Hello there, I recently installed build 424 where the mouse sensitivity for the color wheels where reduced for better fine tuning, which is a good thing :)
Now, unfortunately with the update, whenever I do adjustments, there is a lag in the mouse reaction, so only after like one or two seconds the sliders will respond to my mouse movements. This absolutely destroys working with color correction :( because I will move the slider slightly without anything happening, then instinclively increase the movement of the mouse, and right then the sliders will suddenly start to move. Anything I could do about this? For this alone I would go back to the previous build.
It does work better when I press right mouse button, which seems to be closer to the old way. But when using ctrl, for fine adjustments I still get a little bit of lag.
I'm trying to do audio ducking with vegas 19 pro and I struggle... I've got the eFX pack that contain eFX gate wich claim to du DUCKING but it say that "External side chain channels are not avaiable" Si I dont know what to do !
Vegasaur does have a VO ducking tool but my understanding is that it will only duck one track at a time. This means that if you have 3 audio tracks that need to be ducked for the VO, then the ducking process will need to be run 3 times, one run for each track. If it were able to duck all tracks at the same time, then I'd speculate that that would require side chaining.
@bob-d ... I see the problem and sympathise with you. The MAGIX website re the EssentialFX product does not have a compatibility chart, a very useful information page which many plugin companies include on their web pages. Further, MAGIX don't even advise that side chaining might be needed for some of the product's functions.
Please note that Vegas Creative Software (i.e. Vegas Pro) is a subdivision of the MAGIX company but not all MAGIX plugins work with Vegas Pro. Many of them are designed for MAGIX's own audio products such as Samplitude. It's a shame that MAGIX aren't upfront about the compatibility of their products.
I also use Vegasaur - quite honestly far too little - and am miles away from knowing it as @Joelson does. But this example shows once again, on the one hand, how great the possibilities are that Vegas Pro offers, and how sophisticated Vegasaur is in using them. And on top of that, you have the wonderful Joelson, taking the time here to demonstrate it in such an impressive way. Bravo!!!!
Well Joelson was more likely explain that Vegasaur is okay BUT DOES NOT a real ducking function. THUS Vegas MUST provide a real way to use ducking function on professional projects wich often use more that 2 audio tracks !!
@bob-d obviously you did not read @Joelson post. Here, I'll quote the more than 2 audio tracks that you've seem to have missed entirely.
Read it slowly before making another comment....
"I applied the Voice Over audio ducking effect to just two audio tracks. If there were 20 audio tracks, it would be enough to select the 20 tracks at once and link these tracks to the Audio Bus Track created by Voice Over."
Does this help? I think 20 tracks of audio are more than 2 tracks.... but that's me....
Now if you are saying you would like this feature built into Vegas, that's different. But since it isn't, here is a way to do what you want, and far more.
Bob, if you watch the video you'll see the potential of this tool and how it works with multiple audio attracts by assigning them to audio buses. Vegasaur looks like you buy it once and can use it with versions of Vegas in the future so in that respect it looks like a good deal (I'm mainly interested in better text options including batch style editing of text and better support for importing and exporting captions).
The problem is not about ducking multiple TARGET tracks, but rather the CONTROL track used to duck. Most solution only consider only one control track. I don't know about you but my dialogs are almost always scattered over multiple tracks. Solutions that consider only one control track needs a cumbersome workaround: mute all tracks except the control tracks, render all the controls tracks to a new track, mute the control tracks and leave the newly combined track then run the voice over ducking. Not very convenient.
The only solution that can accommodate this is Excalibur with the multiple voice tracks. It also supports natively multiple music tracks. Maybe @jetdv can comment on this!
@Illusion Excalibur can certainly use multiple tracks. However, it also requires the "silent" areas to be cut out. Vegas has no native method of returning the audio level to the script and I didn't want to have to write something that read through a file to get the audio levels. The most exact method is for the silent sections to be cut out. But, yes, it can use multiple tracks.
Initially, I was also using a plugin that would create an envelope based on volume levels. That eliminated the need to cut out the silent section but that plugin was 32-bit only so it can no longer be used and required playing back the track in real time to initially set the envelope points. As it was 32-bit only, I removed that option.
@Joelson thanks a lot for your videos! But one thing I notice in both of them is your voice tracks do not contain silence and the ducking applied by Vegasaur is done on the boundaries of the voice events. From Vegasaur screenshot, https://vegasaur.com/img/voice-over.20200103.png, there is a Detect Silence checkbox. Will ticking this option actually cutout the silence for you?
I am asking because I have an external audio editor where I can have control tracks (voice or other) that are actually analyzed with a threshold and this is used to apply an envelope to the target track but without having to cut the sections that are below threshold in the control tracks. I much prefer this way as sometimes my control track has some background audio that is below threshold for ducking but I still want to keep it in the end mix, I don't want it to be cut out.
Thank you for the extra info. It looks like you are using phone footage filmed with the phone in the vertical position. Sorry, but I can't help here because I always film phone video in the horizontal position so as to get the best rez from the phone video. I just don't have vertically filmed phone video to test in VP19 b424. Maybe someone else on the forum will have.