 (same as Potplayer and Youtube) in preview window?

I need to do a accurate color grading, so I need a all 0-255 (same as Potplayer and Youtube) preview.

 

My pictures and videos are distributed in all tracks and position of the timeline. They are messy. I can't apply SeMW or VEGAS Levels to preview window or trackFX because it will hurt picture event make them preview in (-16) - 275. I can't apply SeMW or VEGAS Levels to media FX either because these should be applied to the last FX but media FX is the first FX.

It seems the only one method is applying SeMW or VEGAS Levels to video events (not picture events) in each one by one. However it is unpractical. Picture and video are hundreds mixed.

 

Can magix fix this preview maybe a bug? SOS.

Comments

Dexcon wrote on 5/8/2020, 6:16 AM

I can't apply a "studio RGB-> computer RGB" to video events one by one.

The SeMW FX or indeed VEGAS Levels (Studio RGB to Computer RGB preset) can be added at the project level rather than on the timeline event by event. You can add the FX to the fx icon in the menu bar just above the preview window. Any FX added at the project level affects every video event in the project.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 16, 17, 18, 19, 20 & 21, HitFilm Pro 2021.3, DaVinci Resolve Studio 18.5, BCC 2023.5, Mocha Pro 2023, Ignite Pro, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX10 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

rock-c wrote on 5/8/2020, 6:21 AM

@Dexcon If I use SeMW's PC preset or VEGAS Levels (Studio RGB to Computer RGB preset) in preview window, it will make all pictures more contrast than what it orignally looks outside VEGAS Pro

j-v wrote on 5/8/2020, 6:23 AM

Take care to apply SeMW to the project as a whole when fades are used!

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rock-c wrote on 5/8/2020, 6:26 AM

Take care to apply SeMW to the project as a whole when fades are used!

SeMW or VEGAS Levels to the project make all my picture looks more contrast than its orignal look!

Dexcon wrote on 5/8/2020, 6:29 AM

@rock-c … At the project level, yes. If you only want an FX apply to events only on one track, you can also use the fx icon in the track header to add the FX. Doing it this way means that the FX only applies to the video events on that track.

Re 0-255 v 16-235, there have been many discussions about this on the forum over the years. Perhaps use the forum's Search field at the top of the forum (using 0-255 as the search parameter) to access those discussions.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 16, 17, 18, 19, 20 & 21, HitFilm Pro 2021.3, DaVinci Resolve Studio 18.5, BCC 2023.5, Mocha Pro 2023, Ignite Pro, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX10 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

rock-c wrote on 5/8/2020, 6:32 AM

@Dexcon SOS, My pictures and videos are distributed in all tracks and position of the timeline. They are several hundreds messy with each other.  If I apply SeMW or VEGAS Levels to tack, It indeed make video events in preview window look normal, but It will also make pictures of this track look abnormal (more contrast) in preview window.

I can't apply a "studio RGB-> computer RGB" to video events (not picture events) one by one.

vkmast wrote on 5/8/2020, 6:35 AM

https://www.vegascreativesoftware.info/us/forum/faq-why-does-my-video-have-more-contrast-than-the-vegas-preview--104567/

https://www.vegascreativesoftware.info/us/forum/vegas-pro-levels-last-and-final-1--120319/

(e.g.)

rock-c wrote on 5/8/2020, 6:38 AM

@vkmast I have added a SeMW or VEGAS Levels to preview. It indeed make video events in preview window look normal. However it make all pictures in preview window looks abnormal (more contrast).

Dexcon wrote on 5/8/2020, 6:44 AM

@rock-c … the purpose of Studio RGB to Computer RGB is generally only used so that color grading/adjustment can be made on the computer to replicate the look of what the video will look like on a typical TV screen. If your project is not destined for display on a TV - i.e. other computer screens - then you may not need to color grade for TV display and therefore there probably wouldn't be a need to add the Studio RGB to Computer RGB FX.

If you DO want to add this FX to your project but don't want to add it to each video event individually, then please follow my first suggestion and add it at the project level so that the FX affects ALL video events in the project.

It should be pointed out that the VEGAS Levels FX should be turned off (i.e. unchecked) before rendering to avoid an overly contrasty render. The Studio-Computer present is only used for preview in Vegas Pro. I understand that SeMW turns itself automatically when rendering though I can't personally attest to that.

Last changed by Dexcon on 5/8/2020, 6:50 AM, changed a total of 1 times.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 16, 17, 18, 19, 20 & 21, HitFilm Pro 2021.3, DaVinci Resolve Studio 18.5, BCC 2023.5, Mocha Pro 2023, Ignite Pro, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX10 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

rock-c wrote on 5/8/2020, 6:54 AM

the purpose of Studio RGB to Computer RGB is generally only used so that color grading/adjustment can be made on the computer to replicate the look of what the video will look like on a typical TV screen.

There seems to be some errors? "Studio RGB to Computer RGB" seems to replicate the look of computer's and website's players, not typical TV screen.

adis-a3097 wrote on 5/8/2020, 6:56 AM

@vkmast I have added a SeMW or VEGAS Levels to preview. It indeed make video events look normal. However it make all pictures looks abnormal (more contrast).

You have to remove it before you render.

 

Or

you use second monitor for grading:

which you set up like this:

 

Then you grade for that second monitor.

Good luck! :)

Dexcon wrote on 5/8/2020, 7:01 AM

@rock-c ... just a thought, In Project Properties/Video/Pixel Format, what setting have you used? It wouldn't be 32-bit by chance? Unless your acquisition camera recorded in 32-bit, only use the 8-bit selection. Selecting 32-bit for 8-bit video can of itself oversaturate etc the image and may cause unwanted distortions in some transitions and FX.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 16, 17, 18, 19, 20 & 21, HitFilm Pro 2021.3, DaVinci Resolve Studio 18.5, BCC 2023.5, Mocha Pro 2023, Ignite Pro, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX10 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

rock-c wrote on 5/8/2020, 7:03 AM

@vkmast I have added a SeMW or VEGAS Levels to preview. It indeed make video events look normal. However it make all pictures looks abnormal (more contrast).

You have to remove it before you render.

Sorry, this sentence should be "I have added a SeMW or VEGAS Levels to preview. It indeed make video events in preview window look normal. However it make all pictures in preview window looks abnormal (more contrast)."

Or

you use second monitor for grading:

which you set up like this:

 

Then you grade for that second monitor.

Good luck! :)

It is a method! However, I just have one monitor, crying....

rock-c wrote on 5/8/2020, 7:05 AM

@rock-c ... just a thought, In Project Properties/Video/Pixel Format, what setting have you used? It wouldn't be 32-bit by chance? Unless your acquisition camera recorded in 32-bit, only use the 8-bit selection. Selecting 32-bit for 8-bit video can of itself oversaturate etc the image and may cause unwanted distortions in some transitions and FX.

My materials are downloaded in network. They are all 8-Bit depth.

Dexcon wrote on 5/8/2020, 7:07 AM

it make all pictures in preview window looks abnormal (more contrast)

Yes, that's what it supposed to do.

Please refer to my previous comment:

the purpose of Studio RGB to Computer RGB is generally only used so that color grading/adjustment can be made on the computer to replicate the look of what the video will look like on a typical TV screen

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 16, 17, 18, 19, 20 & 21, HitFilm Pro 2021.3, DaVinci Resolve Studio 18.5, BCC 2023.5, Mocha Pro 2023, Ignite Pro, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX10 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

rock-c wrote on 5/8/2020, 7:15 AM

@Dexcon In vegas preview window, picture is 0-255, video is 16-235.

Adding a SeMW or VEGAS Levels to track or preview window will make video be 0-255, and picture be (-16)-275.

Is there any way to make them all 0-255? SOS.

Dexcon wrote on 5/8/2020, 7:24 AM

If you don't want your 0-255 video converted to 16-255, then don't use SeMW or VEGAS Levels.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 16, 17, 18, 19, 20 & 21, HitFilm Pro 2021.3, DaVinci Resolve Studio 18.5, BCC 2023.5, Mocha Pro 2023, Ignite Pro, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX10 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

rock-c wrote on 5/8/2020, 7:38 AM

If you don't want your 0-255 video converted to 16-255, then don't use SeMW or VEGAS Levels.

I don't want but VEGAS preview window automatically turn it to 16-255 when dragging it to timaline .

Orignal 0-255 video is more contrast than VEGAS preview window's 16-255 video.

RogerS wrote on 5/8/2020, 7:44 AM

@vkmast I have added a SeMW or VEGAS Levels to preview. It indeed make video events in preview window look normal. However it make all pictures in preview window looks abnormal (more contrast).

Keep all photos on a track without videos and then at the track level apply the opposite levels Fx (computer to studio) to bring contrast down to normal.

Vegas doesn't do any autoconversions of levels so you need to handle this manually.

Last changed by RogerS on 5/8/2020, 7:45 AM, changed a total of 1 times.

Custom PC (2022) Intel i5-13600K with UHD 770 iGPU with latest driver, MSI z690 Tomahawk motherboard, 64GB Corsair DDR5 5200 ram, NVIDIA 2080 Super (8GB) with latest studio driver, 2TB Hynix P41 SSD and 2TB Samsung 980 Pro cache drive, Windows 11 Pro 64 bit

Dell XPS 15 laptop (2017) 32GB ram, NVIDIA 1050 (4GB) with latest studio driver, Intel i7-7700HQ with Intel 630 iGPU (latest available driver), dual internal SSD (1TB; 1TB), Windows 10 64 bit

VEGAS Pro 19.651
VEGAS Pro 20.411
VEGAS Pro 21.208
VEGAS Pro 22.93

Try the
VEGAS 4K "sample project" benchmark (works with VP 16+): https://forms.gle/ypyrrbUghEiaf2aC7
VEGAS Pro 20 "Ad" benchmark (works with VP 20+): https://forms.gle/eErJTR87K2bbJc4Q7

Dexcon wrote on 5/8/2020, 7:49 AM

My last comment ...

I am completely confused. You started saying that using SeMW/VEGAS Levels made the image more contrasty in the preview window, but now you are saying the complete opposite in that your original 0-255 video is more contrasty than the preview window. I can't see how I can assist any more.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 16, 17, 18, 19, 20 & 21, HitFilm Pro 2021.3, DaVinci Resolve Studio 18.5, BCC 2023.5, Mocha Pro 2023, Ignite Pro, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX10 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

rock-c wrote on 5/8/2020, 8:00 AM

@vkmast I have added a SeMW or VEGAS Levels to preview. It indeed make video events in preview window look normal. However it make all pictures in preview window looks abnormal (more contrast).

Keep all photos on a track without videos and then at the track level apply the opposite levels Fx (computer to studio) to bring contrast down to normal.

Vegas doesn't do any autoconversions of levels so you need to handle this manually.

That's unpractical ... Pictures and Video are dozens even hundreds. And many pictures are applied composite mode and they have complicated covering relationships ...

rock-c wrote on 5/8/2020, 8:09 AM

I am completely confused.

Sorry for my poor English.

RogerS wrote on 5/8/2020, 8:22 AM

You can have thousands of pictures, but they need to be on their own track so you can do an adjustment using Track Fx, or you have to apply the levels fix to each one individually (if you're fading into a video or something). That's how I've handled it.

Alternatively you can do the adjustment to all the video files if they are on their own track or tracks.

Another option would would be to batch apply this edit to images using Photoshop before they even enter Vegas.

Otherwise, consider using video editing software that can read file metadata and handles this automatically. Resolve and Final Cut do this I believe.

Custom PC (2022) Intel i5-13600K with UHD 770 iGPU with latest driver, MSI z690 Tomahawk motherboard, 64GB Corsair DDR5 5200 ram, NVIDIA 2080 Super (8GB) with latest studio driver, 2TB Hynix P41 SSD and 2TB Samsung 980 Pro cache drive, Windows 11 Pro 64 bit

Dell XPS 15 laptop (2017) 32GB ram, NVIDIA 1050 (4GB) with latest studio driver, Intel i7-7700HQ with Intel 630 iGPU (latest available driver), dual internal SSD (1TB; 1TB), Windows 10 64 bit

VEGAS Pro 19.651
VEGAS Pro 20.411
VEGAS Pro 21.208
VEGAS Pro 22.93

Try the
VEGAS 4K "sample project" benchmark (works with VP 16+): https://forms.gle/ypyrrbUghEiaf2aC7
VEGAS Pro 20 "Ad" benchmark (works with VP 20+): https://forms.gle/eErJTR87K2bbJc4Q7

rock-c wrote on 5/8/2020, 8:30 AM

Otherwise, consider using video editing software that can read file metadata and handles this automatically. Resolve and Final Cut do this I believe.

@RogerS Thanks for your suggestion. After this project, I will test Resolve and PR.