Known Issues in the Latest Version of VEGAS Pro

Comments

NickHope wrote on 10/27/2018, 4:10 AM

Removed from OP (fixed in VEGAS Pro 16 update 2 (build 307)):

Added VEGAS Video Stabilization (same issue as legacy Stabilize FX):

Added "possibly improved" note:

Also updated the official list of known issues at the bottom of the OP, which has a couple of small changes relating to the storyboard feature.

Wolfgang S. wrote on 10/27/2018, 7:21 AM

VP 16 b307: the new nit scale shows the correct nit level for „32bit floating point full range“ only (for example for FS7 s-log3 footage).

For both 8bit but also 32bit floating point video levels the nit levels must be corrected at the moment (apply levels and there the settings „Studio RGB to computer RGB“). Please not for 32bit floating point full range.

Desktop: PC AMD 3960X, 24x3,8 Mhz * RTX 3080 Ti (12 GB)* Blackmagic Extreme 4K 12G * QNAP Max8 10 Gb Lan * Resolve Studio 18 * Edius X* Blackmagic Pocket 6K/6K Pro, EVA1, FS7

Laptop: ProArt Studiobook 16 OLED * internal HDR preview * i9 12900H with i-GPU Iris XE * 32 GB Ram) * Geforce RTX 3070 TI 8GB * internal HDR preview on the laptop monitor * Blackmagic Ultrastudio 4K mini

HDR monitor: ProArt Monitor PA32 UCG-K 1600 nits, Atomos Sumo

Others: Edius NX (Canopus NX)-card in an old XP-System. Edius 4.6 and other systems

NickHope wrote on 10/27/2018, 8:13 AM

Added to OP (very old issue):

  • [VP≤13+] In the Mixing Console, the width of only the right-most channel can be adjusted using the "Channel Width" controls in the context menu.
NickHope wrote on 11/2/2018, 7:10 AM

Added to OP:

  • [VP16+] Projects saved in previous versions open with Composite after any Track FX and Pan/Crop before any Event FX, despite the order saved in the previous version.
NickHope wrote on 12/22/2018, 11:15 PM

Added to OP:

Updated official known issues list to VP16 build 352.