VEGAS Pro 20 Build 214 General Thread

Comments

fr0sty wrote on 12/20/2022, 11:14 AM

Will this build make me regret buying VP20 ?😳 I'll check it out though. Thanks.

I doubt it... Those same bug fixes either already have been or will soon be added to 20, and 20 has more features.

Last changed by fr0sty on 12/20/2022, 11:16 AM, changed a total of 2 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Vincent-Brice wrote on 12/28/2022, 5:41 AM

I went for it and upgraded from v19, and for the last hour and a half have thoroughly enjoyed using it. But like v19, it's such a shame that when you open the Color Grading panel it overrides your custom layout. For example, I have my Waveform Video Scope (and other tabs) large on a second monitor but everything is crammed onto my main monitor when I open Color Grading. You can undock the Color Grading panel and move it, which is great, so I can see my timeline again, but I can't seem to undock the Video Scope? If I could, I think I'd tweak Levels, if I also needed to tweak WB, from within the Color Grading panel.

Last changed by Vincent-Brice on 12/31/2022, 5:47 AM, changed a total of 2 times.

Gigabyte Aorus Pro V2 motherboard, AMD Ryzen 9 5950X, Gigabyte AMD RX 6800XT, 64GB Corsair Vengeance 3600MHz ("Ryzen tuned", whatever that is), 500GB Corsair Force MP600 Gen 4 M.2 C:drive for windows and programs, 500GB Samsung Sata SSD EVO D:drive for video files, 1TB Samsung Sata SSD EVO E:drive for all other data, Creative Sound Blaster Z sound card, Gigabyte Aorus Waterforce 360 CPU cooler, Thermaltake Core P5 TG open case, Contour ShuttleXpress.

Windows 11 Pro 22H2, Vegas 20 Build 403, AMD driver version 23.4.3

RogerS wrote on 12/28/2022, 6:31 AM

I think I created my own windows layout with the grading panel and just toggle between that one and a standard layout.

Custom PC (2022) Intel i5-13600K with UHD 770 iGPU with latest driver, MSI z690 Tomahawk motherboard, 64GB Corsair DDR5 5200 ram, NVIDIA 2080 Super (8GB) with latest studio driver, 2TB Hynix P41 SSD, Windows 11 Pro 64 bit

Dell XPS 15 laptop (2017) 32GB ram, NVIDIA 1050 (4GB) with latest studio driver, Intel i7-7700HQ with Intel 630 iGPU (latest available driver), dual internal SSD (1TB; 1TB), Windows 10 64 bit

VEGAS Pro 19.651
VEGAS Pro 20.411
VEGAS Pro 21.208

Try the
VEGAS 4K "sample project" benchmark (works with VP 16+): https://forms.gle/ypyrrbUghEiaf2aC7
VEGAS Pro 20 "Ad" benchmark (works with VP 20+): https://forms.gle/eErJTR87K2bbJc4Q7

Sging2 wrote on 12/31/2022, 5:35 AM

I have to say I'm very disappointed in this new update, just went from Vegas 19 to 20 with today's update but the timeline is incredibly laggy in Vegas 20, to the point where I'm sitting banging my fist on my table in frustration. I can't figure out why this new version is so much worse and I tried copying over my preferences but that didn't help either. What is going on with this new update?

I'm the same and have raised a call in with Magix for a few weeks with no luck yet. I have a laggy timeline, a second or two before anything happens after a click of the mouse on anything and constant crashing. I have given up on 20 until its fixed and have gone back to 19 which is perfect, same media used on both as they are all weddings filmed the same way, the last wedding I edited with 20 took twice as long to finish as normal and that was a HD one.

The one I am editing in 19 now is 4K one and no issues at all in 19 and flying through it, even though I have now gone with the subscription I am sticking with 19 for this season's weddings. Just something I noticed and to note, I accidently opened a 4K edit up in 20 which I had started in 19 and it was perfect and all normal as like when in 19, no lagging, no crashing and ran just like 19, UNTIL I clicked save and it said do you want to save to a newer file type, so after backing up the file I tried it and as soon as it converted to 20 all the bad issues started again making me think its something to do with the new file type, not sure but there's a strong clue there.

Not sure if you have seen it, but others are having the same issue, there's a post called "Not Responding" you may want to check out.

 

Kind Regards

Stephen

Dexcon wrote on 12/31/2022, 6:02 AM

In Vegas Pro 20, there is a new feature in the Hub Explorer that records VEGAS Projects in some way or another. And all goes well until saving a project and then VP20 bogs right down on the timeline. A suggestion on the forum a few months ago that worked for me is to go into the Hub Explorer and turn off 'Create Project Collection' via the slider switch in the top task bar of the Hub Explorer:

Normal transmission resumed.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 16, 17, 18, 19, 20 & 21, HitFilm Pro 2021.3, DaVinci Resolve Studio 18.5, BCC 2023.5, Mocha Pro 2023, Ignite Pro, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX10 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

fr0sty wrote on 12/31/2022, 7:56 AM

The hub explorer archives your projects and their media for you, to make them easier to access, but some users (I'm assuming with slower hard drives) report that it slows their systems down when left on auto.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Reyfox wrote on 12/31/2022, 8:15 AM

@fr0sty, I'm on NVME's and SSD's, with mechanical storage. But I do have a question Will it only save the media used or everything tossed into Vegas?

Vincent-Brice wrote on 12/31/2022, 9:08 AM

On a positive note, and as general feedback, whereas I had a stability issue with v19, (and I share others frustrations) so far, after a fair few hours of use, v20 is rock solid, all defaults, straight out the box, not a glitch. Timeline super smooth and responsive. But, mine's non subscription v20 edit with no extra plugins. Even the screen capture that refused to work for me in 19 is working perfect on my dual screen setup. Thanks Magix 😃

Gigabyte Aorus Pro V2 motherboard, AMD Ryzen 9 5950X, Gigabyte AMD RX 6800XT, 64GB Corsair Vengeance 3600MHz ("Ryzen tuned", whatever that is), 500GB Corsair Force MP600 Gen 4 M.2 C:drive for windows and programs, 500GB Samsung Sata SSD EVO D:drive for video files, 1TB Samsung Sata SSD EVO E:drive for all other data, Creative Sound Blaster Z sound card, Gigabyte Aorus Waterforce 360 CPU cooler, Thermaltake Core P5 TG open case, Contour ShuttleXpress.

Windows 11 Pro 22H2, Vegas 20 Build 403, AMD driver version 23.4.3

fr0sty wrote on 12/31/2022, 1:20 PM

You should see the new update... feature PACKED. LOOONG list of fixes. Not kidding when I say it could pass for a new numbered version release. It shouldn't be too far off, either.

fr0sty wrote on 12/31/2022, 1:23 PM

@fr0sty, I'm on NVME's and SSD's, with mechanical storage. But I do have a question Will it only save the media used or everything tossed into Vegas?

I don't remember specifically, I'd have to check again. Just like we use bins to organize media within a project, this is used to organize entire projects as well as the media within them, so you can easily access a clip in another project and drop it into your current one.

pierre-k wrote on 1/5/2023, 6:25 PM

You should see the new update... feature PACKED. LOOONG list of fixes. Not kidding when I say it could pass for a new numbered version release. It shouldn't be too far off, either.

Before the new update comes out, can you reveal any interesting fixes for old bugs? Please.

RogerS wrote on 1/5/2023, 6:47 PM

The updates all come with release notes.

Custom PC (2022) Intel i5-13600K with UHD 770 iGPU with latest driver, MSI z690 Tomahawk motherboard, 64GB Corsair DDR5 5200 ram, NVIDIA 2080 Super (8GB) with latest studio driver, 2TB Hynix P41 SSD, Windows 11 Pro 64 bit

Dell XPS 15 laptop (2017) 32GB ram, NVIDIA 1050 (4GB) with latest studio driver, Intel i7-7700HQ with Intel 630 iGPU (latest available driver), dual internal SSD (1TB; 1TB), Windows 10 64 bit

VEGAS Pro 19.651
VEGAS Pro 20.411
VEGAS Pro 21.208

Try the
VEGAS 4K "sample project" benchmark (works with VP 16+): https://forms.gle/ypyrrbUghEiaf2aC7
VEGAS Pro 20 "Ad" benchmark (works with VP 20+): https://forms.gle/eErJTR87K2bbJc4Q7

DasFragezeichen wrote on 1/6/2023, 4:45 PM

Yes. The Changelogs from the Vegas-Team are exemplary. I love it. Not some shity and useless things like "Routine bug fixes and user experience improvements." like some others. Thanks for that.

bitman wrote on 1/8/2023, 1:48 AM

@DasFragezeichen Yes, the release notes are indeed exemplary, but where is the manual?

APPS: VIDEO: VP 365 (21 - build 315), VP 365 20, VP 19 post (latest build -651), (uninstalled VP 12,13,14,15,16 Suite,17, VP18 post), Vegasaur, a lot of NEWBLUE plugins, Mercalli 6.0, Respeedr, Vasco Da Gamma 16 HDpro XXL, Boris Continuum 2024, Davinci Resolve Studio 18, SOUND: RX 10 advanced Audio Editor, Sound Forge Pro 17, Spectral Layers Pro 10, Audacity, FOTO: Zoner, DXO, Luminar, Topaz...

  • OS: Windows 11 Pro 64, version 23H2 (November 2023)
  • CPU: i9-13900K (upgraded my former CPU i9-12900K), Air Cooler: Noctua NH-D15s
  • RAM: DDR5 Corsair 64GB (5600-40 Vengeance)
  • Graphics card: ASUS GeForce RTX 3090 TUF OC GAMING (24GB) 
  • Monitor: LG 38 inch ultra-wide (21x9) - Resolution: 3840x1600
  • C-drive: Corsair MP600 PRO XT NVMe SSD 4TB (PCIe Gen. 4)
  • Video drives: Samsung NVMe SSD 2TB (980 pro and 970 EVO plus) each 2TB
  • Mass Data storage & Backup: WD gold 6TB + WD Yellow 4TB
  • MOBO: Gigabyte Z690 AORUS MASTER
  • PSU: Corsair HX1500i, Case: Fractal Design Define 7 (PCGH edition)
  • Misc.: Logitech G915, Evoluent Vertical Mouse, shuttlePROv2

 

 

bitman wrote on 1/8/2023, 2:14 AM

@fr0sty I hope they added Flemish in text-to-speech (as promised) in the upcoming release. I just whished the team would bring out more frequent updates - and if they have cold feet about not giving it enough test time as features, changes and fixes can impact quality; what is preventing the team to release beta versions to the public? These beta versions would be just that - beta, let the public decide themselves if they want to take the risk of installing less tested and potentially buggy software. If you want stability, choose the official version. Resolve does this, I see no complaints on that way of working.

But that it seems, is not going to happen, even worse, as I read somewhere in this forum, the team is planning to reduce the update frequency to allow for better testing/quality deliverance. Very noble, but if you have an issue that needs fixing, I would hate to wait half a year for a big bang release with lots of new contend that feels like a numbered release. What's the harm in dual track delivery: releasing beta versions and stable versions?

APPS: VIDEO: VP 365 (21 - build 315), VP 365 20, VP 19 post (latest build -651), (uninstalled VP 12,13,14,15,16 Suite,17, VP18 post), Vegasaur, a lot of NEWBLUE plugins, Mercalli 6.0, Respeedr, Vasco Da Gamma 16 HDpro XXL, Boris Continuum 2024, Davinci Resolve Studio 18, SOUND: RX 10 advanced Audio Editor, Sound Forge Pro 17, Spectral Layers Pro 10, Audacity, FOTO: Zoner, DXO, Luminar, Topaz...

  • OS: Windows 11 Pro 64, version 23H2 (November 2023)
  • CPU: i9-13900K (upgraded my former CPU i9-12900K), Air Cooler: Noctua NH-D15s
  • RAM: DDR5 Corsair 64GB (5600-40 Vengeance)
  • Graphics card: ASUS GeForce RTX 3090 TUF OC GAMING (24GB) 
  • Monitor: LG 38 inch ultra-wide (21x9) - Resolution: 3840x1600
  • C-drive: Corsair MP600 PRO XT NVMe SSD 4TB (PCIe Gen. 4)
  • Video drives: Samsung NVMe SSD 2TB (980 pro and 970 EVO plus) each 2TB
  • Mass Data storage & Backup: WD gold 6TB + WD Yellow 4TB
  • MOBO: Gigabyte Z690 AORUS MASTER
  • PSU: Corsair HX1500i, Case: Fractal Design Define 7 (PCGH edition)
  • Misc.: Logitech G915, Evoluent Vertical Mouse, shuttlePROv2

 

 

DasFragezeichen wrote on 1/8/2023, 2:25 AM

For now, there is none.

But I think a written manual is out of time.

I think better would be some video tutorials for beginners with standard functions often used and some advanced tutorial for features often used by professionals and / or new features.

I think that should be one of the next steps Magix should do, to be more user friendly. It also could help to switch users away from Premiere (Pro) to Vegas. I often find tutorials videos (mostly made from users) for this overpriced piece of software.

For example: I love this video () from Prodad. When I used it the first time, it helps me to understand how the plugin is to use.On their YouTube Channel there are some more tutorials (But for now, it seems to be dead) Magix should to this, too.

walter-i. wrote on 1/8/2023, 3:56 AM

For now, there is none.

But I think a written manual is out of time.

I think better would be some video tutorials for beginners with standard functions often used and some advanced tutorial for features often used by professionals and / or new features.

@DasFragezeichen

Is that what you imagine? https://www.youtube.com/@VEGASCreativeSoftware/videos

DasFragezeichen wrote on 1/8/2023, 4:12 AM

Yes, thanks for that. Didn't know that channel.

vkmast wrote on 1/8/2023, 4:20 AM

Check also what's under https://www.vegascreativesoftware.com/us/ > Discover (Learn, Tutorials, Artists)

You may need to take some time to go through e.g. the Video Academy (and "Show more"s there).

fr0sty wrote on 1/8/2023, 7:45 AM

@fr0sty I hope they added Flemish in text-to-speech (as promised) in the upcoming release. I just whished the team would bring out more frequent updates - and if they have cold feet about not giving it enough test time as features, changes and fixes can impact quality; what is preventing the team to release beta versions to the public? These beta versions would be just that - beta, let the public decide themselves if they want to take the risk of installing less tested and potentially buggy software. If you want stability, choose the official version. Resolve does this, I see no complaints on that way of working.

But that it seems, is not going to happen, even worse, as I read somewhere in this forum, the team is planning to reduce the update frequency to allow for better testing/quality deliverance. Very noble, but if you have an issue that needs fixing, I would hate to wait half a year for a big bang release with lots of new contend that feels like a numbered release. What's the harm in dual track delivery: releasing beta versions and stable versions.

This particular update is taking a while because it is loaded to the teeth with new features, some that are really awesome, and once they are finished will be complete game changers to the way we do coloring and visual effects in Vegas.

As far as releasing public betas goes, it is something that has been talked about, but currently the team is too small to manage that, having a smaller focused beta team is much easier for a small team to work with, all the feedback doesn't get lost under mountains of posts. It's currently working great, if you could only see the pace of development right now versus what it was 2 years ago...

 

As for text to speech, I can't comment on that, I wouldn't be allowed to even if I knew, I imagine that it's in there if they mentioned that they were adding it in the past. If I'm not mistaken it is a third party service, which is why it requires a subscription, and if that is the case then it would be on that third party to add any new language support, but that does not mean Flemish support did not make it into the update.

Last changed by fr0sty on 1/8/2023, 7:46 AM, changed a total of 1 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

RogerS wrote on 1/8/2023, 9:50 PM

The third party (not a secret- Microsoft Azure) already has Flemish and many other languages- it's just that a subset are enabled with Vegas. There are also other features not incorporated- would be funny to have "shouting" as an option as in the demo.

Custom PC (2022) Intel i5-13600K with UHD 770 iGPU with latest driver, MSI z690 Tomahawk motherboard, 64GB Corsair DDR5 5200 ram, NVIDIA 2080 Super (8GB) with latest studio driver, 2TB Hynix P41 SSD, Windows 11 Pro 64 bit

Dell XPS 15 laptop (2017) 32GB ram, NVIDIA 1050 (4GB) with latest studio driver, Intel i7-7700HQ with Intel 630 iGPU (latest available driver), dual internal SSD (1TB; 1TB), Windows 10 64 bit

VEGAS Pro 19.651
VEGAS Pro 20.411
VEGAS Pro 21.208

Try the
VEGAS 4K "sample project" benchmark (works with VP 16+): https://forms.gle/ypyrrbUghEiaf2aC7
VEGAS Pro 20 "Ad" benchmark (works with VP 20+): https://forms.gle/eErJTR87K2bbJc4Q7

VEGASDerek wrote on 1/9/2023, 8:41 AM

I will confirm that Flemish will be in available in the next update.

bitman wrote on 1/11/2023, 1:34 AM

@VEGASDerek Thanks! Looking forward to the new release!

APPS: VIDEO: VP 365 (21 - build 315), VP 365 20, VP 19 post (latest build -651), (uninstalled VP 12,13,14,15,16 Suite,17, VP18 post), Vegasaur, a lot of NEWBLUE plugins, Mercalli 6.0, Respeedr, Vasco Da Gamma 16 HDpro XXL, Boris Continuum 2024, Davinci Resolve Studio 18, SOUND: RX 10 advanced Audio Editor, Sound Forge Pro 17, Spectral Layers Pro 10, Audacity, FOTO: Zoner, DXO, Luminar, Topaz...

  • OS: Windows 11 Pro 64, version 23H2 (November 2023)
  • CPU: i9-13900K (upgraded my former CPU i9-12900K), Air Cooler: Noctua NH-D15s
  • RAM: DDR5 Corsair 64GB (5600-40 Vengeance)
  • Graphics card: ASUS GeForce RTX 3090 TUF OC GAMING (24GB) 
  • Monitor: LG 38 inch ultra-wide (21x9) - Resolution: 3840x1600
  • C-drive: Corsair MP600 PRO XT NVMe SSD 4TB (PCIe Gen. 4)
  • Video drives: Samsung NVMe SSD 2TB (980 pro and 970 EVO plus) each 2TB
  • Mass Data storage & Backup: WD gold 6TB + WD Yellow 4TB
  • MOBO: Gigabyte Z690 AORUS MASTER
  • PSU: Corsair HX1500i, Case: Fractal Design Define 7 (PCGH edition)
  • Misc.: Logitech G915, Evoluent Vertical Mouse, shuttlePROv2

 

 

fr0sty wrote on 1/16/2023, 2:27 PM

What's the harm in dual track delivery: releasing beta versions and stable versions.

 

One more comment regarding a public beta... that actually will be done for certain features, which will be released in beta form (the new VST engine started this way, RAW support as well), and I wouldn't be surprised to see that continue into the future, where a new feature is launched in a beta state and they get feedback from everyone as it finishes development. So while there is not a full public beta of all features planned, it will be done with select features.

Last changed by fr0sty on 1/16/2023, 2:28 PM, changed a total of 2 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)