Here some sample design I've made inside photoshop for VP future coloring panel.
When I saw this new dedicated coloring panel inside VP17, It significantly reduce the amount of FX chain in my media. But it still far from perfect.
Color Correction Tab
The color wheels are supposedly used for "Grading". But I used it for color correction instead of grading. Even tho the grading panel have Color Curve tab that can also be used for color correction work (Just use the RGB curve to balance out the color), but I feel using this color wheel as correction is way faster. My usual workflow is to use grading panel color wheels as color correction & add Color Correction OFX for grading. I know people would said this is a tedious way to do but I personally don't like to touch whatever correction I've made on my video. I like to keep it separate. Also the color wheel is still bit too sensitive, even holding down the Ctrl key. The Color Correction OFX have the perfect sensitivity in my opinion. (Maybe both have the same sensitivity lol, just my gut feelings says not)
Media Playhead
Once we inside the the coloring panel, VP17 UI sometimes overlapping one another. Would be nice if it shows some details of the media we are coloring & a playhead for us to scrub back & forth of the media for us to see what happening to our video in the preview window. Something similar to Davinci Resolves.
HSL
The default HSL in VEGAS Pro honestly is outdated. We need to download AAV Color Lab plugin just to color correct certain color. Premiere Pro have simple HSL interface that maybe can be implement inside VP coloring panel.
2nd Color Corrector
I used this OFX alot to fix the talent skin tones, one having this inside the panel would significantly reduce the FX chain.
Updated Video Scopes
I think someone in this forum already stated about the video scopes before. VEGAS Team need to update the video scopes. Its outdated too.