Okay, let me explain. I have a sequence made up of many (many!) high resolution still assets composted with motion. Those are all children of a parent track which then, in turn, applies various zoom and motion effects.
The issue is, the child tracks are, of course, rendered at the project resolution prior to the parent track getting to it, so if the parent track applies any significant zoom, quality suffers, because we’re falling below the project resolution.
Is there any way to get those tracks to internally render at a higher resolution than the final project?
There’s no conceivable way to apply the final zoom commands on the child tracks, as it would be impossible to synchronize so many moving elements independently. So, I was just wondering if there’s any way to keep the child tracks at a higher internal resolution than the project.
Because the only workaround I’ve found to keep quality tack-sharp is the render the whole finished project at a ridiculously higher resolution than is needed… like 4K for a 1080p project, or 8k for a 4K project - because the asses have the resolution, I’m just having fun trying to get to it!